Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge branch 'mesa_7_5_branch' | José Fonseca | 2009-06-11 | 7 | -31/+33 |
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| * | mesa: Use new pf_is_depth_and_stencil inline. | José Fonseca | 2009-06-11 | 1 | -16/+2 |
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| * | gallium: New pf_is_depth_and_stencil / pf_is_depth_or_stencil inlines. | José Fonseca | 2009-06-11 | 1 | -1/+11 |
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| * | mesa: Use PIPE_TEXTURE_USAGE_DEPTH_STENCIL for any depth or stencil format. | José Fonseca | 2009-06-11 | 2 | -7/+11 |
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| * | mesa: Remove dead code. | José Fonseca | 2009-06-11 | 1 | -3/+0 |
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| * | st/mesa: fix typo s/BFC0/BFC1/ | Brian Paul | 2009-06-11 | 1 | -2/+2 |
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| * | vbo: fix assertion, #define IMM_BUFFER_NAME | Brian Paul | 2009-06-11 | 1 | -2/+7 |
| | | | | | | | | | | This was sometimes seen when Glean exited upon test failure when using Gallium. | ||||
* | | Merge branch 'mesa_7_5_branch' | José Fonseca | 2009-06-11 | 23 | -275/+511 |
|\| | | | | | | | | | | | Conflicts: src/mesa/state_tracker/st_cb_fbo.c src/mesa/state_tracker/st_framebuffer.c | ||||
| * | python/tests: Test sampling from a depth texture. | José Fonseca | 2009-06-11 | 1 | -7/+216 |
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| * | mesa: Only do read write when we don't have a depth value to write | Jakob Bornecrantz | 2009-06-11 | 1 | -1/+1 |
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| * | progs: Port fp programs to GLEW. | José Fonseca | 2009-06-11 | 10 | -26/+50 |
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| * | mesa: Take the format from the right structure. | José Fonseca | 2009-06-11 | 1 | -1/+1 |
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| * | meas: Use a read/write transfer when writing stencil component, but not ↵ | José Fonseca | 2009-06-11 | 1 | -2/+23 |
| | | | | | | | | touching the depth component. | ||||
| * | mesa: Reverse s8z24 into z24s8 as required by EXT_packed_depth_stencil. | José Fonseca | 2009-06-10 | 1 | -2/+7 |
| | | | | | | | | | | | | Actually, after spotting this problem, I realized this is unreachable code. However don't bother to enable this fast path now, given the normal path is working just fine. | ||||
| * | mesa: Fix typo in bitmask. | José Fonseca | 2009-06-10 | 1 | -1/+1 |
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| * | mesa: Fix draw_stencil_pixels for PIPE_FORMAT_Z24S8_UNORM. | José Fonseca | 2009-06-10 | 1 | -1/+1 |
| | | | | | | | | | | | | | | Reversed component order. This fixes glean depthStencil test failures for PIPE_FORMAT_Z24S8_UNORM visuals. | ||||
| * | glsl: fix warnings, update comments, s/TRUE/GL_TRUE/ | Brian Paul | 2009-06-10 | 1 | -3/+4 |
| | | | | | | | | (cherry picked from master, commit 7fdd64ab29576e607434fb8c82ddfa61e8ea6aa8) | ||||
| * | glsl: Handle continuation characters in preprocessor. | Brian Paul | 2009-06-10 | 1 | -1/+67 |
| | | | | | | | | (cherry picked from master, commit cc22620e4b11425997f3bc1fc70f4c88cec22d2e) | ||||
| * | swrast: fix state validation bug for changing program constants | Brian Paul | 2009-06-10 | 1 | -0/+1 |
| | | | | | | | | | | | | | | Add _NEW_PROGRAM_CONSTANTS to _SWRAST_NEW_DERIVED. This makes sure that we update the fragment shader's constants when state vars (such as point size) changes. Fixes the progs/glsl/points.c demo. | ||||
| * | glsl: Fix symbol replacement handling in preprocessor. | Brian Paul | 2009-06-10 | 1 | -13/+15 |
| | | | | | | | | (cherry picked from master, commit d9617deb008b75f4a605a30408aeb1948139c33e) | ||||
| * | mesa: disable texture unit error check in _mesa_MatrixMode() | Brian Paul | 2009-06-10 | 1 | -0/+10 |
| | | | | | | | | See comments for details. | ||||
| * | docs: document GLSL preprocessor fixes | Brian Paul | 2009-06-10 | 1 | -0/+1 |
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| * | util: Single precision constants. | José Fonseca | 2009-06-10 | 1 | -1/+1 |
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| * | mesa: Single precision constants. | José Fonseca | 2009-06-10 | 1 | -2/+2 |
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| * | mesa: Pure software accum buffer. | José Fonseca | 2009-06-10 | 4 | -234/+187 |
| | | | | | | | | | | | | | | | | | | | | The existing implementation was already implemented on software, but relied on the pipe driver to always support the R16G16B16A16_SNORM format. This patch eliminates that, without prejudice against a future hardware-only implementation. It also avoids some of the short <-> float conversions, and only does a read transfer of the color buffer on GL_RETURN if absolutely necessary. | ||||
| * | gallium: Shorthand functions for computing stride and sizes for a rect. | José Fonseca | 2009-06-10 | 1 | -0/+12 |
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* | | dri st: Don't require the PIPE_TEXTURE_USAGE_RENDER_TARGET property for ↵ | Thomas Hellstrom | 2009-06-11 | 1 | -2/+0 |
| | | | | | | | | | | | | depth- and stencil renderbuffers. Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com> | ||||
* | | scons: Indent abbreviated command line strings, so command messages stand out. | Michel Dänzer | 2009-06-11 | 1 | -11/+12 |
| | | | | | | | | Also add ASPPCOMSTR. | ||||
* | | intel: intel_texture_drawpixels() can't handle GL_DEPTH_STENCIL. | Michel Dänzer | 2009-06-11 | 1 | -1/+1 |
| | | | | | | | | Fixes glean depthStencil test. | ||||
* | | glsl: fix warnings, update comments, s/TRUE/GL_TRUE/ | Brian Paul | 2009-06-10 | 1 | -3/+4 |
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* | | glsl: Handle continuation characters in preprocessor. | Michal Krol | 2009-06-10 | 1 | -2/+63 |
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* | | gallium: updated PIPE_CAP_x comments | Brian Paul | 2009-06-10 | 1 | -3/+2 |
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* | | Merge branch 'mesa_7_5_branch' | Jakob Bornecrantz | 2009-06-09 | 16 | -60/+394 |
|\| | | | | | | | | | | | | | | | | | Conflicts: Makefile src/mesa/main/version.h src/mesa/shader/slang/slang_preprocess.c src/mesa/state_tracker/st_cb_bufferobjects.c | ||||
| * | mesa/st: fix tracking of mapped buffer ranges | Keith Whitwell | 2009-06-09 | 1 | -1/+1 |
| | | | | | | | | | | In st_bufferobj_map_range(), set obj->Offset consistently with its usage elsewhere. | ||||
| * | stw: ignore swapbuffer requests on singlebuffer | Keith Whitwell | 2009-06-09 | 1 | -0/+3 |
| | | | | | | | | | | | | Return TRUE in this case. Returning FALSE seems to result in mis-rendering -- possibly opengl32.dll is trying to compensate by doing a software blit?? | ||||
| * | glsl: Expand nested preprocessor macros. | Brian Paul | 2009-06-09 | 1 | -1/+14 |
| | | | | | | | | (cherry picked from master, commit ef8caec29ae73bb2bbeb48f0578d839ef29348cd) | ||||
| * | st/mesa: fix incorrect bufObj Length assignment, remove unneeded assertion | Brian Paul | 2009-06-08 | 1 | -2/+1 |
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| * | Cygwin build fixes | Jon TURNEY | 2009-06-08 | 2 | -3/+21 |
| | | | | | | | | | | | | | | Fix mklib to deal with NOPREFIX and use --enable-auto-image-base for cygwin Teach configure.ac some basic facts about cygwin Signed-off-by: Jon TURNEY <[email protected]> | ||||
| * | glsl: Fix preprocessor define argument parsing for dead sections. | Brian Paul | 2009-06-08 | 1 | -4/+4 |
| | | | | | | | | (cherry picked from master, commit 19a54d9f1055c366fd77026dd67007a8d5921f58) | ||||
| * | pipebuffer: Silence out of heap space debug print | Jakob Bornecrantz | 2009-06-08 | 1 | -1/+1 |
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| * | st/mesa: remove invalid assertion | Brian Paul | 2009-06-08 | 1 | -3/+0 |
| | | | | | | | | | | | | It's legal for ARB_vertex_program programs to not write to result.position. The results are undefined in that case. This assertion was causing us to abort/exit though. | ||||
| * | mesa: Use matching signedness for the counter as upper bound. | José Fonseca | 2009-06-08 | 1 | -1/+1 |
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| * | mesa: Allocate tokens from the heap. | José Fonseca | 2009-06-08 | 1 | -18/+22 |
| | | | | | | | | | | | | | | | | | | | | | | The recent increase ST_MAX_SHADER_TOKENS to 8K causes stack overflows on windows. Failure to allocate is not being propagated to the caller. This is not a regression since the previous _mesa_malloc result wasn't being checked as well. Unfortunately it is not easy to fix, as the callers of these functions do not have failure propagation mechanism either, and so on. So leaving a just fixme note for now. | ||||
| * | mesa: better error message for invalid texture unit index | Brian Paul | 2009-06-08 | 1 | -1/+4 |
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| * | mesa: bump MAX_PROGRAM_ENV_PARAMS from 128 to 256 | Brian Paul | 2009-06-08 | 1 | -2/+2 |
| | | | | | | | | Also, MAX_NV_VERTEX_PROGRAM_PARAMS should be 96, not 128 (or 256). | ||||
| * | mesa/vbo: drop all references to vbo on destroy | Keith Whitwell | 2009-06-08 | 1 | -8/+21 |
| | | | | | | | | | | | | We were adding references to the input arrays, but failing to drop them on destruction. This could lead to a 64kb buffer being leaked each context destruction. | ||||
| * | mesa: EXT_vertex_array_bgra fixes | Brian Paul | 2009-06-08 | 1 | -3/+24 |
| | | | | | | | | | | | | | | | | | | | | 1) Pass the correct format when calling update_array in _mesa_VertexAttribPointerARB. 2) glVertexAttribPointerNV accepts GL_BGRA format too. 3) raise INVALID_VALUE error when format is BGRA and normalized is false in glVertexAttribPointerARB (cherry picked from commit 4adb190a162c5ed0684a8616331344caadba4010) | ||||
| * | stw: If stfb not set don't call into mesa | Jakob Bornecrantz | 2009-06-08 | 1 | -1/+2 |
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| * | progs/tests: Add some scissor tests | Jakob Bornecrantz | 2009-06-08 | 5 | -0/+312 |
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| * | Revert "scons: Less aggressive optimizations for MSVC 64bit compiler." | José Fonseca | 2009-06-08 | 1 | -16/+1 |
| | | | | | | | | This reverts commit fc7f92478286041a018ac4e72d2ccedeea7c0eca. |