Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix samples/fog.c regression - missing test for NeedEyeCoords. | Keith Whitwell | 2003-08-05 | 1 | -6/+15 |
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* | Updates from Daniel Borca. | Brian Paul | 2003-08-05 | 4 | -3/+434 |
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* | Fix typo (& instead of &&) to fix olympic.c bug | Keith Whitwell | 2003-08-01 | 1 | -1/+1 |
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* | replace assertion with conditional | Brian Paul | 2003-07-30 | 1 | -2/+1 |
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* | Moved. | Karl Schultz | 2003-07-26 | 4 | -1449/+0 |
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* | Add the C++ and response files to the project so that they show up in the ↵ | Karl Schultz | 2003-07-26 | 1 | -2/+650 |
| | | | | project file list. | ||||
* | Reorganized projects so there is one project for each Mesa source subdir, ↵ | Karl Schultz | 2003-07-26 | 1 | -8/+65 |
| | | | | and put the actual project files in each subdir. | ||||
* | VC 6 Project File | Karl Schultz | 2003-07-26 | 8 | -0/+1823 |
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* | minor option tweak | Karl Schultz | 2003-07-25 | 1 | -1/+1 |
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* | Compiler/Linker "response" file containing compiler options and list of ↵ | Karl Schultz | 2003-07-25 | 4 | -0/+310 |
| | | | | files to compile/link for the C++ files in the glu library. It is easier to edit and maintain this infomation in flat files instead of trying to enter it into the VC project menus. The C++ files are compiled as a "pre-link" step. | ||||
* | Add documentation. | Karl Schultz | 2003-07-25 | 1 | -1/+26 |
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* | Project now builds the C++ sources (with great difficulty). Add module ↵ | Karl Schultz | 2003-07-25 | 1 | -2/+9 |
| | | | | definition file (glu.def) to project. | ||||
* | add a dependency so that osmesa builds | Karl Schultz | 2003-07-25 | 1 | -0/+3 |
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* | cleanup - add comments and sort names. | Karl Schultz | 2003-07-25 | 1 | -88/+118 |
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* | don't include malloc.h (bug 776574) | Brian Paul | 2003-07-24 | 1 | -7/+3 |
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* | add osdemo project | Karl Schultz | 2003-07-24 | 1 | -0/+12 |
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* | project file for osdemo | Karl Schultz | 2003-07-24 | 1 | -0/+112 |
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* | Add osmesa project | Karl Schultz | 2003-07-24 | 1 | -0/+15 |
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* | add symbols needed by osmesa. | Karl Schultz | 2003-07-24 | 1 | -0/+3 |
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* | Project file for osmesa | Karl Schultz | 2003-07-24 | 1 | -0/+121 |
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* | moved to top of tree. | Karl Schultz | 2003-07-24 | 1 | -104/+0 |
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* | Microsoft Visual Studio 6 Workspace file for building Mesa and related ↵ | Karl Schultz | 2003-07-24 | 1 | -0/+104 |
| | | | | libraries. (Moved from src/mesa/drivers/windows to make it easier to find.) The project files belonging to the workspace are located elsewhere in the tree, closer to the modules they each build. | ||||
* | if texture color table is enabled, use the color table's format to evaluate ↵ | Brian Paul | 2003-07-24 | 1 | -0/+3 |
| | | | | the texture env function | ||||
* | fix location of mesa.def | Karl Schultz | 2003-07-24 | 1 | -1/+1 |
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* | linker exports defs | Karl Schultz | 2003-07-24 | 1 | -0/+492 |
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* | Project to build the gears demo program. | Karl Schultz | 2003-07-24 | 1 | -0/+112 |
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* | Workspace to build Mesa demos and sample programs. | Karl Schultz | 2003-07-24 | 1 | -0/+29 |
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* | Project file to build GLUT32.DLL | Karl Schultz | 2003-07-24 | 1 | -0/+338 |
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* | Project file to build GLU32.DLL | Karl Schultz | 2003-07-24 | 1 | -0/+233 |
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* | Source code for GDI driver. | Karl Schultz | 2003-07-24 | 4 | -0/+4649 |
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* | Project file to build gdi driver and OPENGL32.DLL. | Karl Schultz | 2003-07-24 | 1 | -0/+129 |
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* | Project file to build tnl - creates static LIB that is later linked to make ↵ | Karl Schultz | 2003-07-24 | 1 | -0/+252 |
| | | | | a DLL. | ||||
* | Project file to build swrast - creates static LIB that is later linked to ↵ | Karl Schultz | 2003-07-24 | 1 | -0/+360 |
| | | | | make a DLL. | ||||
* | Project file to build core mesa - creates static LIB that is later linked to ↵ | Karl Schultz | 2003-07-24 | 1 | -0/+716 |
| | | | | make a DLL. | ||||
* | Visual Studio Workspace file for building Mesa. This workspace contains ↵ | Karl Schultz | 2003-07-24 | 1 | -0/+104 |
| | | | | projects for building core mesa, backend drivers (e.g., gdi, dx7, ...), GLU, and GLUT. The project files are placed in the appropriate places in the Mesa tree. | ||||
* | Removing from this directory. Will be added to new gdi driver directory. | Karl Schultz | 2003-07-24 | 4 | -4630/+0 |
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* | Remove obsolete file. | Karl Schultz | 2003-07-24 | 7 | -7788/+0 |
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* | Windows does not define HUGE_VAL, so use the IEEE hex constants. | Karl Schultz | 2003-07-24 | 1 | -1/+1 |
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* | fix a few more glitches from last big check-in | Brian Paul | 2003-07-23 | 3 | -15/+13 |
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* | fix GL_SGI_texture_colortable bugs | Brian Paul | 2003-07-23 | 2 | -6/+9 |
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* | fill in chapter 5, 6 text | Brian Paul | 2003-07-23 | 1 | -51/+122 |
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* | remove printf | Brian Paul | 2003-07-22 | 1 | -2/+0 |
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* | New interactive debugging code - vertex or fragment program. | Brian Paul | 2003-07-22 | 1 | -5/+277 |
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* | Restore more code lost during last big merge. | Brian Paul | 2003-07-22 | 9 | -32/+103 |
| | | | | Rename colortable-related functions. | ||||
* | Implement debugger callback, etc for vertex programs. Misc clean-ups. | Brian Paul | 2003-07-22 | 8 | -145/+101 |
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* | tokens, functions for GL_MESA_program_debug | Brian Paul | 2003-07-21 | 1 | -0/+27 |
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* | vertex/fragment debugger extension | Brian Paul | 2003-07-21 | 1 | -0/+285 |
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* | test program for GL_MESA_program_debug extension | Brian Paul | 2003-07-21 | 1 | -0/+350 |
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* | Initial implementation of GL_MESA_program_debug - a vertex/fragment program | Brian Paul | 2003-07-21 | 16 | -20/+461 |
| | | | | debugging extension. | ||||
* | Numbered productions for ARB_vertex_program grammar (Karl Rasche) | Brian Paul | 2003-07-18 | 1 | -0/+1279 |
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