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gallium_va_encpackedheader01
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Author
Age
Files
Lines
*
Cell: wait_on_mask_all()
Brian
2008-01-10
1
-2
/
+11
*
Cell: remove unneeded #includes
Brian
2008-01-10
1
-2
/
+0
*
Cell: compute bounding box in cell_vbuf_draw()
Brian
2008-01-10
1
-11
/
+20
*
Cell: remove unused color field
Brian
2008-01-10
1
-10
/
+0
*
Cell: remove unused code
Brian
2008-01-10
1
-83
/
+0
*
Cell: make vertex_header and prim_header types private to tri.c
Brian
2008-01-10
3
-36
/
+38
*
Cell: avoid copying vertex data
Brian
2008-01-10
3
-47
/
+10
*
Cell: move tile-related code into new tile.[ch] files.
Brian
2008-01-10
6
-117
/
+194
*
Cell: use new ASSERT macro instead of standard assert
Brian
2008-01-10
3
-15
/
+24
*
Cell: enable vbuf path by default
Brian
2008-01-10
2
-5
/
+2
*
Cell: checkpoint: draw_vbuf code in place and works, but not enabled by defau...
Brian
2008-01-10
4
-8
/
+213
*
Additional parameters to vbuf_render->draw()
Brian
2008-01-10
3
-6
/
+20
*
Cell: initial implementation of vbuf code.
Brian
2008-01-10
5
-1
/
+188
*
Cell: call draw_compute_vertex_size()
Brian
2008-01-10
1
-1
/
+2
*
Cell: s/free/align_free/
Brian
2008-01-10
1
-1
/
+1
*
Cell: clean-up cell_spu_exit() code
Brian
2008-01-10
3
-22
/
+8
*
bump CELL_MAX_VERTS to 240
Brian
2008-01-10
1
-1
/
+1
*
comment about vertex data in emit_vertex()
Brian
2008-01-10
1
-0
/
+6
*
clean-up comments, code
Brian
2008-01-10
3
-54
/
+63
*
softpipe: Simplify texture memory layout.
Michel Dänzer
2008-01-10
3
-346
/
+30
*
Add glapi/ path for inclusion of glapioffsets.h.
Michel Dänzer
2008-01-10
1
-1
/
+1
*
Cell: initial implementation of tile status optimizations
Brian
2008-01-09
3
-33
/
+164
*
Cell: start using DMA tags in a more sensible way, move waits() later when po...
Brian
2008-01-09
3
-20
/
+51
*
move cliprect bounds, do trivial rejection triangle clipping
Brian
2008-01-09
1
-36
/
+36
*
Cell: remove some debug printfs, predicate others with Debug boolean
Brian
2008-01-09
4
-26
/
+30
*
Cell: implemement basic Z testing
Brian
2008-01-09
6
-51
/
+124
*
softpipe: map only once in softpipe_map_surfaces
Jerome Glisse
2008-01-10
1
-3
/
+3
*
gallium: Make texture target an enum for better debuggability.
Michel Dänzer
2008-01-04
6
-14
/
+17
*
llvm: if llvm is enabled don't even try to use sse for vs
Zack Rusin
2008-01-04
1
-9
/
+8
*
llvm: we need custom rules so had to redo the build a little bit
Zack Rusin
2008-01-04
8
-37
/
+117
*
llvm: update llvm sources the latest svn
Zack Rusin
2008-01-04
3
-708
/
+833
*
965: fix various refcount issues
Keith Whitwell
2008-01-04
1
-1
/
+11
*
965: use correct offset for constants vs immediates
Keith Whitwell
2008-01-04
1
-2
/
+2
*
965: always perform SF parameter setup for position
Keith Whitwell
2008-01-04
2
-2
/
+16
*
965: scan fs inputs to work out interpolation in setup program
Keith Whitwell
2008-01-04
2
-45
/
+87
*
clean-ups, silence warnings
Brian
2008-01-03
1
-8
/
+18
*
rename vars, clean-up formatting
Brian
2008-01-03
1
-13
/
+20
*
replace void * with struct draw_vertex_shader opaque type
Brian
2008-01-03
4
-18
/
+16
*
Cell: added -Wmissing-prototypes to SPU_CFLAGS
Brian
2008-01-03
1
-1
/
+1
*
Cell: initial work for getting/putting Z tiles
Brian
2008-01-03
3
-23
/
+39
*
disable bbox code until glitches are fixed
Brian
2008-01-03
1
-1
/
+1
*
Cell: improve surface state code to replace some temporary code.
Brian
2008-01-03
7
-25
/
+103
*
asst changes in bbox code, dma tags, etc
Brian
2008-01-03
1
-9
/
+23
*
insert a temporary flush to fix missing triangles artifact
Brian
2008-01-03
1
-0
/
+5
*
pass surface format in cell_command_framebuffer struct
Brian
2008-01-03
4
-5
/
+8
*
better debug code
Brian
2008-01-03
1
-2
/
+15
*
make use of prim bounds box info
Brian
2008-01-02
3
-3
/
+47
*
only fetch as much vertex data as needed
Brian
2008-01-02
3
-5
/
+9
*
remove previous triangle test code
Brian
2008-01-02
5
-94
/
+5
*
Cell: basic triangle rendering works.
Brian
2008-01-02
12
-18
/
+240
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