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...
*
remove program from hash table when deleted (bug 979514)
Brian Paul
2004-06-25
1
-8
/
+7
*
new test which uses mixed texgen/non-texgen texture coordinates to exhibit po...
Roland Scheidegger
2004-06-25
1
-0
/
+640
*
fix GL_HP_occlusion_test bug, use glext.h version 23
Brian Paul
2004-06-24
1
-0
/
+2
*
fix HP occlusion testing when using generic span path
Brian Paul
2004-06-24
3
-8
/
+12
*
fix capitalization, new comments, etc
Brian Paul
2004-06-24
1
-26
/
+56
*
added library dependencies (bug #978758)
Brian Paul
2004-06-24
1
-0
/
+9
*
hack for compressed textures with aspectratio greater than 8:1
Daniel Borca
2004-06-24
4
-53
/
+66
*
disabled unnecessary assertions in texture replicator
Daniel Borca
2004-06-24
1
-1
/
+1
*
added back x86 entrypoints
Daniel Borca
2004-06-24
2
-0
/
+2
*
Fixed occlusion_zless_triangle() to work with 16 or 32-bit Z buffers.
Brian Paul
2004-06-23
1
-20
/
+32
*
revert accidental change from rev. 1.10
Roland Scheidegger
2004-06-23
1
-1
/
+1
*
updated to version 23
Brian Paul
2004-06-23
1
-3
/
+63
*
Don't include glapi_*.S files in DRI / solo builds.
Ian Romanick
2004-06-22
6
-7
/
+11
*
Alexander Gottwald's patch for cygwin
Brian Paul
2004-06-22
1
-0
/
+3
*
check for NULL pointer to glTexImage (fix verified by Adam Jackson)
Brian Paul
2004-06-22
1
-20
/
+27
*
added support for non-64bit compilers
Daniel Borca
2004-06-21
1
-29
/
+64
*
call ctx->Driver.NewProgram() instead of CALLOC/etc in _mesa_LoadProgramNV. ...
Brian Paul
2004-06-20
1
-7
/
+5
*
remove redundant program field initializers in BindProgram(); ctx->Driver.New...
Brian Paul
2004-06-20
1
-4
/
+0
*
latest bug fixes, etc.
Brian Paul
2004-06-20
1
-2
/
+5
*
store's to RC/HC didn't work (bug 976287)
Brian Paul
2004-06-20
1
-0
/
+4
*
Big-endian texture fixes from Michel Dänzer.
Brian Paul
2004-06-19
11
-111
/
+263
*
Remove ADD_POINTERS code from import() function - it broke UT2004.
Brian Paul
2004-06-19
1
-116
/
+128
*
Hack for linear fogging. Added empty routines for WGL_ARB_pixel_format WGL_AR...
Daniel Borca
2004-06-19
6
-21
/
+139
*
Use correct macros for packing pixel colors -- this bug is probably
Keith Whitwell
2004-06-18
1
-2
/
+2
*
add missing license texts
Keith Whitwell
2004-06-18
40
-1
/
+807
*
use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture fo...
Roland Scheidegger
2004-06-17
2
-20
/
+15
*
use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture fo...
Roland Scheidegger
2004-06-17
2
-8
/
+13
*
fix tex env mode GL_BLEND for GL_INTENSITY texture formats
Roland Scheidegger
2004-06-17
1
-0
/
+2
*
Make the test check for core GL version 1.3 in addition to testing for
Ian Romanick
2004-06-17
1
-2
/
+22
*
Fix up texture compression mipmapping .. not sure if it fixes FXT1 but
Dave Airlie
2004-06-17
2
-7
/
+21
*
fix component indexing bug in _mesa_texstore_al88()
Brian Paul
2004-06-16
1
-2
/
+3
*
don't use // comments (Thomas Hellstrom)
Brian Paul
2004-06-16
1
-1
/
+1
*
remove unused mode function
Dave Airlie
2004-06-16
1
-68
/
+0
*
switch to using driFillInModes fix depthbuffer = 0
Dave Airlie
2004-06-16
1
-20
/
+26
*
Fix batch.ptr when dropping a batchbuffer segment due to zero cliprects.
Keith Whitwell
2004-06-16
1
-1
/
+2
*
Fix a couple typeos in the tables for driFillInModes.
Ian Romanick
2004-06-15
1
-4
/
+4
*
added more compressed formats to is_color_format()
Roland Scheidegger
2004-06-15
1
-0
/
+4
*
fix correct parameters passed to StoreImage
Daniel Borca
2004-06-15
1
-2
/
+2
*
_really_ fix parameters to StoreImage calls.
Adam Jackson
2004-06-14
1
-2
/
+2
*
added compressed formats to is_color_format() and updated some comments
Brian Paul
2004-06-14
1
-14
/
+27
*
Fixed a bug in vertex emitter (untile we move to t_vertex.c)
Daniel Borca
2004-06-14
2
-9
/
+14
*
add i915 as it seems to build okay..
Dave Airlie
2004-06-12
3
-3
/
+3
*
just a comment
Brian Paul
2004-06-11
1
-0
/
+5
*
disable GL_INTENTSITY in _mesa_is_legal_format_and_type(). See table 3.6 of ...
Brian Paul
2004-06-11
1
-0
/
+2
*
s/_mesa_get_current_context()/GET_CURRENT_CONTEXT()/
Brian Paul
2004-06-11
1
-2
/
+2
*
remove the 3dfx CatchSignals stuff (the var was alwasy set)
Brian Paul
2004-06-11
3
-5
/
+5
*
added GL_BGR and GL_BGRA to is_color_format() (Ronny Vindenes
Brian Paul
2004-06-11
1
-0
/
+2
*
fix some minor glitches in glGetTexParameter code
Brian Paul
2004-06-11
1
-7
/
+7
*
re-enable rect texture
Alan Hourihane
2004-06-11
2
-2
/
+2
*
fix minor typo in comment
Brian Paul
2004-06-11
1
-1
/
+1
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