Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Updates for pipeline_stage struct changes. | Keith Whitwell | 2005-04-22 | 6 | -206/+33 |
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* | First pass at updating these drivers with pipeline_stage struct changes. | Keith Whitwell | 2005-04-22 | 11 | -447/+70 |
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* | Added a French translation of option descriptions by Stephane Marchesin. | Felix Kuehling | 2005-04-22 | 3 | -5/+287 |
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* | demo / test progs | Brian Paul | 2005-04-22 | 3 | -0/+271 |
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* | types for Mesa implementation of EGL | Brian Paul | 2005-04-22 | 1 | -39/+35 |
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* | prototype EGL_MESA_screen_surface. | Brian Paul | 2005-04-22 | 1 | -0/+40 |
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* | initial EGL code | Brian Paul | 2005-04-22 | 24 | -0/+3429 |
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* | Move the call to _tnl_UpdateFixedFunctionProgram to make | Keith Whitwell | 2005-04-22 | 2 | -1/+4 |
| | | | | it easier for hardware drivers to test this out. | ||||
* | Simplify the pipeline_stage structure | Keith Whitwell | 2005-04-22 | 24 | -840/+427 |
| | | | | | | | | | | - remove input/output fields, input tracking removed. - remove state fields, the validate function now called on every statechange. - add an explicit 'create' function. Add in code to build vertex program to implement current t&l state. Still disabled, but turn on with a #define in t_vp_build.h. | ||||
* | Up the value of MAX_NV_VERTEX_PROGRAM_PARAMS to a power of two. | Keith Whitwell | 2005-04-22 | 1 | -2/+2 |
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* | Add more error checking. | Michal Krol | 2005-04-22 | 2 | -113/+286 |
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* | Cosmetic changes. | Michal Krol | 2005-04-22 | 1 | -5/+11 |
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* | Move some utility functions to slang_utility.c. | Michal Krol | 2005-04-22 | 4 | -42/+123 |
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* | Provide precompiled binary versions of built-in library .gc sources | Michal Krol | 2005-04-22 | 7 | -2502/+4501 |
| | | | | to dramatically improve shader compiling performance. | ||||
* | undef DEPTH_TYPE at end | Brian Paul | 2005-04-22 | 1 | -0/+1 |
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* | Fixed some suspicious pointer casts that caused lots of | Felix Kuehling | 2005-04-21 | 5 | -19/+19 |
| | | | | | | compile-time-warnings on x86-64. Not tested on x86-64 yet, but a good thing in general, so I'm giving up waiting for feedback. See also https://bugs.freedesktop.org/show_bug.cgi?id=2924. | ||||
* | Fixed TexEnv modes GL_BLEND and GL_ADD on Savage4-based cards. Disabled | Felix Kuehling | 2005-04-21 | 3 | -24/+71 |
| | | | | | the use of hardware texture format I8 as it produces garbage at least on ProSavageDDR. | ||||
* | Adding some comments. | Aapo Tahkola | 2005-04-21 | 3 | -2/+4 |
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* | Reduce the size of mesa's internal fragment and vertex program | Keith Whitwell | 2005-04-21 | 15 | -630/+774 |
| | | | | | representations by switching to packed structures for registers and instructions. | ||||
* | use _mesa_pow() for LIT (bug 3087) | Brian Paul | 2005-04-21 | 1 | -1/+1 |
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* | Facility to construct a vertex program which executes the current | Keith Whitwell | 2005-04-21 | 1 | -0/+1047 |
| | | | | | | | fixed function t&l pipeline. Currently runs most of the Mesa demos OK, but still needs debugging & polishing. | ||||
* | New software implementation of ARB_vertex_program. Similar in speed | Keith Whitwell | 2005-04-21 | 1 | -0/+1551 |
| | | | | to existing version, but with the potential for good improvements. | ||||
* | Had some odd problems with add and temps so doing it with mad. Adding some ↵ | Aapo Tahkola | 2005-04-21 | 1 | -14/+47 |
| | | | | MAD_2 cases. | ||||
* | fix state.light[n].spot.direction.w value (bug 3083) | Brian Paul | 2005-04-20 | 1 | -1/+2 |
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* | clean up buffer creation code | Brian Paul | 2005-04-20 | 1 | -106/+75 |
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* | Reorganized shader stuff. | Aapo Tahkola | 2005-04-19 | 5 | -115/+105 |
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* | Fixes for bugs that were nailed down when compairing against software vertex ↵ | Aapo Tahkola | 2005-04-19 | 4 | -64/+86 |
| | | | | shading. | ||||
* | Fixing and enabling elt buffers by default. | Aapo Tahkola | 2005-04-18 | 3 | -10/+11 |
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* | If the file name passed to parse_GL_API is None or "-", read from standard | Ian Romanick | 2005-04-18 | 1 | -1/+7 |
| | | | | input. This allows use of GL API scripts in pipelines. | ||||
* | Refactor a bunch of common code from the "leaf" scripts to a new functions, | Ian Romanick | 2005-04-18 | 12 | -141/+29 |
| | | | | parse_GL_API, in gl_XML.py. | ||||
* | Fill-in function offsets and correct a couple typos. | Ian Romanick | 2005-04-18 | 1 | -25/+28 |
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* | Convert all Python scripts to use XML namespaces. | Ian Romanick | 2005-04-18 | 12 | -92/+106 |
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* | Alpha test fix | Peter Zubaj | 2005-04-18 | 1 | -2/+26 |
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* | Move the DTD to its own file. | Ian Romanick | 2005-04-18 | 2 | -122/+121 |
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* | comments and clean-up | Brian Paul | 2005-04-18 | 1 | -25/+27 |
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* | Add support for pthreads and TLS to libGL for __glXLock / __glXUnlock and | Ian Romanick | 2005-04-18 | 2 | -9/+104 |
| | | | | | | for tracking the current GLX context. This fixes bug #3024. | ||||
* | Send GL_PACK_INVERT_MESA state to the server. This fixes bug #2538. | Ian Romanick | 2005-04-18 | 1 | -10/+47 |
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* | s/NORMAL/FOG/ (J.P. Delport) | Brian Paul | 2005-04-18 | 1 | -3/+3 |
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* | Updates for OpenVMS : New makefiles | Jouk Jansen | 2005-04-18 | 5 | -6/+54 |
| | | | | | | | | | | | | | added some type-casts Modified Files: Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/shader/program.c Mesa/src/mesa/shader/slang/slang_compile.c Mesa/src/mesa/shader/slang/slang_preprocess.c Added Files: Mesa/src/mesa/shader/slang/descrip.mms ---------------------------------------------------------------------- | ||||
* | added SLANG_SOURCES to SOLO_C_SOURCES | Brian Paul | 2005-04-15 | 1 | -0/+1 |
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* | config for profiling with gprof | Brian Paul | 2005-04-15 | 1 | -0/+29 |
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* | added _mesa_share_state() | Brian Paul | 2005-04-15 | 2 | -0/+28 |
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* | more gldirect compile fixes. Getting near the linking stage now. No build ↵ | Ben Crossman | 2005-04-15 | 14 | -188/+511 |
| | | | | file yet. | ||||
* | remove carriage returns | Brian Paul | 2005-04-15 | 6 | -8686/+8686 |
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* | Fix alpha value of STATE_LIGHTMODEL_SCENECOLOR. From the spec: | Keith Whitwell | 2005-04-15 | 1 | -3/+7 |
| | | | | | | | The "w" component of the program parameter variable is filled with the alpha component of the front diffuse material color. Make sure matrix inverses are uptodate also. | ||||
* | add shader/slang/slang_preprocess.c | Michal Krol | 2005-04-15 | 1 | -1/+2 |
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* | implement info log; parse #version directive | Michal Krol | 2005-04-15 | 3 | -177/+402 |
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* | slang preprocessor | Michal Krol | 2005-04-15 | 2 | -0/+120 |
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* | slang #version directive syntax | Michal Krol | 2005-04-15 | 2 | -0/+182 |
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* | change __asm statement semantics | Michal Krol | 2005-04-15 | 3 | -14/+14 |
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