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*
mesa: remove FEATURE_convolve define.
Oliver McFadden
2012-09-15
3
-18
/
+0
*
mesa: remove FEATURE_colortable define.
Oliver McFadden
2012-09-15
3
-32
/
+0
*
mesa: remove FEATURE_beginend define.
Oliver McFadden
2012-09-15
10
-150
/
+1
*
mesa: remove FEATURE_attrib_stack define.
Oliver McFadden
2012-09-15
3
-30
/
+0
*
mesa: remove FEATURE_arrayelt define.
Oliver McFadden
2012-09-15
3
-38
/
+1
*
mesa: remove FEATURE_accum define.
Oliver McFadden
2012-09-15
3
-38
/
+0
*
mesa: remove FEATURE_userclip define.
Oliver McFadden
2012-09-15
3
-6
/
+0
*
mesa: remove FEATURE_texgen define.
Oliver McFadden
2012-09-15
3
-29
/
+0
*
mesa: remove FEATURE_dispatch define.
Oliver McFadden
2012-09-15
2
-3
/
+0
*
vbo: add a prefix to count_tessellated_primitives
Dave Airlie
2012-09-15
3
-3
/
+3
*
mesa/fxt1: make fxt1_decode_1 static
Dave Airlie
2012-09-15
1
-2
/
+2
*
mesa/ati_fragshader: no need for opcodes to be global.
Dave Airlie
2012-09-15
2
-3
/
+1
*
glsl: make tex_opcode_strs static
Dave Airlie
2012-09-15
1
-1
/
+1
*
mesa/dxtn: make function pointers static
Dave Airlie
2012-09-15
1
-4
/
+4
*
meta: make mem_ctx non-global.
Dave Airlie
2012-09-15
2
-3
/
+1
*
glsl: make builtin_mem_ctx a static
Dave Airlie
2012-09-15
1
-1
/
+1
*
ir_to_mesa: make some global variable static
Dave Airlie
2012-09-15
1
-3
/
+3
*
mesa: make global perm variable static const
Dave Airlie
2012-09-15
1
-1
/
+1
*
mklib: clean up abi flags for x86 targets
Mike Frysinger
2012-09-14
1
-18
/
+24
*
mesa/glsl: rename preprocess to glcpp_preprocess
Dave Airlie
2012-09-15
7
-7
/
+7
*
glcpp: fix abuse of yylex
Dave Airlie
2012-09-15
2
-9
/
+1
*
mesa: use a prefix for the program lex
Dave Airlie
2012-09-15
2
-1
/
+2
*
meta: Refactor handling of GL_MULTISAMPLE.
Paul Berry
2012-09-14
3
-36
/
+25
*
_mesa_meta_GenerateMipmap: Generate separate shaders for glsl 120 / 130
Anuj Phogat
2012-09-14
1
-20
/
+58
*
_mesa_meta_GenerateMipmap: Support all texture targets by generating shaders ...
Anuj Phogat
2012-09-14
2
-6
/
+74
*
radeon/llvm: Support frint on SI
Christian König
2012-09-14
1
-1
/
+3
*
r600g: consolidate decompression code for the blitter
Marek Olšák
2012-09-14
1
-29
/
+37
*
r600g: do not require MSAA renderbuffer support if not asked for
Marek Olšák
2012-09-14
2
-16
/
+4
*
gallium/u_blitter: fix stencil-only blits
Marek Olšák
2012-09-14
1
-0
/
+15
*
r300g: fix colormask with non-BGRA formats
Marek Olšák
2012-09-14
4
-31
/
+160
*
r600g: reduce quant mode on evergreen+
Alex Deucher
2012-09-13
1
-1
/
+1
*
radeonsi: don't use a staging resource for large transfers
Marek Olšák
2012-09-13
1
-10
/
+0
*
r600g: don't use a staging resource for large transfers
Marek Olšák
2012-09-13
1
-10
/
+0
*
r600g: convert the remnants of VGT state into immediate register writes/atoms v4
Marek Olšák
2012-09-13
8
-57
/
+65
*
r600g: emit the primitive type and associated regs only if the type is changed
Marek Olšák
2012-09-13
5
-48
/
+38
*
r600g: add clip_misc_state for clip registers emitted in draw_vbo
Marek Olšák
2012-09-13
8
-22
/
+44
*
r600g: fix computing how much space is needed for a draw command
Marek Olšák
2012-09-13
2
-6
/
+12
*
r600g: fix the number of CS dwords of cb_misc_state
Marek Olšák
2012-09-13
2
-2
/
+2
*
r600g: atomize clip state
Marek Olšák
2012-09-13
6
-148
/
+38
*
r600g: atomize blend color
Marek Olšák
2012-09-13
6
-27
/
+25
*
r600g: atomize viewport state
Marek Olšák
2012-09-13
7
-40
/
+28
*
r600g: atomize stencil ref state
Marek Olšák
2012-09-13
7
-51
/
+56
*
r600g: remove unused state ID definitions
Marek Olšák
2012-09-13
1
-8
/
+0
*
r600g: initialize the first CS just like any other CS
Marek Olšák
2012-09-13
6
-26
/
+24
*
r600g: add support for geometry shader samplers and constant buffers
Marek Olšák
2012-09-13
5
-1
/
+52
*
r600g: put sampler states and views into an array indexed by shader type
Marek Olšák
2012-09-13
6
-72
/
+44
*
r600g: do fine-grained sampler state updates
Marek Olšák
2012-09-13
6
-51
/
+110
*
r600g: consolidate set_viewport_state functions
Marek Olšák
2012-09-13
3
-48
/
+24
*
r600g: consolidate set_sampler_views functions
Marek Olšák
2012-09-13
4
-38
/
+17
*
r600g: put constant buffer state into an array indexed by shader type
Marek Olšák
2012-09-13
6
-40
/
+33
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