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* mesa: enable GL_EXT_texture_array for sw driversBrian Paul2010-02-251-0/+1
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* glsl: implement support for GL_EXT_texture_arrayBrian Paul2010-02-2510-83/+277
| | | | | | | | GL_EXT_texture_array is different from the existing GL_MESA_texture_array support in that the former is only supported for GLSL, not fixed-function. The shadow compare versions of the sampler functions haven't been tested yet. The non-shadow versions have been tested with a new piglit test.
* mesa: added new extension flag for GL_EXT_texture_arrayBrian Paul2010-02-252-0/+2
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* swrast: the only wrap mode for selecting texture array slices is clampBrian Paul2010-02-251-9/+20
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* mesa: added texture array targets in sizeof_glsl_type()Brian Paul2010-02-251-0/+4
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* mesa: added cases for texture array targetsBrian Paul2010-02-251-0/+2
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* mesa: remove redundant call to _mesa_base_fbo_format()Brian Paul2010-02-251-1/+1
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* mesa: added renderbuffer->_BaseFormat assertionBrian Paul2010-02-251-0/+1
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* i965: Try to hook up the Sandybridge URB_WRITE SEND message.Eric Anholt2010-02-251-7/+25
| | | | My units still hang when doing this if the VS is enabled.
* i965: Fix up the VUE handling for SNB, and hopefully clarify comments.Eric Anholt2010-02-251-25/+49
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* i965: Don't set a nonexistent enable bit in several SNB state pointers.Eric Anholt2010-02-253-5/+5
| | | | | The modify bit is now usually in the instruction header. The exception is CC state pointers.
* i965: Lump SNB in with Ironlake for bigger VUEs.Eric Anholt2010-02-251-2/+2
| | | | This gets the VS to the point of accepting vertices. \o/
* i965: Fix the SNB VE valid bit.Eric Anholt2010-02-251-1/+1
| | | | So, when the docs say that 0 means enabled now? That's a lie.
* intel: Fix up INTEL_NO_HW support.Eric Anholt2010-02-251-1/+2
| | | | | This was accidentally (it seems) deleted in 5203b7227ccb6b618fa42f08434d4a3cf123dca2
* i965: Don't include SNB in has_negative_rhw_bug.Eric Anholt2010-02-251-1/+1
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* i965: Fix the SNB clip near VP API bit.Eric Anholt2010-02-251-1/+2
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* i965: Fix the SNB URB entry count setup.Eric Anholt2010-02-251-2/+2
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* drop header files and demos for dropped window systemsGeorge Sapountzis2010-02-267-712/+0
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* remove hack for miniglx from dri/utils.cGeorge Sapountzis2010-02-261-3/+2
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* drop linux-solo configsGeorge Sapountzis2010-02-263-20/+0
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* minor cleanup of dri/Makefile.template's after miniglx dropGeorge Sapountzis2010-02-263-44/+7
| | | | also makes the WINDOW_SYSTEM configure var useless ...
* drop stray src/mesa/main/sourcesGeorge Sapountzis2010-02-261-158/+0
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* mesa: use simplified _BaseFormat value in render-to-texture codeBrian Paul2010-02-251-1/+4
| | | | Fixes fd.o bug 26762.
* util: remove a trailing semicolon in format table codeBrian Paul2010-02-251-1/+1
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* progs/glsl: add ARCH_FLAGS to LDLIBSTörök Edvin2010-02-251-1/+1
| | | | | | Allows building 32-bit demos on 64-bit Debian host. Signed-off-by: Brian Paul <[email protected]>
* util: Remove import of unused sys module.Vinson Lee2010-02-251-3/+0
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* Remove unused mini and mesa glu subdirectoriesKristian Høgsberg2010-02-2534-13732/+0
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* Drop unused glut subdirectoriesKristian Høgsberg2010-02-2591-54558/+0
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* Remove windml progsKristian Høgsberg2010-02-2518-5166/+0
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* Remove remaining miniglx referencesKristian Høgsberg2010-02-2528-5049/+1
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* Drop fb, ffb and gamma dri driversKristian Høgsberg2010-02-2571-23145/+5
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* Drop classic mesa svga driverKristian Høgsberg2010-02-2514-1998/+0
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* Drop glide driverKristian Høgsberg2010-02-2518-16621/+0
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* Remove GGI supportKristian Høgsberg2010-02-2536-6286/+0
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* Remove dos driverKristian Høgsberg2010-02-2514-3552/+1
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* Remove d3d driverKristian Høgsberg2010-02-2522-8769/+0
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* Remove directfb supportKristian Høgsberg2010-02-2533-7666/+2
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* Remove allegro driverKristian Høgsberg2010-02-254-902/+0
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* Revert "glu/sgi: Set freed pointer to NULL."Vinson Lee2010-02-251-1/+0
| | | | | | | This commit breaks flightgear fgfs. A null pointer is dereferenced in the function MakeVertex. This reverts commit 9be414f4b93c763e1aee8f634a13721ae5d95fcd.
* Merge branch 'sandybridge'Eric Anholt2010-02-2531-74/+2271
|\ | | | | | | | | This brings in the initial code I've been working on for bringing up OpenGL on Sandybridge in the i965 driver. It doesn't work yet.
| * i965: Add SNB math opcode support.Eric Anholt2010-02-253-23/+43
| | | | | | | | This is untested at this point.
| * i965: Emit SNB FF unit state after the unit's push constants.Eric Anholt2010-02-253-69/+69
| | | | | | | | | | | | There's a BUN for the WM unit that says WM_STATE must immediately follow PS_CONSTANTS, which this addresses. Presumably other units are roughly the same, too.
| * i965: Set up the SNB sampler state pointers.Eric Anholt2010-02-255-0/+85
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| * i965: Set GS rendering enabled even when the GS stage is disabled.Eric Anholt2010-02-251-2/+4
| | | | | | | | This is copying the behavior of other drivers.
| * i965: Add a couple SNB state packets I saw in other batchbuffer dumps.Eric Anholt2010-02-252-0/+55
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| * i965: Re-disable the VS.Eric Anholt2010-02-252-3/+2
| | | | | | | | | | There's stuff that needs to happen in the ISA before we can play with actually executing anything in the VS.
| * i965: Fix up some Sandybridge define checks for the structure rebase.Eric Anholt2010-02-252-3/+5
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| * i965: Move PIPELINE_SELECT to the top of gen6 3d pipeline setup.Eric Anholt2010-02-251-2/+2
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| * i965: Untested Sandybridge WM packets.Eric Anholt2010-02-255-2/+228
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| * i965: Hook up remaining Sandybridge state packets besides WM.Eric Anholt2010-02-252-25/+9
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