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* Remove _IsPowerOfTwo from gl_texture_object, not really needed.Brian Paul2005-10-054-32/+24
* s/IntFormat/InternalFormat/ and s/Format/_BaseFormat/ for gl_color_table.Brian Paul2005-10-056-26/+26
* added GL_INVALID_FRAMEBUFFER_OPERATION_EXT to gluErrorString()Brian Paul2005-10-051-2/+7
* In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul2005-10-0530-155/+163
* check if deleting currently bound frame/renderbuffer objectBrian Paul2005-10-041-1/+16
* glBindTexture changes, new assertionsBrian Paul2005-10-041-2/+6
* fix glIsRender/FramebufferEXT() assertionsBrian Paul2005-10-042-5/+5
* fix behaviour of glIsFrame/Renderbuffer()Brian Paul2005-10-041-8/+12
* Use Visual.depthBits rather than Renderbuffer::DepthBits for depth bufferBrian Paul2005-10-043-14/+13
* change initialization of renderbuffer DepthBitsBrian Paul2005-10-042-3/+13
* Bug #1155: Define IEEE_ONE on Super-H as well.Adam Jackson2005-10-031-0/+1
* disable a warningBrian Paul2005-10-031-1/+1
* added a few calls to _mesa_update_framebuffer_visual()Brian Paul2005-10-031-0/+4
* finish up some missing codeBrian Paul2005-10-031-2/+24
* Change the 'count' for COMPRESSED_TEXTURE_FORMATS from "?" to "-1". ThisIan Romanick2005-10-032-2/+4
* Remove the non-existant --get-alias-set option from the help text.Ian Romanick2005-10-031-11/+30
* check for GL_DEPTH_STENCIL_EXTBrian Paul2005-10-011-1/+2
* plug in _mesa_texstore_z24_s8()Brian Paul2005-10-011-1/+1
* added _mesa_texstore_z24_s8()Brian Paul2005-10-011-8/+40
* GL_EXT_packed_depth_stencil changesBrian Paul2005-10-012-4/+6
* additional error checking for GL_EXT_packed_depth_stencilBrian Paul2005-10-011-13/+50
* fix an assertionBrian Paul2005-10-011-1/+1
* simplify the read_depth_stencil_pixels() functionBrian Paul2005-10-011-27/+14
* fix broken z24_s8 fetcherBrian Paul2005-10-011-4/+4
* updated commentBrian Paul2005-10-011-3/+3
* added _mesa_pack_depth_stencil_span()Brian Paul2005-10-012-0/+54
* move around some error checkingBrian Paul2005-10-011-7/+8
* use fmod() to prevent overflow of angle variableBrian Paul2005-09-301-1/+3
* implemented fallbacks for GL_EXT_packed_depth_stencilBrian Paul2005-09-301-56/+216
* minor improvementsBrian Paul2005-09-303-10/+10
* added _swrast_get_row()Brian Paul2005-09-302-0/+38
* call glFinish if drawing to front bufferBrian Paul2005-09-291-1/+3
* implement CopyPixels for GL_DEPTH_STENCIL_EXTBrian Paul2005-09-291-15/+189
* added _swrast_put_row()Brian Paul2005-09-292-0/+39
* Rewrite much of the pixel zoom code.Brian Paul2005-09-295-410/+351
* add error checks for framebuffer completenessBrian Paul2005-09-281-4/+41
* check for framebuffer completeness, code clean-upBrian Paul2005-09-282-19/+11
* updated assertions (see bug 4590)Brian Paul2005-09-281-1/+5
* Initial work for GL_EXT_packed_depth_stencil extension.Brian Paul2005-09-2820-99/+626
* change initialization of rb->DepthBitsBrian Paul2005-09-281-2/+4
* added GL_EXT_packed_depth_stencilBrian Paul2005-09-281-0/+10
* added _mesa_scale_and_bias_depth()Brian Paul2005-09-282-2/+20
* tweak glAccum error checkingBrian Paul2005-09-271-5/+5
* generate GL_INVALID_OPERATION in glAccum if read/draw buffers aren't the sameBrian Paul2005-09-271-1/+8
* Lift all the format/type error checking out of the _swrast_Draw/Read/CopyPixelsBrian Paul2005-09-274-173/+148
* glDraw/CopyPixels of stencil data didn't obey the stencil write mask. Fixed.Brian Paul2005-09-261-2/+18
* remove identity check for texgen planes (which was just plain wrong).Roland Scheidegger2005-09-261-16/+12
* fix projective texturing for (swtcl) texture rectangles. Fix wrong argument o...Roland Scheidegger2005-09-262-7/+17
* Added XMesaDrawable to xmesa_renderbuffer. Use it in a few places insteadBrian Paul2005-09-264-96/+120
* Add support for texture compression to R300 driverDave Airlie2005-09-256-214/+409