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* Add arbshader stage.Michal Krol2006-02-153-5/+167
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* Enable texcoords when program object in use.Michal Krol2006-02-151-2/+5
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* Get arbfslight demo running.Michal Krol2006-02-151-1/+21
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* Enable GL_ARB_fragment_shader extension.Michal Krol2006-02-151-2/+2
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* Demonstrate GLSL fragment and vertex shaders.Michal Krol2006-02-152-0/+286
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* remove stray 'foo' lineBrian Paul2006-02-151-1/+0
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* replace size_t * w/ unsigned int * (Jurg Billeter)Brian Paul2006-02-141-2/+2
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* fix AIX issues (bug 5874)Brian Paul2006-02-142-1/+3
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* Update OpenVMS compile supportJouk Jansen2006-02-131-3/+9
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* More glsl code.Michal Krol2006-02-132-1763/+1952
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* REVISION 3.Michal Krol2006-02-132-62/+50
| | | | Remove illegal operators for overloading.
* Cosmetic changes.Michal Krol2006-02-134-633/+301
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* Delete most of the comments.Michal Krol2006-02-132-1150/+1923
| | | | | Minor tweaks with the functions. Add experimental print functions.
* Get it running for ARB_vertex_shader.Michal Krol2006-02-1327-1346/+2060
| | | | | | | | | | | Add experimental print functions to builtin library. Some functionality missing: - automatic arrays; - general constructors; - local variable initialization; - texture sampling and noise; - semantic error checking; - function prototypes.
* Rename current_program to CurrentProgram.Michal Krol2006-02-132-32/+140
| | | | Temporary vertex_shader execution code.
* Add tnl\t_vb_arbshader.c.Michal Krol2006-02-131-0/+4
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* Add tnl/t_vb_arbshader.c.Michal Krol2006-02-131-4/+5
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* Add ARB_vertex_shader stage just before render stage.Michal Krol2006-02-1313-25/+397
| | | | If enabled, all other stages, except render, are disabled.
* Enable GL_ARB_shader_objects, GL_ARB_shading_language_100 andMichal Krol2006-02-131-7/+7
| | | | GL_ARB_vertex_shader extensions.
* Rename current glsl program variable.Michal Krol2006-02-131-1/+1
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* Add _mesa_atanf and _mesa_asinf functions.Michal Krol2006-02-132-2/+30
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* Add the ability to define NO_LIBCWRAPPER to avoid libcwrapper brain damage.Eric Anholt2006-02-113-4/+12
| | | | | If it's true that libcwrapper usage isn't necessary ever in the DllLoader world, then this code should probbaly all go away.
* commit to fixup MGL namespacing for XGLDave Airlie2006-02-102-9/+11
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* Workaround problems with NWN. (Tilman Sauerbeck)Aapo Tahkola2006-02-101-1/+11
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* remove the test for XFree86Server from prev patch (bug 5835)Brian Paul2006-02-091-1/+1
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* Check DDX for 1.5.0Alan Hourihane2006-02-081-1/+1
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* include dix-config.h (Mike Harris) (bug 5835)Brian Paul2006-02-081-0/+3
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* David Reveman's GLX_EXT_texture_from_pixmap extension patchBrian Paul2006-02-074-22/+117
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* add vblank support to i915 driverDave Airlie2006-02-066-16/+150
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* EGL 1.2 tokens/functions/etc.Brian Paul2006-02-051-2/+50
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* fix typoBrian Paul2006-02-051-1/+1
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* bring in changes from 6.4 branchBrian Paul2006-02-035-1/+190
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* replace the texture level hack used in radeon/r200 to allow larger textures ↵Roland Scheidegger2006-02-0315-67/+112
| | | | with different methods to calculate the announced maximum texture sizes. Default is still the same (that is, radeon/r200 default to not announce anything which might not fit, i830/i915 default to 1 texture must fit). Bug #5785.
* use calloc instead of malloc so try_codegen field is initialized to zero ↵Brian Paul2006-02-021-3/+3
| | | | (bug 5791)
* add some assertions to check emit_func[] table validityBrian Paul2006-02-021-0/+6
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* fix texcoord unit assertion, the right one (bug 5780)Roland Scheidegger2006-02-011-2/+2
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* fix texcoord unit assertion (bug 5780)Brian Paul2006-02-011-3/+3
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* fix test for valid texunit in _mesa_ClientActiveTextureARBRoland Scheidegger2006-02-011-1/+1
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* s/malloc/calloc/, fix mem leakBrian Paul2006-01-311-2/+5
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* fix broken assertions so dri drivers compile with -DDEBUG (replace ↵Roland Scheidegger2006-01-303-3/+9
| | | | GL_STENCIL_INDEX8 with GL_STENCIL_INDEX8_EXT). Fix potential problem with drivers which use 32bit z buffers.
* fix broken assertion to make radeon driver compile with -DDEBUG...Roland Scheidegger2006-01-301-1/+1
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* updated commentBrian Paul2006-01-301-6/+2
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* silence warning about duplicate M_PI definitionBrian Paul2006-01-301-1/+5
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* added more tests (Pedro Maia)Brian Paul2006-01-301-1/+5
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* use fmod() when incrementing CubeRotBrian Paul2006-01-301-4/+3
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* Add shader/slang/slang_compile_*.* files.Michal Krol2006-01-302-1/+37
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* Split slang_compile.c into several smaller files - it was just too big.Michal Krol2006-01-3016-1066/+1639
| | | | Minor fixes and cosmetic changes.
* some initial EGL 1.2 workBrian Paul2006-01-3011-13/+349
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* Test glCopyTexSubImage2D by drawing gears as texture on sides of a box.Brian Paul2006-01-282-0/+487
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* misc updatesBrian Paul2006-01-271-8/+9
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