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* intel: Remove setup of the old dri/ meta code, which is now unused.Eric Anholt2011-02-122-7/+1
* update GL3.txt for GL_EXT_framebuffer_sRGB statusDave Airlie2011-02-121-1/+1
* r300/compiler: Don't erase sources when converting RGB->AlphaTom Stellard2011-02-111-6/+0
* mesa: Optionally build a dricore support library (v3)Christopher James Halse Rogers2011-02-1112-32/+169
* glx: Put null check before usenobled2011-02-111-2/+6
* r300g: improve function radeon_bo_is_referenced_by_csMarek Olšák2011-02-125-18/+30
* u_vbuf_mgr: fix segfaultMarek Olšák2011-02-121-1/+1
* ir_to_mesa: Don't dereference a NULL pointer during copy propagationIan Romanick2011-02-111-0/+3
* glcpp: regerated filesIan Romanick2011-02-112-181/+193
* glsl: Regenerate files modified by previous commitsIan Romanick2011-02-113-1798/+1899
* glsl: Finish out the reduce/reduce error fixesIan Romanick2011-02-113-59/+109
* glsl: Eliminate reduce/reduce conflicts in glsl grammarKeith Packard2011-02-111-21/+71
* st/mesa: Fix surfaceless opengl with non-dummy contextsBenjamin Franzke2011-02-111-10/+5
* svga: disable a debug_printf() callBrian Paul2011-02-111-5/+9
* svga: comments and debug codeBrian Paul2011-02-111-0/+10
* svga: more comments for need_pipeline fieldBrian Paul2011-02-111-1/+4
* scons: Need c99 also when cross compiling.José Fonseca2011-02-111-0/+3
* scons: builtin_glsl_function on windows needs bundled getopt.José Fonseca2011-02-114-5/+23
* scons: Try to support building 64bit binaries on 32bit windows.José Fonseca2011-02-114-15/+22
* scons: Fix MSVC 64bit build.José Fonseca2011-02-111-0/+8
* mesa: remove some unused gl_shader fieldsBrian Paul2011-02-111-2/+0
* draw: tweak AA line texture minimum alphaBrian Paul2011-02-111-1/+1
* svga: add max DMA size check in svga_winsys_buffer_create()Brian Paul2011-02-111-0/+10
* svga: remove old comment, remove extra whitespaceBrian Paul2011-02-111-4/+0
* glsl: Fix parallel build.Tobias Jakobi2011-02-111-1/+2
* svga: Enable the draw pipeline for smooth lines.José Fonseca2011-02-111-0/+5
* svga: Don't use the draw pipeline for non-AA lines with a fractional width.José Fonseca2011-02-111-2/+1
* draw: Don't use the pipeline when drawing lines with fractional widths.José Fonseca2011-02-113-5/+6
* llvmpipe: Use u_math's round.José Fonseca2011-02-111-12/+1
* util: Define round and roundf on MSVC.José Fonseca2011-02-111-1/+13
* svga: Stippled lines can also be drawn with triangles.José Fonseca2011-02-112-2/+3
* r300g: remove unused function prototypes, update copyrightMarek Olšák2011-02-114-4/+56
* egl_dri2: rename loader_extension to dri2_loader_extensionHaitao Feng2011-02-103-18/+18
* st/egl wayland: Sync front buffer releaseBenjamin Franzke2011-02-102-1/+33
* egl_dri2 wayland: Sync front buffer releaseBenjamin Franzke2011-02-102-26/+67
* egl_dri2: Always unbind old contextsBenjamin Franzke2011-02-101-10/+11
* egl_dri2: Use double buffering for window surfacesBenjamin Franzke2011-02-105-40/+110
* st/dri: Set render_buffer in dri_fill_st_visualBenjamin Franzke2011-02-101-2/+4
* st/dri: img_from_renderbuf: Fix incorrect usage of dri_context()Benjamin Franzke2011-02-101-1/+1
* st/dri: Fix surfaceless gl using contexts with previous bound surfacesBenjamin Franzke2011-02-101-2/+6
* st/egl wayland: Set color_format according to wl_visualBenjamin Franzke2011-02-101-5/+6
* r600g: get correct height alignmentDave Airlie2011-02-111-3/+2
* r600g: drop two unused | 0 that are actually in word4 anyways.Dave Airlie2011-02-112-2/+2
* r600g: handle 16/32 u/s norm formats properlyDave Airlie2011-02-117-12/+57
* r300g: prevent NULL pointer dereference in r300_buffer_createMarek Olšák2011-02-111-3/+3
* mesa: Remove empty header file s_trispan.h.Kenneth Graunke2011-02-106-36/+0
* glsl/Makefile: glcpp doesn't need libglsl.a.Kenneth Graunke2011-02-101-1/+2
* r300g: plug a memory leak in winsysMarek Olšák2011-02-111-0/+1
* r300g: remove unneeded code in winsysMarek Olšák2011-02-111-6/+0
* r300g: fix warningMarek Olšák2011-02-111-1/+1