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* docs/relnotes: document new EGL extensions and EGL 1.5Marek Olšák2015-07-221-0/+3
* st/dri: enable 3D textures and sRGB colorspace for EGLAnatoli Antonovitch2015-07-221-0/+14
* egl,dri_interface: use DRI2rendererQueryExtension to enable 3D textures & sRGBMarek Olšák2015-07-223-0/+29
* egl: implement EGL_KHR_gl_colorspace (v2)Marek Olšák2015-07-229-24/+90
* st/dri: expose sRGB visuals (v2)Marek Olšák2015-07-223-5/+26
* glapi: fix argument parsing in glX_proto_recv.pyDylan Baker2015-07-221-2/+2
* egl: android: remove DRM_GRALLOC_TOP hackEmil Velikov2015-07-222-3/+0
* egl: remove old makefile.sourcesEmil Velikov2015-07-222-31/+1
* android: rework the EGL buildEmil Velikov2015-07-223-76/+26
* scons: rework the EGL buildEmil Velikov2015-07-224-38/+12
* automake: rework the EGL buildEmil Velikov2015-07-225-85/+70
* gbm: do not build intermittent libgbm_dri static libraryEmil Velikov2015-07-221-5/+2
* egl: automake: remove unused HAVE_XCB_DRI2 defineEmil Velikov2015-07-221-1/+0
* egl: remove unused _EGL_DRIVER_SEARCH_DIR defineEmil Velikov2015-07-223-8/+2
* egl/haiku: remove unused DEFAULT_DRIVER_DIR defineEmil Velikov2015-07-221-4/+0
* egl: remove final Windows specific workaroundEmil Velikov2015-07-224-10/+2
* egl: remove custom string functionsEmil Velikov2015-07-226-112/+5
* egl: remove _EGL_PLATFORM_WINDOWS enumEmil Velikov2015-07-222-2/+0
* egl: remove final references of platform_nullEmil Velikov2015-07-223-6/+0
* egl: remove flatten HAVE_SHARED_GLAPIEmil Velikov2015-07-223-13/+0
* egl: remove the non-haiku scons buildEmil Velikov2015-07-224-69/+8
* dri/common: remove unused drm_version variableEmil Velikov2015-07-226-55/+1
* radeon,r200: allow hyperz for radeon DRM module v2Emil Velikov2015-07-222-15/+4
* radeon,r200: remove support for UMS radeon DRM moduleEmil Velikov2015-07-221-27/+17
* radeon,r200: remove unused variable texmicrotileEmil Velikov2015-07-224-8/+0
* scons: don't build the kms-dri winsysEmil Velikov2015-07-224-30/+0
* android: don't build the kms-dri winsysEmil Velikov2015-07-224-40/+2
* android: dri: correctly set HAVE_LIBDRMEmil Velikov2015-07-221-5/+3
* swrast: remove unneeded __NOT_HAVE_DRM_H defineEmil Velikov2015-07-221-1/+0
* dri/common: use HAVE_LIBDRM over __NOT_HAVE_DRM_HEmil Velikov2015-07-224-18/+5
* loader: use HAVE_LIBDRM instead of ! __NOT_HAVE_DRM_HEmil Velikov2015-07-225-15/+8
* st/dri: unwrap/remove __NOT_HAVE_DRM_H magicEmil Velikov2015-07-224-23/+1
* dri_interface: drop __NOT_HAVE_DRM_H magicEmil Velikov2015-07-221-8/+1
* dri/swrast: automake: add LIBDRM_CFLAGSEmil Velikov2015-07-221-0/+1
* configure.ac: do not set HAVE_DRI(23) when libdrm is missingEmil Velikov2015-07-221-9/+9
* mesa: fix typo s/glGetTextImage/glGetTexImage/Brian Paul2015-07-221-1/+1
* radeonsi: Flush when we're asked to return a fence but don't have one yetMichel Dänzer2015-07-221-1/+2
* mesa: fix misleading commentTimothy Arceri2015-07-221-2/+0
* mesa: fix active sampler conflict validationTimothy Arceri2015-07-221-7/+13
* glsl: check for leading zeros in array index validationTimothy Arceri2015-07-221-0/+4
* swrast: remove unneeded & operators in _swrast_choose_texture_sample_func()Brian Paul2015-07-211-28/+28
* mesa: move check for no-op glShadeModel call earlierBrian Paul2015-07-211-3/+3
* mesa: move check for no-op glAlphaFunc call earlierBrian Paul2015-07-211-3/+3
* mesa: move check for no-op glFrontFace call earlierBrian Paul2015-07-211-3/+3
* mesa: s/GLint/GLsizei/ for consistencyBrian Paul2015-07-211-1/+1
* docs: document that GL_ARB_get_texture_sub_image is completedBrian Paul2015-07-212-1/+2
* mesa: enable GL_ARB_get_texture_sub_image for all driversBrian Paul2015-07-211-0/+1
* mesa: add API dispatch for GL_ARB_get_texture_sub_imageBrian Paul2015-07-214-1/+49
* mesa: add new _mesa_Get[Compressed]TextureSubImage() functionsBrian Paul2015-07-212-1/+76
* mesa: overhaul the glGetCompressedTexImage codeBrian Paul2015-07-211-142/+198