Commit message (Collapse) | Author | Age | Files | Lines | |
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* | fix texgen bug 597589 | Brian Paul | 2003-11-17 | 2 | -2/+3 |
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* | remove GL_GLEXT_LEGACY | Brian Paul | 2003-11-13 | 1 | -1/+0 |
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* | added glAccum bug fix | Brian Paul | 2003-11-13 | 1 | -0/+1 |
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* | no-op glAccum in selection/feedback mode (per Mark Kilgard's updates to the ↵ | Brian Paul | 2003-11-13 | 1 | -5/+8 |
| | | | | 1.5 spec) | ||||
* | vanilla extensions disabled | Daniel Borca | 2003-11-13 | 1 | -3/+2 |
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* | added Ville's RGBA blend fix | Brian Paul | 2003-11-12 | 1 | -0/+1 |
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* | updated 5.0.2 tarballs | Brian Paul | 2003-11-12 | 1 | -13/+21 |
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* | Ville Syrjala's logic op patch | Brian Paul | 2003-11-12 | 6 | -10/+22 |
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* | dirty hack to advertise vanilla extension names | Daniel Borca | 2003-11-12 | 1 | -0/+23 |
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* | Redo array element checking for vertex array buffers. | Brian Paul | 2003-11-10 | 5 | -88/+198 |
| | | | | | | | Now, compute ctx->Array._MaxElement as the min of enabled array's max element. Test against ctx->Array._MaxElement in glDrawArrays/Elements. Note: testing in glArrayElement not done yet. Only do element checking if ctx->Const.CheckArrayBounds is set. | ||||
* | s/GGIMesaContext/ggi_mesa_context_t/ | Brian Paul | 2003-11-07 | 1 | -1/+1 |
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* | fix comments | Brian Paul | 2003-11-07 | 2 | -4/+2 |
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* | added glTexSubImage3D bug | Brian Paul | 2003-11-07 | 1 | -0/+1 |
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* | s/xoffset/zoffset/ (Cedric Gautier) | Brian Paul | 2003-11-07 | 1 | -1/+1 |
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* | NCC fixes and some cosmetics | Daniel Borca | 2003-11-07 | 4 | -50/+5 |
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* | added wgl bug fix | Brian Paul | 2003-11-04 | 1 | -0/+1 |
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* | fix AccessViolation bug (#835861) | Brian Paul | 2003-11-04 | 1 | -2/+9 |
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* | another tweak from Matt Sealey | Brian Paul | 2003-11-03 | 1 | -0/+1 |
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* | small fixes wrt texture handling | Daniel Borca | 2003-11-03 | 1 | -5/+5 |
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* | small fixes wrt texture handling | Daniel Borca | 2003-11-03 | 2 | -49/+36 |
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* | Voodoo2 happiness | Daniel Borca | 2003-11-03 | 7 | -160/+66 |
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* | accomodate decorated names | Daniel Borca | 2003-11-03 | 1 | -2/+2 |
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* | removed detritus | Daniel Borca | 2003-10-31 | 1 | -7/+0 |
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* | bugfixes wrt texture compression | Daniel Borca | 2003-10-30 | 4 | -87/+50 |
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* | changes to accomodate texture compression | Daniel Borca | 2003-10-29 | 10 | -84/+746 |
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* | texture compression | Daniel Borca | 2003-10-29 | 6 | -8/+130 |
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* | prefix MAKELIB with TOP in default case (Matt Sealey) | Brian Paul | 2003-10-27 | 1 | -1/+1 |
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* | minor fix to glutSetColor prototype (Evgeny Kotsuba) | Brian Paul | 2003-10-27 | 1 | -1/+1 |
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* | Pass $(MKLIB_OPTIONS) to mklib script to allow setting extra options. | Brian Paul | 2003-10-27 | 2 | -2/+3 |
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* | added MorphOS instructions (Matt Sealey) | Brian Paul | 2003-10-27 | 1 | -0/+8 |
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* | Fix for missing GLAPIENTRYP definition | Jon Smirl | 2003-10-24 | 1 | -0/+1 |
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* | entrypoints... again | Daniel Borca | 2003-10-23 | 1 | -5/+7 |
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* | more MinGW fixes | Daniel Borca | 2003-10-23 | 3 | -7/+7 |
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* | s/GLuint */GLvoid */ | Brian Paul | 2003-10-23 | 1 | -1/+1 |
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* | added a few missing GLAPIENTRYs to make MinGW compile again | Daniel Borca | 2003-10-23 | 2 | -4/+4 |
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* | Initial work for bounds checking of vertex arrays and vertex buffer objects. | Brian Paul | 2003-10-22 | 13 | -229/+268 |
| | | | | | | Only glDrawArrays() done so far. Simplified glVertex/Color/etcPointer functions. Misc casts added here and there. | ||||
* | More SciTech SNAP updates. Some of these files didn't really change, but | Kendall Bennett | 2003-10-22 | 4 | -1811/+1824 |
| | | | | | | | they show up in the list (GLU stuff) for some reason. The major change here is the addition of code in the glx86asm.py file to generate assembler stub entry points with the correct name decorations for _stdcall calling conventions so this can be used on Windows boxes. | ||||
* | cosmetics and memos | Daniel Borca | 2003-10-22 | 2 | -11/+4 |
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* | small fixes to accomodate Intel compiler/linker | Daniel Borca | 2003-10-22 | 1 | -2/+2 |
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* | fixed a typo (array size) | Daniel Borca | 2003-10-22 | 1 | -1/+1 |
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* | Updates to SSE assembler support for Open Watcom | Kendall Bennett | 2003-10-21 | 3 | -10/+10 |
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* | Added GLAPIENTRY decorations for all first level OpenGL API function entry | Kendall Bennett | 2003-10-21 | 83 | -2511/+2523 |
| | | | | | points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler. | ||||
* | prevent from optimizing out by some compilers (from XFree86 CVS) | Alan Hourihane | 2003-10-21 | 1 | -1/+1 |
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* | added more debug code and tests | Brian Paul | 2003-10-21 | 1 | -5/+23 |
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* | wrap in #ifdef FX / #endif | Brian Paul | 2003-10-21 | 1 | -0/+5 |
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* | fix an error message | Brian Paul | 2003-10-21 | 1 | -1/+1 |
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* | documentation update; also new makefiles for Win32 MesaFX build | Daniel Borca | 2003-10-21 | 4 | -5/+566 |
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* | Committing in . | Jouk Jansen | 2003-10-21 | 2 | -7/+7 |
| | | | | | | | | | | | The latest version of the OpenVMS DECCRTL contains (v)snprintf If this one is beeing used the (v)snprintf routines are not compiled in from mesa's source. Modified Files: Mesa-newtree/src/mesa/main/descrip.mms Mesa-newtree/src/mesa/main/imports.c ---------------------------------------------------------------------- | ||||
* | fixed some NASM opcodes; added segment overrides and temporary labels | Daniel Borca | 2003-10-21 | 1 | -12/+26 |
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* | Napalm total immersion | Daniel Borca | 2003-10-21 | 15 | -402/+2098 |
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