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* remove drmAddressAlan Hourihane2005-08-291-1/+0
* added note about IEEE vs VAX floating point (bug 4270)Brian Paul2005-08-291-0/+4
* fix a few proxy color table bugs (bug 4270)Brian Paul2005-08-281-8/+11
* check the Ready flag when getting GL_QUERY_RESULT_ARBBrian Paul2005-08-271-0/+15
* Rearrange the code related to GL_ARB_occlusion_object to generalize queryBrian Paul2005-08-2710-109/+152
* /dri/msgAdam Jackson2005-08-268-19/+19
* Fix the scripts for the cygwin & mingw changesAlan Hourihane2005-08-264-20/+16
* added singlebuffer demoBrian Paul2005-08-251-0/+1
* Demo of how to do (nearly) flicker-free rendering with a single color buffer.Brian Paul2005-08-252-0/+270
* fix comment and #if testBrian Paul2005-08-251-2/+3
* don't compile debug code (bug 4242: rand undefined)Brian Paul2005-08-251-1/+5
* remove stray references to ctx->Depth.OcclusionTestBrian Paul2005-08-255-9/+4
* Fix texture format selection. ChooseTextureFormat is supposed to select theIan Romanick2005-08-252-44/+35
* update for mingwAlan Hourihane2005-08-252-2/+2
* Update the glut idle function after a new window is createdBrian Paul2005-08-251-4/+11
* initial 6.5 changes (reflect demo, remove GL_HP_occlusion_test)Brian Paul2005-08-251-0/+9
* removed GL_HP_occlusion_test extensionBrian Paul2005-08-2517-252/+24
* fix segfault in Fake_glXCreatePBuffer(), bug 4235Brian Paul2005-08-251-1/+4
* s/GLX_RGBA_BIT/GLX_RGBA_TYPE/ (bug 4237)Brian Paul2005-08-251-1/+1
* Attempt to fix the issue reported by Alan Grimes with DRM_RADEON_TEXTUREEric Anholt2005-08-253-3/+3
* make tiles a little smaller so they're all visibleBrian Paul2005-08-251-10/+11
* also check for texture border in sample_linear_2d()Brian Paul2005-08-251-2/+3
* Added multi-window support. Press 'n' to create new window, 'k' to killBrian Paul2005-08-241-140/+285
* Fix Windows build problems.Alan Hourihane2005-08-242-1/+14
* GLw demo doesn't belong hereBrian Paul2005-08-231-451/+0
* removed lines that caused some files to be included in tarballs multiple timesBrian Paul2005-08-231-3/+0
* simplify, clean-up texel addressing macrosBrian Paul2005-08-231-180/+129
* update version to 6.5.0Brian Paul2005-08-231-2/+2
* added GL_X_RENDERABLE to glXChooseFBConfig (bug 4181)Brian Paul2005-08-221-2/+14
* bump version to 6.5Brian Paul2005-08-221-4/+4
* added .S DRI files to tarball (Donnie Berkholz), bumped version to 6.5Brian Paul2005-08-221-4/+4
* fix up libdrm for eglDave Airlie2005-08-211-5/+5
* fix typoBrian Paul2005-08-191-1/+1
* md5 sums for 6.3.2Brian Paul2005-08-191-2/+7
* update MESA_DEBUG with FP infomesa_6_3_2Brian Paul2005-08-191-1/+3
* Convert libGL and DRI drivers to require libdrm.Adam Jackson2005-08-197-18/+15
* Fix a realloc problem with indirect vertex arrays. The actual head pointerIan Romanick2005-08-192-3/+6
* updates for 6.3.2 release, plus other assorted clean-upsBrian Paul2005-08-198-152/+99
* Commit missing piece from Egbert's 32/64 bit patchesAlan Hourihane2005-08-191-25/+26
* Enable ARB_texture_compression. The code has been in place for a long time,Ian Romanick2005-08-192-0/+14
* Add support for NV_blend_square. This was tested withIan Romanick2005-08-182-6/+19
* Make sure extension entry point offsets are properly initialized. This isIan Romanick2005-08-182-1/+4
* Don't try to update hardware texture fields if there is no hardware texture.Ian Romanick2005-08-182-24/+28
* Add simple regression test for bugzilla #3195.Ian Romanick2005-08-182-0/+282
* Make the i810 driver use driGetRendererString like all the other drivers.Ian Romanick2005-08-181-2/+19
* Replace mult/div operators with bitwise operators in texel fetch routinesBrian Paul2005-08-181-24/+29
* Bump version to 6.3.2Brian Paul2005-08-163-7/+7
* updates for 6.3.2Brian Paul2005-08-163-3/+49
* include stdint.h if WIN32 and GNUC (Colin Harrison). Patch forwarded to SGI.Brian Paul2005-08-151-0/+2
* test the standard stencil op modes too (Philipp Klaus Krause)Brian Paul2005-08-151-50/+141