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* nv50: fix shader emit_tex for cube texturesChristoph Bumiller2009-11-041-14/+36
* nv50: add abs-modifier for emit_minmaxChristoph Bumiller2009-11-041-17/+31
* nv50: add 3d texture tiling and mip-mappingChristoph Bumiller2009-11-044-37/+114
* progs/util: Fix memory leak if fail to load/compile shaderVinson Lee2009-11-031-0/+2
* llvmpipe: Sanitise shader semantic and interpolator handling.Michal Krol2009-11-031-24/+10
* llvmpipe: remove old prim_setup draw stageKeith Whitwell2009-11-0310-386/+59
* llvmpipe: Respect gl_rasterization_rules in primitive setup.José Fonseca2009-11-031-18/+30
* python/retrace: Cope with null constant buffers.José Fonseca2009-11-031-1/+1
* python/retrace: Add missing colon.José Fonseca2009-11-031-1/+1
* progs/tests: debug code for getting texture component sizesBrian Paul2009-11-032-2/+17
* tgsi: Up tgsi_exec's control flow nesting to 32.Michal Krol2009-11-031-3/+3
* Merge branch 'mesa_7_6_branch'Brian Paul2009-11-038-20/+52
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| * st/mesa: clip pixels in draw_stencil_pixels to avoid crashMarek Olšák2009-11-031-5/+15
| * st/mesa: don't use util_blit_pixels_writemask() for depth or depth/stencilBrian Paul2009-11-031-0/+2
| * st/mesa: fix tests for depth and depth/stencil texture formatsBrian Paul2009-11-031-7/+5
| * glx: Fix memory leak if XF86DRICreateDrawable() failsVinson Lee2009-11-021-1/+3
| * Add --with-dri-searchpath argumentChow Loong Jin2009-10-303-2/+9
| * progs/tests: fixes for drawbuffers.cBrian Paul2009-10-291-5/+12
| * progs/tests: added test for GL_EXT_texture_compression_s3tc supportBrian Paul2009-10-281-0/+6
* | mesa: clean-up, remove some flushing in FBO functionsBrian Paul2009-11-031-7/+11
* | mesa: fix indentationBrian Paul2009-11-031-2/+1
* | mesa: clean-up formattingBrian Paul2009-11-031-1/+1
* | mesa: avoid extraneous _NEW_BUFFER changes in _mesa_BindFramebufferEXT()Brian Paul2009-11-031-7/+10
* | mesa: use FLUSH_VERTICES() in _mesa_drawbuffers()Brian Paul2009-11-031-1/+1
* | mesa: avoid extraneous _NEW_BUFFER state in _mesa_drawbuffers()Brian Paul2009-11-031-9/+29
* | mesa: use ffs() to shorten loop in _mesa_drawbuffers()Brian Paul2009-11-031-6/+10
* | mesa: added assertion, another commentBrian Paul2009-11-031-1/+3
* | intel: avoid unnecessary front buffer flushing/updatingBrian Paul2009-11-035-2/+27
* | mesa: added commentBrian Paul2009-11-021-0/+2
* | mesa: use _mesa_get_current_tex_object()Brian Paul2009-11-021-6/+2
* | mesa: use _mesa_get_current_tex_object()Brian Paul2009-11-021-13/+4
* | mesa: make _mesa_get_current_tex_objec() publicBrian Paul2009-11-022-31/+33
* | ARB prog parser: Fix a couple issues with previous merge from mesa_7_6_branchIan Romanick2009-11-022-190/+200
* | r600: implement LOG op in compilerPierre Ossman2009-11-022-3/+214
* | r600: implement EXP op in compilerPierre Ossman2009-11-022-3/+130
* | tgsi/ureg: Add negate and swizzle for predicates.Michal Krol2009-11-022-22/+208
* | mesa: fix incorrect approx bits/channel for fxt1 formatsBrian Paul2009-11-021-2/+2
* | gallium/util: add casts to silence warningsBrian Paul2009-11-021-3/+3
* | tgsi/ureg: Update for gallium interface changes.Michal Krol2009-11-022-22/+69
* | tgsi: Update for gallium interface changes.Michal Krol2009-11-0210-542/+137
* | gallium: Cleanup predicate and condition code TGSI tokens.Michal Krol2009-11-022-99/+20
* | softpipe: Sanitise shader semantic and interpolator handling.Michal Krol2009-11-021-24/+10
* | nouveau: Assume all texture blankets are linear for now.Younes Manton2009-11-013-2/+7
* | r300g: Miscellania. Avoid draw segfaults, s/true/TRUE/, etc.Corbin Simpson2009-11-015-14/+28
* | r300g: fix geometry corruptionsMaciej Cencora2009-11-011-2/+14
* | r300g: split constant buffer and shader emittionMaciej Cencora2009-11-015-98/+152
* | r300g: Adopt osiris' PSC data and swizzle.Corbin Simpson2009-11-011-40/+88
* | nv50: handle TGSI_SEMANTIC_FACEChristoph Bumiller2009-11-011-0/+25
* | nv50: make IF condition safeChristoph Bumiller2009-11-011-1/+3
* | nv50: implement TGSI_OPCODE_AND/OR/XORChristoph Bumiller2009-11-011-0/+47