Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Formatting changes to ease application of patches | Ian Romanick | 2008-08-21 | 1 | -4/+5 |
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* | i965: use dri_bo_subdata in vertex upload to get pwrite used. | Eric Anholt | 2008-08-21 | 1 | -26/+25 |
| | | | | | | | | Otherwise, we would ping-pong objects to GTT and back as we did pwrite on indices (flushed and mapped to GTT) and mapped for vertices (moved back to CPU domain). Fixes bug #17180. | ||||
* | Flush vertices when updating texObj->GenerateMipmap state. | Eric Anholt | 2008-08-21 | 1 | -0/+1 |
| | | | | Caught by texturing/gen-teximage test in piglit. | ||||
* | Report damage before modifying the area, not after. | Peter Hutterer | 2008-08-21 | 1 | -2/+2 |
| | | | | | | | | | If we copy the area before reporting the damage in this area, the server may restore buffered data over the new data, leading to artefacts on the screen. Reproducable with two cursors (second of which is SW rendered) and moving windows around in compiz. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=16384 . | ||||
* | intel: Fix SGIS_generate_mipmap after a miptree had been validated. | Eric Anholt | 2008-08-20 | 3 | -35/+62 |
| | | | | | | | | | Previously, the updated images would be ignored because the miptree in the image matched the miptree in the object, even though Mesa core had just attached updated contents in ->Data. Additionally, Mesa core could have tried to free inside our miptree if it had already been validated. Fixes bug #17077. | ||||
* | use ftransform() | Brian Paul | 2008-08-20 | 1 | -1/+1 |
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* | glx: free driScreen in FreeScreenConfigs() | Kristof Ralovich | 2008-08-20 | 1 | -0/+3 |
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* | glx: free context in driDestroyContext() | Kristof Ralovich | 2008-08-20 | 1 | -0/+1 |
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* | glx: free vertex array state when context is destroyed | Kristof Ralovich | 2008-08-20 | 3 | -2/+30 |
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* | fix mem leak (free psc->visuals) | Kristof Ralovich | 2008-08-20 | 1 | -3/+6 |
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* | mesa: fix float blend bug | Mark Anderson | 2008-08-20 | 1 | -3/+4 |
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* | mesa: move old/obsolete MESA extensions specs to OLD/ directory | Brian Paul | 2008-08-20 | 4 | -0/+0 |
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* | i965: fixup format for TFP zero copy | Dave Airlie | 2008-08-20 | 1 | -2/+12 |
| | | | | | (cherry picked from commit 9bc9e0ecb0fb2069b2c123e665eb2118e358098f which was lost in a merge) | ||||
* | i965: make tex offset override work.. | Dave Airlie | 2008-08-20 | 1 | -15/+30 |
| | | | | | | | should fix fd.o 14441 (cherry-picked from commit d4244683a61f66cfb78408a37cf2587587847f96 which was lost in a merge) | ||||
* | i965: Enable GL_ARB_fragment_program_shadow and fix key->shadowtex_mask. ↵ | Xiang, Haihao | 2008-08-20 | 2 | -6/+4 |
| | | | | (bug #16852, #16853) | ||||
* | r5xx: Final fog option fix. | Corbin Simpson | 2008-08-19 | 1 | -2/+4 |
| | | | | | Is there some kind of git hook we could use to keep me from committing after like 10PM or so? | ||||
* | r5xx: Don't squish GL context when using FogOption | Corbin Simpson | 2008-08-19 | 1 | -5/+3 |
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* | r5xx: Enable fog options. | Corbin Simpson | 2008-08-18 | 1 | -0/+8 |
| | | | | | This uses fog HW instead of fragment programs. If it breaks you, let me know! | ||||
* | fix byte vs. pixel offset bug for 3D textures (see bug 17170) | Henri Verbeet | 2008-08-18 | 1 | -3/+3 |
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* | mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug ↵ | Brian Paul | 2008-08-18 | 1 | -42/+59 |
| | | | | | | 17173 Also, move GL_TEXTURE_RECTANGLE init code into separate function. | ||||
* | r5xx: Add DDX and DDY instructions. | Corbin Simpson | 2008-08-17 | 6 | -4/+59 |
| | | | | Signed-off-by: Corbin Simpson <[email protected]> | ||||
* | bring in docs from 7.0.4 release/branch | Brian Paul | 2008-08-16 | 4 | -1/+89 |
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* | added test for ARB GLSL extensions | Corbin Simpson | 2008-08-16 | 1 | -6/+9 |
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* | added glu.exports files to tarballs listmesa_7_1_rc4 | Brian Paul | 2008-08-16 | 1 | -0/+2 |
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* | fix convolutions test to consistanty use the ARB shader extension functions | Brian Paul | 2008-08-16 | 1 | -13/+28 |
| | | | | Was using a mix of the ARB functions and the OpenGL 2.0 shader functions. | ||||
* | prep for 7.1 rc4 | Brian Paul | 2008-08-16 | 2 | -6/+7 |
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* | remove .txt suffix from shader source files | Brian Paul | 2008-08-16 | 20 | -14/+14 |
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* | mesa: added glsl/convolutions test from gallium branch | Brian Paul | 2008-08-16 | 4 | -0/+488 |
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* | mesa: turn off 'x' bit misset on a few .h and .syn files | Brian Paul | 2008-08-16 | 4 | -0/+0 |
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* | mesa: import latest GLSL code from gallium-0.1 branch | Brian Paul | 2008-08-16 | 40 | -3147/+3632 |
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* | draw a tristrip ring instead of a single quad | Brian Paul | 2008-08-15 | 1 | -14/+38 |
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* | don't need to use LOD version of texture2D() funcs | Brian Paul | 2008-08-15 | 1 | -2/+2 |
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* | intel: remove unneeded mem type and args | Dave Airlie | 2008-08-14 | 1 | -10/+5 |
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* | r300: Fix 3D texture support. | Michel Dänzer | 2008-08-14 | 2 | -3/+8 |
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* | mesa: fix a swrast state validation bug | Brian Paul | 2008-08-13 | 1 | -1/+9 |
| | | | | Fixes progs/glsl/points.c | ||||
* | mesa: added new glsl/pointcoord.c test | Brian Paul | 2008-08-13 | 2 | -0/+213 |
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* | mesa: clear the unused upper-left region to black instead of leaving it ↵ | Brian Paul | 2008-08-13 | 1 | -5/+11 |
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* | Removed broken/unsupported darwin-static configs | Jeremy Huddleston | 2008-08-12 | 3 | -59/+1 |
| | | | | Fixed typo in darwin config | ||||
* | Fixed 'make install' for darwin | Jeremy Huddleston | 2008-08-12 | 7 | -6/+19 |
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* | Apple: More cleanup of the darwin config in 7.1 | Jeremy Huddleston | 2008-08-12 | 1 | -19/+25 |
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* | mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079 | Brian Paul | 2008-08-11 | 1 | -2/+13 |
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* | version 41 of glext.h | Brian Paul | 2008-08-11 | 1 | -2/+380 |
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* | version 20 of glxext.h | Brian Paul | 2008-08-11 | 1 | -2/+34 |
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* | mesa: added comment about gl_PointCoord | Brian Paul | 2008-08-11 | 1 | -0/+1 |
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* | Apple: Cleaned up some linking and dylib ids issues | Jeremy Huddleston | 2008-08-11 | 8 | -6/+83 |
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* | dri: fix crash in driGetConfigAttribIndex | Dave Miller | 2008-08-09 | 1 | -0/+4 |
| | | | | Accessing a GLboolean via an int pointer on big-endian == bad. | ||||
* | Merge branch 'drm-gem' | Eric Anholt | 2008-08-08 | 76 | -4312/+1748 |
|\ | | | | | | | | | | | | | | | | | Conflicts: src/mesa/drivers/dri/intel/intel_span.c src/mesa/main/fbobject.c This converts the i915 driver to use the GEM interfaces for object management. | ||||
| * | intel-gem: Update to new check_aperture API for classic mode. | Eric Anholt | 2008-08-08 | 31 | -305/+245 |
| | | | | | | | | | | | | To do this, I had to clean up some of 965 state upload stuff. We may end up over-emitting state in the aperture overflow case, but that should be rare, and I'd rather have the simplification of state management. | ||||
| * | 965: cleanups to state emission from aperture checking and state ordering. | Eric Anholt | 2008-08-08 | 4 | -46/+3 |
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| * | intel-gem: Always build GEM execbuffer code. | Eric Anholt | 2008-07-31 | 1 | -11/+0 |
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