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*
freedreno/ir3: Get rid of nested functions
Bernhard Rosenkränzer
2016-02-10
1
-15
/
+15
*
i965/blorp: Fix hiz ops on MSAA surfaces
Chris Forbes
2016-02-10
1
-2
/
+8
*
i965/gen8: Remove dead assertion
Topi Pohjolainen
2016-02-10
1
-6
/
+0
*
i965: Use constant pointer when checking for compression
Topi Pohjolainen
2016-02-10
2
-2
/
+2
*
mesa: fix trivial comment typo in dlist.c
Brian Paul
2016-02-09
1
-1
/
+1
*
i965/vec4: Drop support for ATTR as an instruction destination.
Kenneth Graunke
2016-02-09
1
-16
/
+0
*
i965/vec4/gs: Stop munging the ATTR containing gl_PointSize.
Kenneth Graunke
2016-02-09
2
-23
/
+4
*
i965: Apply VS attribute workarounds in NIR.
Kenneth Graunke
2016-02-09
8
-117
/
+202
*
st/mesa: clarify some texture target code in st_cb_drawpix.c
Brian Paul
2016-02-09
1
-3
/
+5
*
st/mesa: fix bitmap texture target code and simplify tex sampler state
Brian Paul
2016-02-09
2
-17
/
+17
*
st/mesa: use MAX3() macro, as we do for sampler view code below
Brian Paul
2016-02-09
1
-1
/
+2
*
st/mesa: move some st_cb_drawpixels.c code, add comments
Brian Paul
2016-02-09
1
-17
/
+22
*
mesa/readpix: Dedent former _mesa_readpixels() if block
Nanley Chery
2016-02-09
1
-29
/
+29
*
mesa/readpix: Don't clip in _mesa_readpixels()
Nanley Chery
2016-02-09
1
-13
/
+7
*
mesa/readpix: Clip ReadPixels() area to the ReadBuffer's
Nanley Chery
2016-02-09
1
-2
/
+5
*
mesa/image: Make _mesa_clip_readpixels() work with renderbuffers
Nanley Chery
2016-02-09
1
-5
/
+17
*
i965/vec4: Plumb separate surfaces and samplers through from NIR
Jason Ekstrand
2016-02-09
4
-9
/
+23
*
i965/vec4: Separate the sampler from the surface in generate_tex
Jason Ekstrand
2016-02-09
1
-5
/
+13
*
i965/fs: Plumb separate surfaces and samplers through from NIR
Jason Ekstrand
2016-02-09
7
-22
/
+46
*
i965/fs: Separate the sampler from the surface in generate_tex
Jason Ekstrand
2016-02-09
2
-6
/
+15
*
i965/fs: Add an enum for keeping track of texture instruciton sources
Jason Ekstrand
2016-02-09
3
-44
/
+72
*
nir: Separate texture from sampler in nir_tex_instr
Jason Ekstrand
2016-02-09
14
-18
/
+102
*
nir/tex_instr: Rename sampler to texture
Jason Ekstrand
2016-02-09
18
-95
/
+95
*
nir: Add some braces around loops and ifs
Jason Ekstrand
2016-02-09
1
-5
/
+10
*
i965: Explicitly write the "TR DS Cache Disable" bit at TCS EOT.
Kenneth Graunke
2016-02-09
3
-3
/
+6
*
freedreno/ir3: use const_index helpers
Rob Clark
2016-02-09
1
-3
/
+7
*
nir: use const_index helpers
Rob Clark
2016-02-09
11
-24
/
+23
*
ptn: use const_index helpers
Rob Clark
2016-02-09
1
-2
/
+2
*
ttn: use const_index helpers
Rob Clark
2016-02-09
1
-5
/
+5
*
ttn: small logic cleanup
Rob Clark
2016-02-09
1
-1
/
+1
*
gtn: use const_index helpers
Rob Clark
2016-02-09
1
-8
/
+9
*
nir: const_index helpers
Rob Clark
2016-02-09
4
-100
/
+191
*
glsl: Disallow transform feedback varyings with compute shaders.
Kenneth Graunke
2016-02-09
1
-2
/
+3
*
radeonsi: enable denorms for 64-bit and 16-bit floats
Marek Olšák
2016-02-09
3
-6
/
+29
*
gallium: pass the robust buffer access context flag to drivers
Marek Olšák
2016-02-09
2
-1
/
+11
*
gallium/radeon: add a function for adding llvm function attributes
Marek Olšák
2016-02-09
2
-4
/
+10
*
radeonsi: compile geometry shaders immediately
Marek Olšák
2016-02-09
1
-1
/
+2
*
radeonsi: split out code for deleting si_shader
Marek Olšák
2016-02-09
1
-29
/
+36
*
radeonsi: move code writing tess factors into a separate function
Marek Olšák
2016-02-09
1
-9
/
+21
*
radeonsi: make LLVM IR dumping less messy
Marek Olšák
2016-02-09
3
-9
/
+15
*
radeonsi: move a few r600_can_dump_shader calls to where they're needed
Marek Olšák
2016-02-09
1
-5
/
+5
*
radeonsi: remove useless code that handles dx10_clamp_mode
Marek Olšák
2016-02-09
3
-14
/
+6
*
radeonsi: dump SPI_PS_INPUT values along with shader stats
Marek Olšák
2016-02-09
1
-0
/
+7
*
radeonsi: read SPI_PS_INPUT_ADDR from LLVM if it returns it
Marek Olšák
2016-02-09
3
-2
/
+7
*
radeonsi: don't force gl_SampleMaskIn to 1 for smoothing
Marek Olšák
2016-02-09
1
-7
/
+4
*
radeonsi: split PS input interpolation code into its own function
Marek Olšák
2016-02-09
1
-56
/
+71
*
radeonsi: implement forcing per-sample_interpolation using the shader key only
Marek Olšák
2016-02-09
6
-152
/
+55
*
radeonsi: remove si_shader::ps_input_interpolate
Marek Olšák
2016-02-09
2
-6
/
+3
*
radeonsi: move BCOLOR PS input locations after all other inputs
Marek Olšák
2016-02-09
3
-29
/
+50
*
radeonsi: move SPI_PS_INPUT_CNTL value computation to a separate function
Marek Olšák
2016-02-09
1
-34
/
+40
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