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* winsys/sw: Fix error pathsJakob Bornecrantz2010-04-122-3/+14
* llvmpipe: Fix transfers after resource changeJakob Bornecrantz2010-04-121-0/+1
* util: Remove unnecessary header.Vinson Lee2010-04-111-1/+0
* i965g: Remove unnecessary header.Vinson Lee2010-04-111-1/+0
* r300g: Add r300_resource.c to SCons build.Vinson Lee2010-04-111-0/+1
* svga: Remove unnecessary headers.Vinson Lee2010-04-114-8/+0
* trace: Remove unnecessary header.Vinson Lee2010-04-111-1/+0
* r300g: a fix for piglit/texrect-manyMarek Olšák2010-04-111-1/+4
* r300g: use a dummy replacement vertex shader if the shader compilation failsMarek Olšák2010-04-113-19/+51
* r300g: use a dummy replacement fragment shader if the shader compilation failsMarek Olšák2010-04-115-33/+80
* dri/drivers: fix 32bit builds on 64bit systemsMaciej Cencora2010-04-111-1/+1
* Merge commit 'origin/7.8'Maciej Cencora2010-04-115-2/+24
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| * r300: respect radeon common code fallbacksMaciej Cencora2010-04-113-2/+10
| * r300: set proper vertex index limits also in non indexed modeMaciej Cencora2010-04-111-0/+8
| * r600: add new r7xx pci idsAlex Deucher2010-04-092-0/+6
| * glx: Fix config chooser logic for 'mask' matchingKristian Høgsberg2010-04-091-5/+9
* | nv50: fix texture relocsChristoph Bumiller2010-04-111-23/+27
* | st/egl: Follow the portability guide.Chia-I Wu2010-04-1110-92/+86
* | st/egl: Factor driver callbacks to a new file.Chia-I Wu2010-04-115-702/+776
* | scons: Always build softpipe and llvmpipe (when llvm available).José Fonseca2010-04-117-33/+17
* | scons: Make debug build default.José Fonseca2010-04-111-1/+1
* | scons: Make LLVM a black-white dependency.José Fonseca2010-04-1119-65/+51
* | scons: Use libdrm options only where needed.José Fonseca2010-04-112-10/+2
* | scons: Build glapi regardless of the dri option.José Fonseca2010-04-111-6/+5
* | r300g: revisit some assertions and fix potential failuresMarek Olšák2010-04-116-31/+42
* | r300g: use cliprects for scissoringMarek Olšák2010-04-114-71/+29
* | st/egl: Remove unnecessary header.Vinson Lee2010-04-101-1/+0
* | i965: Remove unnecessary header.Vinson Lee2010-04-101-1/+0
* | r300: Remove unnecessary header.Vinson Lee2010-04-101-1/+0
* | mach64: Remove unnecessary header.Vinson Lee2010-04-101-1/+0
* | radeon: Remove unnecessary header.Vinson Lee2010-04-101-1/+0
* | r300g: fix mipmapped 3D texturesMarek Olšák2010-04-115-1/+34
* | r300g: support some exotic sampler formatsMarek Olšák2010-04-112-8/+17
* | st/mesa: Silence uninitialized variable warning.Vinson Lee2010-04-101-1/+1
* | nvfx: Silence uninitialized variable warning.Vinson Lee2010-04-101-1/+1
* | nvfx: Silence uninitialized variable warnings.Vinson Lee2010-04-101-2/+2
* | r300/compiler: Remove unused variable.Vinson Lee2010-04-101-1/+0
* | svga: Silence uninitialized variable warnings.Vinson Lee2010-04-101-2/+2
* | progs/glsl: Update .gitignore.Vinson Lee2010-04-101-0/+2
* | r300g: cleanup handling of sampler viewsMarek Olšák2010-04-118-97/+157
* | r300g: pick up some new colorbuffer formatsMarek Olšák2010-04-112-1/+23
* | r300g: hack around issue with doom3 and 0 strideDave Airlie2010-04-111-0/+5
* | st/egl: Remove depth/stencil format from the native interface.Chia-I Wu2010-04-115-108/+93
* | st/vega: Require both depth and stencil.Chia-I Wu2010-04-111-4/+2
* | st/egl: Remove __GLcontextModes from the native interface.Chia-I Wu2010-04-118-168/+183
* | nv50: plug in miptree resource vtblChristoph Bumiller2010-04-103-3/+8
* | r300g: use clamp-to-edge instead of repeat/mirrored-repeat for NPOT texturesMarek Olšák2010-04-101-0/+19
* | Squashed commit of the following:Keith Whitwell2010-04-10430-16111/+9266
* | r300g: align the height of NPOT textures to POTMarek Olšák2010-04-101-1/+4
* | r300g: do not use tiling for scanout buffersMarek Olšák2010-04-101-1/+2