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* gallium: add pipe_screen::get_driver_query_group_infoSamuel Pitoiset2015-05-063-0/+35
* mesa: fix shininess check for ffvertex_prog v2Tim Rowley2015-05-051-1/+1
* i965/aa: fixing anti-aliasing bug for thinnest width lines - GEN7Marius Predut2015-05-051-3/+18
* i965: Fix missing type in local variable declaration.Kenneth Graunke2015-05-051-1/+1
* i965/vec4: Use same type for immediate, for compaction.Matt Turner2015-05-051-1/+1
* i965/aa: fixing anti-aliasing bug for thinnest width lines - GEN6Marius Predut2015-05-051-3/+19
* i965: Remove end-of-thread SEND alignment code.Matt Turner2015-05-051-12/+3
* i965: Add XRGB8888 format to intel_screen_make_configsBoyan Ding2015-05-051-1/+2
* nir: add nir_array.h to the sources listEmil Velikov2015-05-051-0/+1
* glsl: don't lower fragdata array if the output data types don't matchSamuel Iglesias Gonsalvez2015-05-051-0/+10
* i965/skl: Align compressed textures to four times the block sizeNeil Roberts2015-05-051-4/+27
* egl: image_dma_buf_export - use KHR 64-bit typeDave Airlie2015-05-055-15/+19
* glapi/es3.1: Add support for GLES versions > 3.0Ian Romanick2015-05-041-2/+2
* glsl/es3.1: Allow misc ARB_gpu_shader5 built-ins in GLSL ES 3.10Ian Romanick2015-05-041-11/+11
* glsl/es3.1: Allow textureGather and textureGatherOffset in GLSL ES 3.10Ian Romanick2015-05-041-29/+61
* glsl/es3.1: Allow enhnaced packing functions in GLSL ES 3.10Ian Romanick2015-05-041-6/+7
* glsl/es3.1: Allow interger mix built-ins in GLSL ES 3.10Ian Romanick2015-05-045-7/+55
* glsl/es3.1: Allow separate shader objects in GLSL ES 3.10Ian Romanick2015-05-041-2/+2
* glsl/es3.1: Allow explicit uniform locations in GLSL ES 3.10Ian Romanick2015-05-041-4/+13
* glsl/es3.1: Allow 3.10 ES shaders in a GLES 3.1 contextIan Romanick2015-05-042-3/+8
* mesa/es3.1: Add _mesa_is_gles31 helperIan Romanick2015-05-041-1/+11
* docs/GL3: Update GLES 3.1 dependenciesIan Romanick2015-05-041-0/+6
* glsl: Add glsl_parser_state::has_atomic_counters helperIan Romanick2015-05-045-5/+10
* mesa: Use bool in _mesa_is_ helpers instead of GLbooleanIan Romanick2015-05-041-4/+4
* mesa: Trivial coding standards cleanupsIan Romanick2015-05-041-15/+10
* mesa: Use bool instead of GLbooleanIan Romanick2015-05-041-158/+157
* glsl: Silence unused parameter warningsIan Romanick2015-05-042-7/+7
* mesa: Restore functionality to dispatch sanity testIan Romanick2015-05-041-6/+43
* i965: Fix variable indexing of sampler arrays under non-uniform control flow.Francisco Jerez2015-05-043-6/+8
* i965: Fix variable indexing of UBO arrays under non-uniform control flow.Francisco Jerez2015-05-043-10/+11
* i965: Define helper function to copy an arbitrary live component from some re...Francisco Jerez2015-05-044-0/+28
* i965: Perform basic optimizations on the FIND_LIVE_CHANNEL opcode.Francisco Jerez2015-05-046-0/+93
* i965: Introduce the FIND_LIVE_CHANNEL pseudo-opcode.Francisco Jerez2015-05-046-0/+94
* i965: Perform basic optimizations on the BROADCAST opcode.Francisco Jerez2015-05-048-0/+44
* i965: Introduce the BROADCAST pseudo-opcode.Francisco Jerez2015-05-046-0/+98
* glsl: Keep track of the early_fragment_tests flag in gl_shader.Francisco Jerez2015-05-045-3/+13
* glsl: Error out on invalid uses of the early_fragment_tests layout qualifier.Francisco Jerez2015-05-043-5/+34
* glsl: Forbid use of image qualifiers in declarations of type other than image.Francisco Jerez2015-05-041-2/+9
* glsl: Split off memory qualifiers from storage qualifiers.Francisco Jerez2015-05-041-1/+16
* glsl: Forbid opaque variables as operands of the ternary operator.Francisco Jerez2015-05-041-0/+12
* mesa: Update image unit state when glBindImageTexture is called with texture=0.Francisco Jerez2015-05-041-16/+15
* mesa: Initialize image units to default state on context creation.Francisco Jerez2015-05-043-0/+21
* mesa: Implement image uniform queries.Francisco Jerez2015-05-041-1/+3
* mesa: Validate original image internal format rather than derived mesa format.Francisco Jerez2015-05-041-3/+3
* mesa: Call _mesa_test_texobj_completeness() before using _MaxLevel in image v...Francisco Jerez2015-05-041-3/+4
* mesa: Add support for binding a buffer texture to a shader image unit.Francisco Jerez2015-05-041-31/+42
* mesa: Add extern "C" guards to shaderimage.h to allow inclusion from C++ code.Francisco Jerez2015-05-041-0/+8
* mesa: Export shader image format to mesa format conversion function.Francisco Jerez2015-05-042-5/+12
* swrast: Fix rgba_draw_pixels with GL_COLOR_INDEXIago Toral Quiroga2015-05-041-3/+26
* i965: Add memory fence opcode.Francisco Jerez2015-05-046-0/+87