| Commit message (Expand) | Author | Age | Files | Lines |
* | Fix setup.light_twoside determination. | Brian | 2007-07-13 | 1 | -5/+9 |
* | press 'f' to toggle front-face winding | Brian | 2007-07-13 | 1 | -4/+10 |
* | Fix more polygon winding, culling confusion. | Brian | 2007-07-13 | 3 | -15/+27 |
* | Fix for-loop in interp() so we don't go out of bounds. | Brian | 2007-07-13 | 1 | -5/+12 |
* | set INTERP_CONSTANT when appropriate | Brian | 2007-07-13 | 1 | -1/+5 |
* | comments | Brian | 2007-07-13 | 1 | -2/+4 |
* | Enable Keith's branch-less stipple code - it works. | Brian | 2007-07-13 | 1 | -19/+0 |
* | Add 'prim' field to quad so that stipple and aa coverage stages can do the ri... | Brian | 2007-07-13 | 4 | -40/+40 |
* | Implement AA points and AA coverage application in quad pipeline. | Brian | 2007-07-13 | 8 | -30/+159 |
* | press 's' to toggle smoothing | Brian | 2007-07-13 | 1 | -0/+15 |
* | Added basic occlusion counting | Brian | 2007-07-13 | 10 | -1/+123 |
* | minor rename | Brian | 2007-07-13 | 2 | -2/+2 |
* | Add conditional-free implementation (disabled, not tested) | Keith Whitwell | 2007-07-13 | 1 | -2/+11 |
* | Simplify slightly. | Keith Whitwell | 2007-07-13 | 1 | -9/+5 |
* | minor changes, comments about multiple color buffers, MRT. | Brian | 2007-07-12 | 2 | -5/+14 |
* | Add a quad 'bufloop' stage to handle glDrawBuffer(GL_FRONT_AND_BACK). | Brian | 2007-07-12 | 9 | -294/+351 |
* | XXX comment about skipping stipple for points/lines | Brian | 2007-07-12 | 1 | -0/+1 |
* | s/prim_setup/sp_draw_render_stage/, new comments | Brian | 2007-07-12 | 3 | -24/+28 |
* | Remove dead code | Brian | 2007-07-12 | 1 | -62/+0 |
* | Rename prim_stage -> draw_stage | Brian | 2007-07-12 | 15 | -120/+141 |
* | Added colormask, dither, multisample state. Implement colormasking stage. | Brian | 2007-07-12 | 11 | -4/+129 |
* | front/back-face determination was wrong | Brian | 2007-07-12 | 1 | -1/+1 |
* | culling was inverted | Brian | 2007-07-12 | 1 | -1/+1 |
* | handle edge flags for GL_POLYGONs | Brian | 2007-07-12 | 1 | -2/+26 |
* | fix MIN/MAX mix-up | Brian | 2007-07-12 | 1 | -3/+7 |
* | remove unused hw_data_offset | Brian | 2007-07-11 | 1 | -4/+6 |
* | disable debug printfs | Brian | 2007-07-11 | 1 | -0/+6 |
* | remove glDepthFunc(GL_LEQUAL) change from prev commit | Brian | 2007-07-11 | 1 | -8/+0 |
* | Fix broken depth offset. | Brian | 2007-07-11 | 1 | -5/+6 |
* | Obsolete file. | Brian | 2007-07-11 | 1 | -70/+0 |
* | Implement polygon stipple state tracking, application. | Brian | 2007-07-11 | 11 | -1/+138 |
* | need to clamp floats to [0,1] in write functions | Brian | 2007-07-11 | 1 | -2/+2 |
* | fix stencil logic error, use proper front/back face value | Brian | 2007-07-11 | 1 | -20/+21 |
* | Compute quad.facing from prim->det and polygon winding. | Brian | 2007-07-11 | 2 | -9/+15 |
* | Checkpoint: stencil roughly working, some bugs to fix... | Brian | 2007-07-10 | 7 | -66/+303 |
* | Begin hooking up stenciling. | Brian | 2007-07-10 | 8 | -16/+175 |
* | clean-ups | Brian | 2007-07-10 | 1 | -4/+4 |
* | Fill in remaining switch cases. Only call next stage if quad->mask != 0. | Brian | 2007-07-10 | 2 | -22/+61 |
* | remove debug printf | Brian | 2007-07-10 | 1 | -2/+0 |
* | Fix line clipping bug. New comments. | Brian | 2007-07-10 | 1 | -16/+23 |
* | clean-up, comments | Brian | 2007-07-10 | 2 | -30/+18 |
* | clamp after offsetting, new comments | Brian | 2007-07-10 | 1 | -16/+18 |
* | remove unneeded casts, added comments | Brian | 2007-07-10 | 1 | -5/+5 |
* | Do depth testing with integer values. | Brian | 2007-07-10 | 3 | -14/+41 |
* | fix problems with polygon offset | Brian | 2007-07-10 | 1 | -11/+10 |
* | comments, clean-up | Brian | 2007-07-10 | 1 | -4/+5 |
* | added comments | Brian | 2007-07-10 | 1 | -3/+6 |
* | Fix front/back mix-up. added comments. | Brian | 2007-07-10 | 1 | -3/+13 |
* | press 'f' to toggle GL_CCW/GL_CW front face | Brian | 2007-07-10 | 1 | -18/+14 |
* | use 'c' to cycle through polygon cull modes | Brian | 2007-07-10 | 1 | -24/+54 |