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* Mesa: fix number of buffers in st_draw_vbo().Pekka Paalanen2008-11-101-1/+1
* gallium: fix typos in commentsBrian Paul2008-11-101-2/+2
* gallium: actually flip the coordinatesZack Rusin2008-11-101-1/+2
* util: Fix util_fast_pow/exp2/log2.Brian2008-11-092-69/+64
* gallium: _debug_vprintf() should be silent if DEBUG is not definedBrian2008-11-091-0/+2
* mesa: use _bfc0 instead of _col0 when building back face lighting.Brian Paul2008-11-071-3/+2
* gallium: implement TGSI_OPCODE_NRM/NRM4 in tgsi_exec.cBrian2008-11-061-1/+58
* mesa: update the shader programs->TexturesUsed array at link timeBrian Paul2008-11-063-4/+26
* gallium: added st_print_shaders() function to help w/ debuggingBrian Paul2008-11-062-0/+20
* gallium: debug code to print vertex array data (disabled)Brian Paul2008-11-061-0/+89
* softpipe: debug code (disabled)Brian Paul2008-11-061-0/+8
* gallium: check execution mask in indirect register loadsBrian2008-11-051-0/+23
* gallium: don't range check tgsi register index for indirect accessesBrian2008-11-051-5/+9
* gallium: added check for degenerate drawing callsBrian Paul2008-11-051-0/+3
* gallium: if VERBOSE_GLSL flag is set, check for non-initialized uniforms at d...Brian Paul2008-11-051-0/+27
* mesa: fix a GLSL array indexing codegen bugBrian Paul2008-11-052-8/+101
* gallium: call tgsi_set_exec_mask() and use exec mask in SSE ARL codeBrian Paul2008-11-054-4/+54
* gallium: added tgsi_set_exec_mask()Brian Paul2008-11-051-0/+25
* gallium: added some sanity check assertions for constant buffer indexingBrian Paul2008-11-051-0/+4
* mesa: remove extra \n from printf stringBrian Paul2008-11-051-1/+1
* mesa: add Initialized field to gl_uniform struct, for debugging purposes onlyBrian Paul2008-11-053-7/+16
* gallium: added some debug code (disabled)Brian Paul2008-11-051-0/+24
* gallium: disable some debug outputBrian Paul2008-11-051-1/+2
* i915: Remove faulty assertJakob Bornecrantz2008-11-051-1/+0
* draw: Implement TGSI_OPCODE_TRUNC.michal2008-11-051-0/+14
* tgsi: Implement OPCODE_TRUNC.michal2008-11-051-1/+17
* mesa: fix float-valued GLSL vertex attribute variablesBrian Paul2008-11-041-8/+8
* mesa: silence warningsBrian Paul2008-11-011-3/+3
* mesa: do scope replacement for while/for loops tooBrian Paul2008-11-011-3/+7
* mesa: glsl tree print improvementsBrian Paul2008-11-011-1/+17
* mesa: fix assignment / parameter passing of sampler typesBrian Paul2008-11-013-4/+29
* mesa: additional debug flags for glsl debug/disassemblyBrian Paul2008-11-014-53/+53
* mesa: fix some bugs with precision qualifier parsingBrian Paul2008-10-319-2379/+2456
* mesa: do scope replacement for variable initializers tooBrian Paul2008-10-311-0/+11
* mesa: fix copy/paste error in GLSL error msgBrian Paul2008-10-311-1/+1
* gallium: new sanity assertions in mmAllocMem()Brian Paul2008-10-291-0/+4
* gallium: fix copy&paste bugBrian Paul2008-10-291-1/+1
* gallium: fix alignment parameter passed to u_mmAllocMem()Brian Paul2008-10-291-2/+2
* gallium: recognize DEBUG as well as DBG for debuggingKeith Whitwell2008-10-281-1/+1
* mesa: note that texcoords are generated by setup routines when pointsprite en...Keith Whitwell2008-10-201-0/+12
* gallium: add some checks for null surface pointers in state trackerBrian Paul2008-10-183-12/+25
* mesa: redraw upon keypress in trivial/tri.cBrian Paul2008-10-171-9/+7
* gallium: fix mis-matched malloc/free vs. aligned malloc/freeBrian Paul2008-10-171-2/+2
* trivial: more vp testsKeith Whitwell2008-10-145-0/+654
* vp: add simple vertex transform testKeith Whitwell2008-10-142-0/+22
* mesa: modify fixed function vertex programs not to reference constant attributesKeith Whitwell2008-10-142-30/+41
* mesa: new _mesa_set_vp_override() function for driver-override of vertex programBrian Paul2008-10-105-11/+57
* mesa: rasterizer state depends on ST_NEW_VERTEX_PROGRAMBrian Paul2008-10-091-1/+4
* mesa: in _mesa_combine_programs() take new STATE_CURRENT_ATTRIB color into ac...Brian Paul2008-10-081-5/+36
* Mesa: fix the case where there are no vertex attributes.Stephane Marchesin2008-10-071-0/+2