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* regeneratedBrian Paul2005-06-081-0/+2
* put full prototype on one line to fix gl_mangle.h generation (Dave Reveman)Brian Paul2005-06-081-6/+2
* remove stray lineBrian Paul2005-06-081-1/+0
* Remove ARL opcode from interpreter.Keith Whitwell2005-06-081-192/+38
* new fileKeith Whitwell2005-06-081-0/+178
* regenerate for latest glext.hBrian Paul2005-06-081-0/+19
* fix some renderbuffer problems for Xserver build (Dave Reveman)Brian Paul2005-06-081-2/+2
* check for double-buffered buffer in XMesaDestroyBuffer() (Dave Reveman)Brian Paul2005-06-081-17/+20
* updates from Paul GarceauDaniel Borca2005-06-071-89/+90
* added GL libs to APP_LIB_DEPS (bug 3485)Brian Paul2005-06-071-1/+1
* fix error in OSMESA_LIB_NAME lineBrian Paul2005-06-071-1/+1
* fix GL_ALPHA render-to-texture problem (Jon Smirl)Brian Paul2005-06-072-0/+7
* Initialize some variables.Keith Whitwell2005-06-071-9/+8
* Add new runtime assembly files.Keith Whitwell2005-06-071-0/+1
* Split out runtime assembly functions.Keith Whitwell2005-06-071-723/+126
* New files - split off runtime assembly functions fromKeith Whitwell2005-06-072-0/+810
* Simplify interpreted language:Keith Whitwell2005-06-071-625/+581
* Add a VP_MAX_OPCODE entry to allow engines with internal opcodes toKeith Whitwell2005-06-071-1/+3
* updates from Paul GarceauDaniel Borca2005-06-071-81/+89
* Add SetBuffer to egl driver tooJon Smirl2005-06-072-1/+4
* Add a NULL SetBuffer function to the fbdev driverJon Smirl2005-06-061-0/+8
* this is auto-generatedBrian Paul2005-06-061-164/+0
* TEX to outputBen Skeggs2005-06-061-6/+45
* Fix xyz/w interaction (needs a cleanup still..)Ben Skeggs2005-06-052-117/+128
* Make install install GLES tooJon Smirl2005-06-051-0/+2
* set OLD_RENDERBUFFER=0, need to clean up a few more things before totally rem...Brian Paul2005-06-043-3/+3
* remove old span functions from swrast_device_driver structBrian Paul2005-06-041-176/+1
* remove old span codeBrian Paul2005-06-041-70/+26
* fix an assertionBrian Paul2005-06-041-1/+1
* remove old span codeBrian Paul2005-06-042-61/+27
* added commentBrian Paul2005-06-041-0/+2
* Fixup file lists for tarball/zip file creation.Karl Schultz2005-06-031-20/+18
* Updates for new Windows build system.Karl Schultz2005-06-021-86/+114
* Remove last of the old span code.Brian Paul2005-06-027-72/+13
* oops, undo previous changeBrian Paul2005-06-022-8/+2
* start removing old (pre-renderbuffer) span codeBrian Paul2005-06-026-175/+10
* Committing in .Jouk Jansen2005-06-011-0/+41
* Committing in .Jouk Jansen2005-06-015-382/+382
* Move fallback and other debugging under TDFX_DEBUG using the same mechanismEric Anholt2005-06-014-28/+20
* Add no_rast option.Eric Anholt2005-06-015-10/+43
* Add a mode to test flat shading + separate specular.Keith Whitwell2005-06-011-3/+13
* Fix the 3dfx driver by correcting what appears to be a typo GL_RGBA8 insteadEric Anholt2005-06-011-1/+1
* added code to detect GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT errorBrian Paul2005-06-011-3/+18
* add support for GL_RENDERBUFFER_RED/GREEN/BLUE/etc_SIZE_EXT querieBrian Paul2005-05-311-0/+57
* remove temporary GL_EXT_framebuffer_object infoBrian Paul2005-05-311-118/+1
* updated to version 28Brian Paul2005-05-311-2/+109
* Bugzilla #2708: Disable the fallback on GL_SPHERE_MAP. It appears to hurt moreEric Anholt2005-05-311-2/+1
* Add Intel(R) 945G support (Keith Whitwell, Tungsten Graphics)Alan Hourihane2005-05-314-2/+207
* Causes lockups on some rare cases.Aapo Tahkola2005-05-311-1/+1
* Pull locking out of HW_LOCK/UNLOCK and into SpanRenderStart/Finish. Also doEric Anholt2005-05-312-29/+22