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* removed redundant fxCloseHardware() declBrian Paul1999-11-221-1/+0
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* added more ASM_SRCSAndre Werthmann1999-11-221-1/+7
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* renamed struct gl_palette as struct gl_color_tableBrian Paul1999-11-192-8/+8
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* updates for thread safetyBrian Paul1999-11-191-572/+1113
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* updates for Mesa 3.3Brian Paul1999-11-192-55/+49
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* replace encounteed with encounteredBrian Paul1999-11-191-2/+5
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* fixes for andree's drawarrays problemsKeith Whitwell1999-11-191-7/+18
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* two fixes in gl_DrawArrays (Andree Borrman)Brian Paul1999-11-181-1/+4
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* reordered the extensions and numbered themBrian Paul1999-11-181-225/+224
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* fixed FX_grSstControl(), now returns FxBoolBrian Paul1999-11-182-15/+18
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* removed unused fxTMNewTMFreeNode declBrian Paul1999-11-181-1/+0
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* silence an uninitialized var warningBrian Paul1999-11-181-1/+3
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* test visinfo, not vishandle in save_glx_visual (Wolfram Gloger)Brian Paul1999-11-181-3/+3
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* checked in the first new PIII vertex-transformation codeAndre Werthmann1999-11-185-10/+72
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* fixed some glitches (Eero Pajarre)Brian Paul1999-11-172-6/+19
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* make clean removes .lo .la and .libs/Brian Paul1999-11-162-20/+6
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* fixed several texture state bugs found with objbug.c programBrian Paul1999-11-151-12/+4
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* texture palette updateBrian Paul1999-11-151-14/+14
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* include mem.hBrian Paul1999-11-151-0/+1
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* fixed mistake in merge regarding texture palettesBrian Paul1999-11-151-14/+14
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* update/merge with Daryll's X server changesBrian Paul1999-11-1510-712/+1872
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* changed multi-include guard symbolBrian Paul1999-11-152-10/+8
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* fixed SSE bugsJosh Vanderhoof1999-11-131-17/+17
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* replaced EXT_color_table with EXT_paletted_textureBrian Paul1999-11-123-6/+6
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* replaced _GLAPI_EXT_color_table with _GLAPI_EXT_paletted_textureBrian Paul1999-11-122-9/+9
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* reordered some functionsBrian Paul1999-11-121-63/+63
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* moved assembly-related macros from types.h to glheader.hBrian Paul1999-11-121-2/+40
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* restored the gl_Viewport functionBrian Paul1999-11-122-4/+22
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* . More Watcom C++ warnings fixed in Mesa.Kendall Bennett1999-11-122-3/+9
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* . More fixed toKendall Bennett1999-11-122-2/+0
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* added glxdpyinfoBrian Paul1999-11-121-2/+2
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* initial check-inBrian Paul1999-11-121-0/+1073
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* Workaround for the VMS 32 character maximum limit.Jouk Jansen1999-11-121-1/+6
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* . Updates to get X86, MXX and 3DNow assembler code working with WatcomKendall Bennett1999-11-1223-113/+108
| | | | | | | C++ and NASM. This includes lots of _ASMAPI macros to ensure that assembler functions are prototyped as __cdecl, as Watcom C++ uses register calling conventions by default. . Misc fixes to files to remove warnings generated by Watcom C++.
* added GL_EXT_texture_env_add extensionBrian Paul1999-11-123-7/+26
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* added gl_extension_is_enabled()Brian Paul1999-11-122-2/+21
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* added some braces to silence gcc warningsBrian Paul1999-11-121-3/+6
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* minor clean-upsBrian Paul1999-11-121-8/+12
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* changed a warning stringBrian Paul1999-11-111-2/+2
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* ColorTableEXT clean-upBrian Paul1999-11-114-59/+58
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* removed redundant extension prototypesBrian Paul1999-11-111-409/+2
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* updated for new texture color palette structBrian Paul1999-11-111-14/+14
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* don't include strings.h or stdio.hBrian Paul1999-11-111-4/+2
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* added missing braces in array initializationsBrian Paul1999-11-111-12/+12
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* Added missing GLAPIENTRY to glConvolution* and glCopy*sio1999-11-111-9/+9
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* version 3.3 updateJouk Jansen1999-11-111-7/+14
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* tess_macro.h includedJouk Jansen1999-11-111-1/+6
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* . Updated GL/gl.h with GLCALLACKP and GLAPIENTRYP macros for compatibilityKendall Bennett1999-11-116-57/+101
| | | | | | | | | | | | | | | | with the IBM VisualAge C++ compiler. Eventually some more code will be needed in the headers to enable the reversal of (__stdcall*) to (*__stdcall) for the IBM compilers, however we currently build using our own header files that already handle this. . Changed instances of (GLCALLBACK*) to GLCALLBACKP for compatibility with the IBM VisualAge C++ compiler in src-glu. . Misc cleanups for warnings generated with Watcom C++ in src-glu. Compiles with 0 warnings now. . tess_hash.c: line 244 - Why is this function stubbed out? I removed the code with a #if 0 to avoid a compiler warning, but it looks dangerous.
* initial changes for Mesa 3.3Brian Paul1999-11-112-84/+84
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* first big check-in of new Mesa 3.3 codeBrian Paul1999-11-1172-5183/+11268
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