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* Missed one with the last commit.Ian Romanick2004-04-121-0/+2
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* Conditionally compile code for x86 specific TNL codegen. This fixes problemIan Romanick2004-04-121-0/+6
| | | | | | with x86-64 and PowerPC. Reported by: sublett on #dri-devel.
* build fix for VMSAlan Hourihane2004-04-111-1/+1
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* fix minor glitch with GL_DEPTH_COMPONENT texturesBrian Paul2004-04-101-1/+4
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* fix max buffer size test (Kyle Bateman, bug 912828)Brian Paul2004-04-091-8/+2
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* added extern "C" for C++ (bug 930933)Brian Paul2004-04-091-4/+12
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* added SPECULAR flag for sprite point functionsBrian Paul2004-04-092-5/+4
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* make note about needing to fix the drm driver to enable SAVAGE_CMD_DMAAlan Hourihane2004-04-081-0/+1
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* added zreaddraw.cBrian Paul2004-04-081-1/+2
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* use MKDEP varBrian Paul2004-04-081-1/+1
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* added -noprefix option for making DRI driversBrian Paul2004-04-081-4/+31
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* minor fixBrian Paul2004-04-081-2/+2
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* lots of Makefile updates for new build systemBrian Paul2004-04-0813-752/+788
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* move pSAREAPriv declaration to be C-compliantBrian Paul2004-04-081-1/+1
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* no depend fileBrian Paul2004-04-081-3/+0
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* don't include GL/gl.h, rely on glheader.hBrian Paul2004-04-081-1/+0
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* move 'id' declaration so it's C compliantBrian Paul2004-04-081-1/+1
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* build fixesAlan Hourihane2004-04-0810-8/+10
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* remove non-portable whitespaceAlan Hourihane2004-04-081-18/+18
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* use new MKDEP, MKDEP_OPTIONS variablesBrian Paul2004-04-073-2/+6
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* use # comments instead of //, etc ([email protected])Brian Paul2004-04-071-100/+100
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* removed wfx makefilesDaniel Borca2004-04-072-523/+0
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* revived linux-glide build processDaniel Borca2004-04-077-153/+65
| | | | some small Makefile changes for MinGW & DJGPP
* Committing in .Jouk Jansen2004-04-056-4387/+4387
| | | | | | | | | | | | | Correction on last commit (My FTP-server on linux is playing games with <CR>'s) Modified Files: Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/shader/arbprogparse.c Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
* protected all codegen behind AllowCodegenDaniel Borca2004-04-053-10/+9
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* Committing in .Jouk Jansen2004-04-057-4375/+4379
| | | | | | | | | | | | | | Updated OpenVMS compile support due to shader directory. Removed <CR>'s in arbprogparse.c Modified Files: Mesa/src/mesa/descrip.mms Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/shader/arbprogparse.c Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
* update revision historyBrian Paul2004-04-031-0/+1
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* minor correctionsBrian Paul2004-04-031-5/+5
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* minor tweakBrian Paul2004-04-031-1/+1
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* for make clean, include tests directoryBrian Paul2004-04-031-1/+1
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* shouldn't be in CVSBrian Paul2004-04-031-5/+0
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* reorder 6.0 / 6.0.1 entriesBrian Paul2004-04-021-18/+18
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* merge from 6.0 branchBrian Paul2004-04-024-2/+139
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* added some assertions, just to be safeBrian Paul2004-04-021-0/+4
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* fix bad array indexing in _save_current_init() that caused context state to ↵Brian Paul2004-04-021-4/+5
| | | | get clobbered
* Implement ARB_f_p KIL correctly.Brian Paul2004-04-023-4/+14
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* add braces to silence warningsBrian Paul2004-04-021-2/+5
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* added FLUSH_CURRENT() call in GetMaterial() callsBrian Paul2004-04-021-2/+6
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* got rid of the notify routine as intermediate stepDaniel Borca2004-04-022-17/+37
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* disabled naughty cheats and protected the choosers behind AllowCodeGenDaniel Borca2004-04-023-3/+5
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* added codegen'ed choosersDaniel Borca2004-04-026-75/+171
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* fix error in rgb332 texel fetch functionBrian Paul2004-04-021-2/+2
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* Rename _x86_ symbols to avoid conflict with r200 driverKeith Whitwell2004-04-011-29/+29
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* Remove test for USE_X86_ASM & HAVE_NONSTANDARD_GLAPIENTRYKeith Whitwell2004-04-011-33/+30
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* Define empty _tnl_x86_exec_vtxfmt_init if USE_X86_ASM is undefined. ThisFelix Kuehling2004-04-011-0/+5
| | | | fixes a missing symbol in libGLcore.a.
* codegen'ed versions of the 2nd level dispatchDaniel Borca2004-04-015-12/+101
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* fine-tuning x86 gcc codegenDaniel Borca2004-03-312-20/+35
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* dynfn --> _tnl_dynfnKeith Whitwell2004-03-314-28/+28
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* these are now in the shader/ directory tooBrian Paul2004-03-302-1524/+0
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* these files now live in the shader directoryBrian Paul2004-03-3010-5505/+0
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