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* gallium: use sizeof(vertex buffer)Brian2008-03-201-1/+1
* gallium: Y-invert blit depending on framebuffer orientationBrian2008-03-201-5/+8
* gallium: in clear_with_quad() check fb orientation, invert Y if neededBrian2008-03-201-2/+10
* gallium: Give some chance for the table to actually grow.José Fonseca2008-03-201-2/+1
* gallium: Fix build on Windows.Michal Krol2008-03-201-1/+1
* gallium: Fix build on Windows.Michal Krol2008-03-201-2/+2
* gallium: remove unused local varKeith Whitwell2008-03-201-1/+1
* gallium: create one vertex buffer and re-use, also enable bypass_clippingBrian2008-03-202-31/+47
* gallium: create vertex buffer once and re-use.Brian2008-03-201-6/+65
* gallium: added util_draw_vertex_buffer()Brian2008-03-202-20/+55
* gallium: temporarily disable the memcmp() in cso_set_framebuffer()Brian2008-03-201-1/+2
* gallium: use the utility pasthrough shadersBrian2008-03-204-110/+39
* gallium: added util_make_fragment_passthrough_shader()Brian2008-03-202-0/+107
* gallium: add debug facility to dump random blobs as hexKeith Whitwell2008-03-202-0/+26
* gallium: added fb_width/height fields to softpipe contextBrian Paul2008-03-195-13/+18
* better text labelsBrian Paul2008-03-191-9/+16
* gallium: add face, dirtyLevels params to pipe->texture_update()Brian Paul2008-03-1912-23/+24
* gallium: need to set/save framebuffer state in st_context since we use it els...Brian Paul2008-03-191-8/+8
* gallium: fix bug in cso_single_sampler_done() in computation of nr_samplersBrian Paul2008-03-191-2/+4
* gallium: Fix broken logic.José Fonseca2008-03-191-1/+1
* gallium: explict float castsKeith Whitwell2008-03-191-1/+5
* gallium: implement CSO save/restore functions for use by meta operations (bli...Brian2008-03-1914-244/+408
* gallium: remove old commented-out codeBrian2008-03-191-3/+3
* gallium: set tc->surface_map = NULL after unmappingBrian2008-03-191-0/+1
* gallium: Add generic enum and flags dumping utility functions.José Fonseca2008-03-192-0/+108
* set outputs_safe to 0 as it's possible for the code generationAlan Hourihane2008-03-192-2/+2
* remove redundant initAlan Hourihane2008-03-191-2/+0
* gallium: added braces to silence warningBrian2008-03-181-1/+2
* gallium: plug in and init GL_EXT_framebuffer_blit function/extensionBrian2008-03-183-0/+10
* gallium: added st_cb_blit.cBrian2008-03-181-0/+1
* gallium: s/copy_pixels_state/blit_stateBrian2008-03-181-1/+1
* gallium: added cso_unset_*() functionsBrian2008-03-182-1/+48
* gallium: glFramebufferBlitEXT() implementationBrian2008-03-182-0/+171
* gallium: fix typosBrian2008-03-182-2/+2
* gallium: new pixel blit codeBrian2008-03-184-0/+338
* gallium: protect against multi-#includeBrian2008-03-181-0/+8
* added u_simple_shaders.cBrian2008-03-182-0/+2
* gallium: make the gen_mipmap_state struct privateBrian2008-03-182-12/+14
* gallium: use new simple shader utility routinesBrian2008-03-181-248/+12
* gallium: utilities for creating simple vertex/fragment shadersBrian2008-03-182-0/+315
* gallium: restore additional state after clearing with quadBrian2008-03-181-0/+2
* cell: Fix various stencil test code-gen bugsIan Romanick2008-03-181-27/+43
* cell: Correctly load stencil for PIPE_FORMAT_S8Z24_UNORMIan Romanick2008-03-181-3/+2
* gallium: make REALLOC a bit more like reallocKeith Whitwell2008-03-181-7/+9
* cell: Fix depth read / write for s8z24.Ian Romanick2008-03-182-2/+24
* cell: Fix added whitespace errors.Ian Romanick2008-03-181-2/+2
* cell: Minor changes to make stencil not crashIan Romanick2008-03-182-5/+11
* cell: Move and (conditionally) silence debug codeIan Romanick2008-03-182-10/+39
* d3d: Allow to iterate over the handle table.José Fonseca2008-03-182-0/+31
* d3d: Add function to walk through all items in the hash table.José Fonseca2008-03-182-1/+27