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*
mesa: use special checksums for unset checksums and fixed-func shaders
Marek Olšák
2016-11-22
2
-0
/
+6
*
glsl: add gl_linked_shader::SourceChecksum
Marek Olšák
2016-11-22
4
-1
/
+27
*
mesa: use util_hash_crc32 instead of _mesa_str_checksum
Marek Olšák
2016-11-22
3
-26
/
+2
*
util: import CRC32 implementation from gallium
Marek Olšák
2016-11-22
5
-11
/
+11
*
anv/cmd_buffer: Add an assert on emit_binding_table failure
Jason Ekstrand
2016-11-22
1
-0
/
+1
*
gbm: request correct version of the DRI2_FENCE extension
Lucas Stach
2016-11-22
1
-1
/
+1
*
anv/cmd_buffer: Emit a CS stall before setting a CS pipeline
Jason Ekstrand
2016-11-22
1
-1
/
+13
*
anv/cmd_buffer: Re-emit MEDIA_CURBE_LOAD when CS push constants are dirty
Jason Ekstrand
2016-11-22
1
-10
/
+13
*
anv/cmd_buffer: Handle running out of binding tables in compute shaders
Jason Ekstrand
2016-11-22
1
-5
/
+15
*
i965/compiler: Disable trig workarounds on KBL+
Jason Ekstrand
2016-11-22
2
-4
/
+8
*
intel/common: Add an is_kabylake field to gen_device_info
Jason Ekstrand
2016-11-22
2
-0
/
+6
*
anv: Fix unintentional integer overflow in anv_CreateDmaBufImageINTEL
Gwan-gyeong Mun
2016-11-22
1
-1
/
+1
*
util/disk_cache: close a previously opened handle in disk_cache_put (v2)
Gwan-gyeong Mun
2016-11-22
1
-6
/
+5
*
docs: get rid of duplicated description from sourcetree.html
Gwan-gyeong Mun
2016-11-22
1
-1
/
+0
*
docs/submitting patches: mention get_reviewers.pl
Emil Velikov
2016-11-22
1
-0
/
+18
*
docs/submitting patches: add git tips
Timothy Arceri
2016-11-22
1
-0
/
+20
*
auxiliary/vl/dri: call get_xcb_screen() only once
Emil Velikov
2016-11-22
1
-2
/
+6
*
egl/x11: store xcb_screen_t *screen instead of int screen
Emil Velikov
2016-11-22
3
-66
/
+18
*
egl/x11: factor out dri2_get_xcb_connection()
Emil Velikov
2016-11-22
1
-36
/
+27
*
mesa/glsl: remove unused uses_builtin_functions field
Timothy Arceri
2016-11-23
3
-3
/
+0
*
i965: Use NIR-based clip/cull lowering for OpenGL as well.
Kenneth Graunke
2016-11-22
2
-1
/
+2
*
anv: Enable clip and cull distance support.
Kenneth Graunke
2016-11-22
2
-6
/
+5
*
i965/vec4: Handle component qualifiers on non-generic varyings.
Kenneth Graunke
2016-11-22
5
-73
/
+53
*
i965/fs: Handle compact outputs.
Kenneth Graunke
2016-11-22
1
-1
/
+3
*
spirv: Silence unsupported capability warnings for Clip/CullDistance.
Kenneth Graunke
2016-11-22
1
-2
/
+2
*
anv: Set clip/cull distances fields in packets.
Kenneth Graunke
2016-11-22
1
-6
/
+26
*
anv: Combine ClipDistance and CullDistance arrays.
Kenneth Graunke
2016-11-22
1
-0
/
+3
*
nir: add a pass to compact clip/cull distances.
Kenneth Graunke
2016-11-22
3
-0
/
+190
*
nir: Add a "compact array" flag and IO lowering code.
Kenneth Graunke
2016-11-22
7
-18
/
+67
*
radv: add support for shader stats dump
Dave Airlie
2016-11-22
3
-0
/
+87
*
radv: fix sample id loading
Dave Airlie
2016-11-22
1
-1
/
+18
*
radv/ac: add implementation of load_sample_pos intrinsic.
Dave Airlie
2016-11-22
1
-0
/
+12
*
radv/ac: cleanup ddxy emission
Dave Airlie
2016-11-22
1
-93
/
+43
*
radv/meta: cleanup resolve vertex state emission
Dave Airlie
2016-11-22
1
-47
/
+2
*
radv: Incorporate GPU family into cache UUID.
Bas Nieuwenhuizen
2016-11-22
1
-3
/
+5
*
radv: Use library mtime for cache UUID.
Bas Nieuwenhuizen
2016-11-22
1
-4
/
+32
*
radv: Store UUID in physical device.
Bas Nieuwenhuizen
2016-11-22
3
-14
/
+16
*
glsl: fix NULL check
Timothy Arceri
2016-11-22
1
-1
/
+1
*
swr: calculate viewport width/height based on the scale
Ilia Mirkin
2016-11-21
1
-6
/
+12
*
swr: don't claim to allow setting layer/viewport from VS
Ilia Mirkin
2016-11-21
1
-1
/
+1
*
swr: allocate all scratch space in one go for vertex buffers
Ilia Mirkin
2016-11-21
2
-5
/
+31
*
swr: call swr_update_derived unconditionally when drawing/clearing
Ilia Mirkin
2016-11-21
2
-4
/
+2
*
swr: [rasterizer memory] minify texture width before alignment
Ilia Mirkin
2016-11-21
1
-2
/
+2
*
swr: [rasterizer memory] minify original sizes for block formats
Ilia Mirkin
2016-11-21
1
-11
/
+25
*
radeonsi: remove all varyings for depth-only rendering or rasterization off
Marek Olšák
2016-11-21
3
-1
/
+21
*
radeonsi: eliminate VS outputs that aren't used by PS at runtime
Marek Olšák
2016-11-21
3
-9
/
+61
*
radeonsi: record information about all written and read varyings
Marek Olšák
2016-11-21
3
-3
/
+98
*
radeonsi: make si_shader_io_get_unique_index stricter
Marek Olšák
2016-11-21
2
-11
/
+14
*
radeonsi: don't export ClipVertex and ClipDistance[] if clipping is disabled
Marek Olšák
2016-11-21
4
-5
/
+37
*
radeonsi: add infrastr. for compiling optimized shader variants asynchronously
Marek Olšák
2016-11-21
2
-34
/
+109
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