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* initial check-inBrian Paul2000-05-301-0/+246
* more work on GL_ARB_texture_cube_mapBrian Paul2000-05-302-20/+84
* include glheader.h instead of system headersBrian Paul2000-05-263-16/+7
* applied Eero Pajarre's patch for WindowsBrian Paul2000-05-261-4/+9
* Added GL_ARB_texture_cube_mapBrian Paul2000-05-262-2/+6
* more work on GL_ARB_texture_cube_mapBrian Paul2000-05-265-16/+32
* replaced assertion with a conditional in _glapi_add_entrypoint()Brian Paul2000-05-241-7/+8
* changed allocation/initialization of API dispatch tablesBrian Paul2000-05-246-35/+42
* always define GL_ARB_multitexture (OpenGL 1.2.1 feature)Brian Paul2000-05-241-101/+105
* more work on GL_ARB_texture_compressionBrian Paul2000-05-244-56/+437
* replaced _mesa_base_tex_format() with base_colortab_format()Brian Paul2000-05-241-3/+61
* enable and clean-up of paletted texture codeBrian Paul2000-05-232-34/+35
* register recent GL extensions for libGL compatibilityBrian Paul2000-05-231-1/+11
* set default window posBrian Paul2000-05-231-1/+5
* changed glext.h includeBrian Paul2000-05-231-2/+2
* initial work for GL_ARB_texture_compressionBrian Paul2000-05-2310-14/+339
* more texture cube work, misc code clean-upBrian Paul2000-05-236-99/+97
* more work on GL_ARB_texture_cube_mapBrian Paul2000-05-236-134/+274
* replaced __CYGWIN32__ with __CYGWIN__, misc clean-upBrian Paul2000-05-221-10/+5
* replaced __CYGWIN32__ with __CYGWIN__Brian Paul2000-05-224-11/+14
* added GL_EXT_blend_func_separateBrian Paul2000-05-222-7/+15
* initial code for GL_ARB_texture_cube_mapBrian Paul2000-05-226-16/+221
* added Window-isms previously in gl.hBrian Paul2000-05-221-1/+94
* defined APIENTRY if undefinedBrian Paul2000-05-221-0/+2
* added some Window-isms formerly in gl.hBrian Paul2000-05-221-2/+86
* update for Glide3Brian Paul2000-05-221-2/+15
* include glext.h if GL_GLEXT_LEGACY not definedBrian Paul2000-05-221-1/+9
* moved a lot of Window-isms out of gl.h into other filesBrian Paul2000-05-223-83/+69
* minor tweaks for GLU and GLUT tar filesBrian Paul2000-05-201-1/+3
* fixed alignment bug in _mesa_image_row_stride()Brian Paul2000-05-191-5/+8
* changed internalFormat to GLenum in TexImage4DSGI and all compressed textimag...Brian Paul2000-05-192-13/+13
* protect PFNGLCOLORSUBTABLEEXTPROC from multi-definedBrian Paul2000-05-191-0/+2
* added a bunch of imaging functionsBrian Paul2000-05-191-15/+469
* added const to compressed tex image functionsBrian Paul2000-05-191-7/+7
* Pass pixel format to xmesa_color_to_pixel(). Compute clearpixel without ditherBrian Paul2000-05-191-3/+4
* added glTbufferMask3DFX(), enabled texture compression functionsBrian Paul2000-05-181-3/+9
* DeleteTexturesEXT was missingBrian Paul2000-05-181-0/+8
* changed ATTRIBLIST_SIZE to 32Brian Paul2000-05-181-1/+1
* now generated from bin/glx86asm.py scriptBrian Paul2000-05-181-1846/+2014
* bunch of updates to static_functions[]Brian Paul2000-05-181-250/+510
* added tbuffer and compressed teximage extension functionsBrian Paul2000-05-183-189/+259
* added Kevin's 32bpp Z buffer fixBrian Paul2000-05-181-2/+10
* replaced components with internalFormatBrian Paul2000-05-181-5/+5
* updated to version 10Brian Paul2000-05-181-15/+193
* added glPointParameterf[v]SGIS()Brian Paul2000-05-181-1/+3
* generate X86 dispatch codeBrian Paul2000-05-111-0/+150
* recover from offset=? condition, code clean-upBrian Paul2000-05-111-10/+17
* recover from offset=? conditionBrian Paul2000-05-111-9/+14
* fixed PB bugs, removed MutablePixels, MonoPixels from GLcontextBrian Paul2000-05-103-80/+81
* more GL_EXT_convolution workBrian Paul2000-05-103-7/+8