| Commit message (Expand) | Author | Age | Files | Lines |
* | glsl2: Add constant propagation. | Eric Anholt | 2010-08-09 | 6 | -0/+486 |
* | i965: More s/stderr/stdout/ for program debug. | Eric Anholt | 2010-08-09 | 3 | -3/+3 |
* | glsl2: Teach copy propagation about "if" and "loop" instructions. | Eric Anholt | 2010-08-09 | 1 | -90/+158 |
* | glsl2: Refresh autogenerated file builtin_function.cpp. | Kenneth Graunke | 2010-08-09 | 1 | -2/+2 |
* | texture_builtins.py: Fix cut and paste errors in function names. | Kenneth Graunke | 2010-08-09 | 3 | -4/+4 |
* | glsl2: Use gl_DepthRange's proper name. | Kenneth Graunke | 2010-08-09 | 1 | -1/+1 |
* | ir_algebraic: Support other comparisons in ir_unop_logic_not | Ian Romanick | 2010-08-09 | 1 | -0/+4 |
* | ir_algebraic: Convert ir_unop_logic_not handler to use a switch statement | Ian Romanick | 2010-08-09 | 1 | -9/+19 |
* | glsl2: do not use __retval name; two underscores is reserved word according t... | Aras Pranckevicius | 2010-08-09 | 2 | -5/+5 |
* | glsl: fix missing return in ir_structure_splitting | Aras Pranckevicius | 2010-08-09 | 1 | -0/+1 |
* | glsl2: Handle plain variable copies in struct splitting. | Eric Anholt | 2010-08-08 | 1 | -3/+51 |
* | glsl2: Add the 1.30 reserved keywords. | Kenneth Graunke | 2010-08-07 | 5 | -1710/+2162 |
* | ir_function_inlining: Fix missing iter.next() in inlining sampler params. | Aras Pranckevicius | 2010-08-06 | 1 | -0/+2 |
* | copy_propagation: do propagation into non-out call params | Aras Pranckevicius | 2010-08-06 | 1 | -5/+11 |
* | glsl2: Move gl_program->InputsRead/OutputsWritten setting to an ir pass. | Eric Anholt | 2010-08-06 | 4 | -67/+175 |
* | ir_to_mesa: Add support for sampler arrays. | Eric Anholt | 2010-08-06 | 3 | -13/+43 |
* | glsl2: Fix inlining with sampler array or struct dereferences as arguments. | Eric Anholt | 2010-08-06 | 1 | -5/+138 |
* | glsl2: Don't assert in a couple of places when encountering sampler arrays. | Eric Anholt | 2010-08-06 | 2 | -4/+11 |
* | ir_to_mesa: Give the expected size for _mesa_add_attribute(). | Eric Anholt | 2010-08-06 | 1 | -1/+2 |
* | ir_to_mesa: Handle texture-array samplers | Ian Romanick | 2010-08-05 | 1 | -2/+4 |
* | glsl2: Enable all supported extensions in stand-alone compiler | Ian Romanick | 2010-08-05 | 1 | -0/+5 |
* | glsl_type: Don't have two versions of a type with the same name | Ian Romanick | 2010-08-05 | 2 | -9/+4 |
* | glsl2: Log a better error message when a matching function cannot be found | Ian Romanick | 2010-08-05 | 1 | -6/+51 |
* | glsl2: Add a pass to convert exp and log to exp2 and log2. | Eric Anholt | 2010-08-05 | 7 | -7/+96 |
* | glsl2: Insert global declarations at the top of the instruction stream. | Eric Anholt | 2010-08-05 | 1 | -1/+8 |
* | ir_structure_splitting: Massive fixing to this. | Eric Anholt | 2010-08-05 | 1 | -9/+34 |
* | glsl2: Make the HV actually call ir_texture's visit_leave. | Eric Anholt | 2010-08-05 | 1 | -1/+1 |
* | ir_structure_splitting: New pass to chop structures into their components. | Eric Anholt | 2010-08-05 | 4 | -0/+381 |
* | glsl2: Fix the dereferences_variable check in ir_tree_grafting. | Eric Anholt | 2010-08-05 | 1 | -2/+3 |
* | glsl2: Don't tree-grafting out assignment to an out variable. | Eric Anholt | 2010-08-05 | 1 | -0/+4 |
* | glsl2: Don't dead-code eliminate a call where the return value is unused. | Eric Anholt | 2010-08-05 | 4 | -6/+20 |
* | glsl2: Add some easy-to-enable debug printfs to ir_dead_code.cpp. | Eric Anholt | 2010-08-05 | 1 | -0/+19 |
* | ir_to_mesa: Don't do function inlining until linking. | Eric Anholt | 2010-08-05 | 1 | -1/+0 |
* | glsl2: Add a pass for removing unused functions. | Eric Anholt | 2010-08-05 | 6 | -1/+160 |
* | glsl2: Catch pointless copies in copy propagation. | Eric Anholt | 2010-08-05 | 1 | -5/+17 |
* | glsl2: Don't try to dump GLSL IR for a shader that didn't compile. | Eric Anholt | 2010-08-05 | 1 | -3/+5 |
* | ir_to_mesa: Remove debug force-enablement of EmitNoIfs. | Eric Anholt | 2010-08-05 | 1 | -1/+1 |
* | glcpp: Ignore #if and #elif expressions when skipping. | Kenneth Graunke | 2010-08-04 | 2 | -96/+124 |
* | glcpp/tests: Add a corollary to testcase 073 for testing #elif. | Kenneth Graunke | 2010-08-04 | 1 | -0/+3 |
* | glcpp/tests: Fix 073-if-in-ifdef.c to use #ifdef, not #if. | Kenneth Graunke | 2010-08-04 | 1 | -1/+1 |
* | glcpp: Refactor HASH_IF and HASH_ELIF expansion to reuse code. | Kenneth Graunke | 2010-08-04 | 2 | -144/+142 |
* | glsl2: Remove the shader_in/shader_out tracking separate from var->mode. | Eric Anholt | 2010-08-04 | 7 | -57/+17 |
* | glsl2: Remove a dead cut and paste member from ir_variable_refcount_visitor. | Eric Anholt | 2010-08-04 | 1 | -2/+0 |
* | i965: Settle on printing our program debug to stdout. | Eric Anholt | 2010-08-04 | 5 | -26/+34 |
* | ir_to_mesa: Print shader source and compiled IR under MESA_GLSL=dump. | Eric Anholt | 2010-08-04 | 1 | -1/+17 |
* | glsl2: Use linked ir_constant_variable after linking, instead of unlinked. | Eric Anholt | 2010-08-04 | 1 | -1/+1 |
* | glsl2: Return progress from ir_vec_index_to_swizzle. | Eric Anholt | 2010-08-04 | 1 | -1/+1 |
* | glsl2: Generate masked assignments in some expanded matrix operations | Ian Romanick | 2010-08-04 | 1 | -5/+10 |
* | glsl2: Generate masked assignments in vector and matrix constructors | Ian Romanick | 2010-08-04 | 1 | -36/+46 |
* | glsl2: Additional validation of write masks | Ian Romanick | 2010-08-04 | 1 | -0/+32 |