| Commit message (Collapse) | Author | Age | Files | Lines |
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needed
The default texture is used when the current fragment shader has texture
sample instructions but the user has not provided/bound a texture.
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At the moment it is capable of replaying trivial/tri kind of apps.
See README for status.
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Fixes a few glean glsl regressions.
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access
Was trying to use the strb->surface but it's made for GPU read/write only.
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Map OPCODE_TEXKILL to OPCODE_KIL.
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Note: KIL (unconditional) not done yet.
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