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* mesa: remove ARB_transpose_matrix extension enable flagMarek Olšák2012-10-313-5/+1
| | | | | Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: remove ARB_copy_buffer extension enable flagMarek Olšák2012-10-316-9/+3
| | | | | Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* gallium: expose ARB_map_buffer_alignment on RadeonMarek Olšák2012-10-3116-5/+34
| | | | | | | | Reviewed-by: Brian Paul <[email protected]> v2: update relnotes-9.1 v3: use align_malloc and align_free for malloced buffers in r300g v4: document the new CAP in the docs
* mesa: implement ARB_map_buffer_alignmentMarek Olšák2012-10-315-1/+16
| | | | Reviewed-by: Brian Paul <[email protected]>
* st/mesa: don't use _NEW_PROGRAM where ST_NEW_xxx_PROGRAM is sufficientMarek Olšák2012-10-313-6/+6
| | | | Reviewed-by: Brian Paul <[email protected]>
* r600g: use better sample positions for 8x MSAAMarek Olšák2012-10-312-12/+12
| | | | | Taken from the intel driver. The sample positions are actually a solution to the 8 queens puzzle. It gives more accurate and smoother AA.
* gallium: add start_slot parameter to set_vertex_buffersMarek Olšák2012-10-3178-435/+612
| | | | | | | | | | | | | | | | | | | | | This allows updating only a subrange of buffer bindings. set_vertex_buffers(pipe, start_slot, count, NULL) unbinds buffers in that range. Binding NULL resources unbinds buffers too (both buffer and user_buffer must be NULL). The meta ops are adapted to only save, change, and restore the single slot they use. The cso_context can save and restore only one vertex buffer slot. The clients can query which one it is using cso_get_aux_vertex_buffer_slot. It's currently set to 0. (the Draw module breaks if it's set to non-zero) It should decrease the CPU overhead when using a lot of meta ops, but the drivers must be able to treat each vertex buffer slot as a separate state (only r600g does so at the moment). I can imagine this also being useful for optimizing some OpenGL use cases. Reviewed-by: Brian Paul <[email protected]>
* st/xorg: Remove superfluous miInitializeBackingStore() callMarvin Schmidt2012-10-301-1/+0
| | | | | | | | | It was defined as an empty function since Nov 2010 and was ultimately removed completely. See xserver commit 1cb0261 Signed-off-by: Michel Dänzer <[email protected]>
* xlib: Do not undefine _R, _G, and _B.Vinson Lee2012-10-291-3/+0
| | | | | | | | Fixes build error on Cygwin and Solaris. _R, _G, and _B are used in ctype.h on those platforms. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: remove array size so the static assert can workBrian Paul2012-10-291-1/+1
| | | | | | | | With the explit NUM_TEXTURE_TARGETS array size, the assertion that Elements(targets) == NUM_TEXTURE_TARGETS would pass even if elements were missing. Reviewed-by: Eric Anholt <[email protected]>
* mesa: use GLuint for more gl_constants fieldsBrian Paul2012-10-291-6/+6
| | | | | | To silence assorted MSVC warnings. Reviewed-by: Jose Fonseca <[email protected]>
* vbo: silence MSVC double/float conversion warningsBrian Paul2012-10-291-2/+2
| | | | Reviewed-by: Jose Fonseca <[email protected]>
* mesa: silence some MSVC conversion warnings in get.cBrian Paul2012-10-291-3/+3
| | | | Reviewed-by: Jose Fonseca <[email protected]>
* mesa: silence MSVC signed/unsigned comparision warnings in hash_table.cBrian Paul2012-10-291-1/+1
| | | | Reviewed-by: Jose Fonseca <[email protected]>
* mesa: silence MSVC signed/unsigned comparision warnings in transformfeedback.cBrian Paul2012-10-291-3/+3
| | | | Reviewed-by: Jose Fonseca <[email protected]>
* mesa: silence MSVC signed/unsigned comparision warnings in accum.cBrian Paul2012-10-291-2/+2
| | | | Reviewed-by: Jose Fonseca <[email protected]>
* mesa: silence MSVC signed/unsigned comparison warning in texstorage.cBrian Paul2012-10-291-1/+1
| | | | Reviewed-by: Jose Fonseca <[email protected]>
* mesa: silence MSVC double/float assignment warnings in pixel unpack codeBrian Paul2012-10-291-4/+4
| | | | Reviewed-by: Jose Fonseca <[email protected]>
* r600g: tgsi-to-llvm emits right input intrinsicsVincent Lejeune2012-10-302-20/+64
| | | | Reviewed-by: Tom Stellard <thomas.stellard at amd.com>
* intel: support for 16 bit config with 24 depth and 8 stencilTapani Pälli2012-10-291-2/+7
| | | | | | | | | Patch adds additional singlesample config with 565 color buffer, 24 bit depth and 8 bit stencil buffer. This makes Quadrant benchmark work on Android. Tested with Sandybridge and Ivybridge machines. Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* dri: Support MESA_FORMAT_SARGB8 in driCreateConfigsIan Romanick2012-10-291-1/+2
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* intel: If the visual is sRGB, use an sRGB internal formatIan Romanick2012-10-291-0/+2
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* dri: Convert driCreateConfigs to use a gl_format enumIan Romanick2012-10-297-156/+77
| | | | | | | | | | | This is instead of the pair of GLenums for format and type that were previously used. This is necessary for the Intel drivers to expose sRGB framebuffer formats. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* dri_util: Elminiate the bytes_per_pixel tableIan Romanick2012-10-291-9/+3
| | | | | | | | With fewer formats to support, it's kind of useless. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* dri_util: Remove support for RGB332 framebuffersIan Romanick2012-10-291-27/+7
| | | | | | | | None of the remaining DRI drivers in Mesa use this. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* swrast: Remove the 2_3_3_REV framebuffer formatIan Romanick2012-10-291-4/+0
| | | | | | | | | | There is no gl_format in Mesa that corresponds to this arrangement, so I have a very hard time believing that this works. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* glx: Add the extension string for GLX_ARB_framebuffer_sRGBIan Romanick2012-10-292-0/+6
| | | | | | | | | | From the GLX perspective, the ARB and EXT extensions are identical. Use a single bit for both. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Cc: Maciej Wieczorek <[email protected]>
* glx: Set sRGBCapable to a default valueIan Romanick2012-10-291-0/+2
| | | | | | | | | | | | | Previously, if the server didn't send a GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT tag, it would still be set to GLX_DONT_CARE (which is -1). Set it to GL_FALSE instead. NOTE: This is a candidate for stable release branches. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Cc: Maciej Wieczorek <[email protected]>
* glsl_to_tgsi: set correct register type for array and structure elementsBryan Cain2012-10-291-2/+19
| | | | | | | | | | | | | | This fixes an issue where glsl_to_tgsi_visior::get_opcode() would emit the wrong opcode because the register type was GLSL_TYPE_ARRAY/STRUCT instead of GLSL_TYPE_FLOAT/INT/UINT/BOOL, so the function would use the float opcodes for operations on integer or boolean values dereferenced from an array or structure. Assertions have been added to get_opcode() to prevent this bug from reappearing in the future. NOTE: This is a candidate for the stable branches. Reviewed-by: Brian Paul <[email protected]> Tested-by: Andreas Boll <[email protected]>
* r600g: implement texturing with 8x MSAA compressed surfaces for EvergreenMarek Olšák2012-10-2913-37/+270
| | | | | | | | | | The 2x and 4x MSAA cases are completely broken. The lfdptr instruction returns garbage there. The 8x MSAA case is broken on Cayman, though at least the result looks somewhat correct. Only the 8x MSAA case works on Evergreen and is enabled.
* mesa: bump MAX_VARYING to 32Marek Olšák2012-10-295-7/+39
| | | | | | | | | | | | | | | | | We're starting to get apps utilizing more than 16 varyings and most current hardware supports 32 anyway. Tested with r600g. swrast, softpipe and llvmpipe still advertise 16 varyings. This fixes a WebGL crash after launching this demo: https://developer.mozilla.org/en-US/demos/detail/falling-cubes Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=54402 NOTE: This is a candidate for the stable branches. Acked-by: Kenneth Graunke <[email protected]>
* Revert "glsl_to_tgsi: set correct register type for array and structure ↵Andreas Boll2012-10-291-19/+2
| | | | | | | | elements" This reverts commit ebd8df7a3152e34805e2863c8471ee1a2de38fe1. accidentally pushed.
* scons: Add -fno-rtti to CXXFLAGS with llvm-3.2.Vinson Lee2012-10-281-0/+3
| | | | | | | llvm-3.2svn r166772 no longer requires RTTI for lib/Support. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: José Fonseca <[email protected]>
* nv50/ir: restore use of long immediate encodingsChristoph Bumiller2012-10-282-0/+9
| | | | NOTE: This is a candidate for the 9.0 branch.
* nv50,nvc0: fix 2d engine stencil-only copiesChristoph Bumiller2012-10-284-22/+48
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* gallium/gallivm: code generation options for LLVM 3.1+Alexander V. Nikolaev2012-10-283-17/+44
| | | | | | | | | | | | | | | LLVM 3.1+ haven't more "extern unsigned llvm::StackAlignmentOverride" and friends for configuring code generation options, like stack alignment. So I restrict assiging of lvm::StackAlignmentOverride and other variables to LLVM 3.0 only, and wrote similiar code using TargetOptions. This patch fix segfaulting of WINE using llvmpipe built with LLVM 3.1 Signed-off-by: Alexander V. Nikolaev <[email protected]> Signed-off-by: José Fonseca <[email protected]>
* i965: Merge brw_prepare_query_begin() and brw_emit_query_begin().Eric Anholt2012-10-263-22/+7
| | | | | | | This is a leftover from when we had to split those two functions due to the separate BO validation step. Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Rename misleading "active" field of brw->query.Eric Anholt2012-10-262-5/+5
| | | | | | | | | "Active" is an already-used term for the query being between glBeginQuery() and glEndQuery(), while this is tracking whether the start of the packet pair for emitting state has been inserted into the current batchbuffer. Reviewed-by: Kenneth Graunke <[email protected]>
* r600g: advertise 32 streamout vec4 outputsMarek Olšák2012-10-261-1/+1
| | | | to match the varying limit.
* softpipe: remove extraneous whitespaceBrian Paul2012-10-261-2/+0
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* gallivm/llvmpipe: fix 64-bit %ll format compiler warnings for mingw32Brian Paul2012-10-262-8/+10
| | | | | Use the PRIx64 and PRIu64 format macros from inttypes.h. We made a similar change in prog_print.c in df2d81ea59993a77bd1f1ef96c5cf19ac692d5f7.
* r600g: advertise 32 fragment shaders inputs, not 34Marek Olšák2012-10-261-4/+1
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* graw/fs-test: Use user constant buffers.José Fonseca2012-10-261-56/+14
| | | | Much simpler. More interesting.
* trace: Flush before drawing.José Fonseca2012-10-263-0/+11
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* graw: Ensure new members are zeroed.José Fonseca2012-10-2615-0/+19
| | | | | Several new state members were added, and they were not being zeroed, causing random crashes.
* tests/graw: Update occlusion query example.José Fonseca2012-10-261-4/+4
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* radeonsi: Handle TGSI_SEMANTIC_FACE.Michel Dänzer2012-10-262-1/+31
| | | | | | | Fixes two piglit tests using gl_FrontFacing. Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* radeonsi: Handle TGSI_SEMANTIC_BCOLOR.Michel Dänzer2012-10-265-15/+75
| | | | | | | | | | Put the back face colour right after the front face colour in the LDS parameter space. Fixes 18 piglit tests related to two sided lighting. Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* radeonsi: Don't snoop context state while building shaders.Michel Dänzer2012-10-263-17/+27
| | | | | | | | | Let's use the shader key describing the state. Ported from r600g commit b6521801070d52bdd5908824e82c1ce2dde16e8e. Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* radeon/llvm: Add intrinsic for reading SI FRONT_FACE VGPR in the pixel shader.Michel Dänzer2012-10-262-0/+6
| | | | | Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Tom Stellard <[email protected]>