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gallium_va_encpackedheader01
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*
i915g: track TODO items
Daniel Vetter
2010-12-02
1
-0
/
+29
*
i915g: assert(depth_surface->offset == 0)
Daniel Vetter
2010-12-02
1
-1
/
+2
*
i915g: enable x-tiling for render targets
Daniel Vetter
2010-12-02
1
-4
/
+0
*
i915g: switch rendering to mipmapped textures to (x,y) offsets
Daniel Vetter
2010-12-02
3
-9
/
+29
*
i915g: enable X-tiling for textures
Daniel Vetter
2010-12-02
3
-0
/
+27
*
i915g: don't pot-align stride for tiled buffers
Daniel Vetter
2010-12-02
1
-2
/
+3
*
i915g: postpone mipmap/face offset calculation
Daniel Vetter
2010-12-02
3
-27
/
+43
*
i915g: implement unfenced relocs for textures using tiling bits
Daniel Vetter
2010-12-02
3
-5
/
+20
*
i915g: implement unfenced color&depth buffer using tiling bits
Daniel Vetter
2010-12-02
2
-8
/
+22
*
i915g: return tiling in iws->buffer_from_handle
Daniel Vetter
2010-12-02
3
-3
/
+9
*
i915g: prepare winsys/batchbuffer for execbuf2
Daniel Vetter
2010-12-02
8
-27
/
+38
*
i915g: switch to tiled allocations, kill set_fence
Daniel Vetter
2010-12-02
4
-60
/
+2
*
i915g: add winsys function to create tiled buffers
Daniel Vetter
2010-12-02
4
-14
/
+102
*
i915g: drop alignment parameter from iws->buffer_create
Daniel Vetter
2010-12-02
6
-21
/
+7
*
glsl: Mark the array access for whole-array comparisons.
Eric Anholt
2010-12-01
1
-0
/
+14
*
i965: Add support for loops in the VS.
Eric Anholt
2010-12-01
1
-25
/
+33
*
i965: Enable IF statements in the VS.
Eric Anholt
2010-12-01
1
-3
/
+0
*
i965: Add support for gen6 CONTINUE instruction emit.
Eric Anholt
2010-12-01
3
-4
/
+28
*
i965: Add support for gen6 BREAK ISA emit.
Eric Anholt
2010-12-01
4
-10
/
+112
*
i965: Add support for gen6 DO/WHILE ISA emit.
Eric Anholt
2010-12-01
2
-30
/
+74
*
i965: Dump the WHILE jump distance on gen6.
Eric Anholt
2010-12-01
1
-1
/
+2
*
r300g: disable ARB_texture_swizzle if S3TC is enabled on r3xx-only
Marek Olšák
2010-12-01
1
-1
/
+2
*
r300g: fix texture swizzling with compressed textures on r400-r500
Marek Olšák
2010-12-01
7
-13
/
+28
*
i915: Correctly generate unconditional KIL instructions
Ian Romanick
2010-12-01
1
-1
/
+5
*
i915: Request that POW instructions be lowered
Ian Romanick
2010-12-01
1
-0
/
+1
*
glsl: Lower ir_binop_pow to a sequence of EXP2 and LOG2
Ian Romanick
2010-12-01
4
-4
/
+33
*
glsl: Use M_LOG2E constant instead of calling log2
Ian Romanick
2010-12-01
2
-3
/
+7
*
glsl: Add comments to lower_jumps (from the commit message).
Kenneth Graunke
2010-12-01
1
-0
/
+31
*
glsl: Remove "discard" support from lower_jumps.
Kenneth Graunke
2010-12-01
1
-11
/
+2
*
glsl: Add a lowering pass to move discards out of if-statements.
Kenneth Graunke
2010-12-01
5
-1
/
+204
*
glsl: Add an optimization pass to simplify discards.
Kenneth Graunke
2010-12-01
5
-0
/
+184
*
ir_to_mesa: Add support for conditional discards.
Marek Olšák
2010-12-01
1
-2
/
+7
*
r600c: fix some opcodes on evergreen
Alex Deucher
2010-12-01
1
-8
/
+56
*
r300/compiler: implement and lower OPCODE_CLAMP
Marek Olšák
2010-12-01
4
-1
/
+29
*
vega: Remove extraneous ;
José Fonseca
2010-12-01
1
-1
/
+1
*
scons: Move MSVS_VERSION option to common module.
José Fonseca
2010-12-01
2
-1
/
+1
*
svga: Silence debug printf.
José Fonseca
2010-12-01
1
-1
/
+0
*
st/vega: Avoid unnecessary constant bufer upload.
Chia-I Wu
2010-12-01
1
-30
/
+48
*
st/vega: Initialize pipe states with renderer.
Chia-I Wu
2010-12-01
3
-26
/
+28
*
st/vega: Create drawing surface mask as needed.
Chia-I Wu
2010-12-01
3
-35
/
+38
*
st/vega: Delay blend texture creation until needed.
Chia-I Wu
2010-12-01
4
-57
/
+32
*
st/vega: Remove st_inlines.h.
Chia-I Wu
2010-12-01
5
-127
/
+1
*
st/vega: Simplify radial gradient.
Chia-I Wu
2010-12-01
1
-73
/
+46
*
st/vega: Fix degenerate paints.
Chia-I Wu
2010-12-01
6
-9
/
+80
*
i965: also using align1 mode for math2 on sandybridge
Zhenyu Wang
2010-12-01
1
-6
/
+50
*
st/vega: Fix negated logic in image_draw.
Chia-I Wu
2010-12-01
1
-4
/
+4
*
st/vega: Fix paint coordinates transformations.
Chia-I Wu
2010-12-01
9
-39
/
+94
*
st/vega: Bump version to 1.1.
Chia-I Wu
2010-12-01
1
-2
/
+2
*
st/vega: Add color transformation support.
Chia-I Wu
2010-12-01
7
-50
/
+123
*
st/vega: More flexible shader selection.
Chia-I Wu
2010-12-01
3
-107
/
+130
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