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* Committing in .Jouk Jansen2000-11-011-27/+142
| | | | | | | | Modified Files: Mesa/src/descrip.mms Updated Makefiles for VMS ----------------------------------------------------------------------
* Added trivial CVA test for testing HW driver fastpaths, good for testingGareth Hughes2000-11-012-17/+128
| | | | | | indexed vertex buffer implementations for instance. Cleaned up Makefile to make building and adding more tests easier.
* Always call Driver.SetReadBuffer() in copy pixels functions, just to be safeBrian Paul2000-10-311-2/+16
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* added comment explaining why the demo is flawedBrian Paul2000-10-311-2/+19
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* Moved the software rasterizer to a new directory.Keith Whitwell2000-10-3132-7710/+244
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* Moved software rasterizer functionality to new directory.Keith Whitwell2000-10-3144-0/+21081
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* Remove dead code in FX driver.Keith Whitwell2000-10-314-15/+2
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* removed debug printfBrian Paul2000-10-311-1/+0
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* big overhaul of the demo, works better nowBrian Paul2000-10-301-113/+86
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* Rearrange VERT_* flags to support 4 texture units.Keith Whitwell2000-10-302-7/+8
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* Removed UPDATE_IMAGE_TRANSFER_STATE, use _NEW_PIXEL flag instead.Brian Paul2000-10-3012-79/+73
| | | | | More minor GLchan changes. Silence some compiler warnings in cva.[ch]
* Removed references to gcc's __FUNCTION__ macro.Keith Whitwell2000-10-301-3/+1
| | | | Removed dead file fog_tmp.h
* set *t->flag = enabled in gl_extensions_add(), otherwise, extension booleans ↵Brian Paul2000-10-301-4/+6
| | | | weren't set
* test cvs commit loggingKeith Whitwell2000-10-301-1/+3
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* Replace the flags Mesa was using for ctx->NewState with a new setKeith Whitwell2000-10-3035-531/+595
| | | | | | | | | | | | | | based on the GL attribute groups. Introduced constants describing the circumstances under which some key derived values can change: _SWRAST_NEW_RASTERMASK -- ctx->RasterMask _SWRAST_NEW_TRIANGLE -- The software rasterizer's triangle function _DD_NEW_FEEDBACK -- the 'DD_FEEDBACK' bit in ctx->TriangleCaps These are helpful in deciding whether you need to recalculate state if your recalculation involves reference to a derived value.
* Committing in .Jouk Jansen2000-10-301-2/+2
| | | | | | | | | Modified Files: Mesa/src/X/xm_api.c included macros.h ----------------------------------------------------------------------
* renamed Current.ByteColor Current.ColorBrian Paul2000-10-296-34/+34
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* more minor header file re-org (moved CONST, ASSERT, INLINE to config.h)Brian Paul2000-10-299-33/+37
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* More GLchan color channel changes.Brian Paul2000-10-2917-581/+529
| | | | | | Some header file re-org: Move matrix, vertex buffer structs to types.h to fix #include mess. Remove typedef, extern declarations from config.h
* New colormac.h file for color-related macros.Brian Paul2000-10-2816-123/+277
| | | | Lot's of clean-up in macros.h and mmath.h
* Basic work to support deep color channels:Brian Paul2000-10-2824-242/+266
| | | | | Replace GLubyte with GLchan Replace 255 with CHAN_MAX
* Do per-pixel fog when GL_FOG_HINT is GL_NICEST.Keith Whitwell2000-10-281-6/+6
| | | | Fix scaling bug in per-pixel fog calculations.
* Lots of misc. bugfixes to bring GGIMesa in sync with the latest Mesa sources.Jon Taylor2000-10-284-7/+7
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* restored test for __alpha in _mesa_win_fog_coords_from_z()Brian Paul2000-10-271-3/+4
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* added info about GL_EXT_secondary_color and GL_EXT_fog_coordBrian Paul2000-10-272-2/+13
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* Enabled GL_EXT_secondary_color. Fixed a bunch of typos in the dlist.cBrian Paul2000-10-2710-78/+322
| | | | | | | | and state.c file for plugging those functions into the dispatch table. Don't use Mesa 3.5 for DRI until SGI approves the new dispatch offsets. Commented-out references to ctx->FogMode and VB->Specular in FX driver. Minor clean-up in extensions.c Removed unused prototype in fog.h
* Implement EXT_fog_coord and EXT_secondary_color.Keith Whitwell2000-10-2716-381/+752
| | | | EXT_secondary_color is disabled until we get some dispatch offsets from SGI.
* Change animated apps to double-buffered visuals by default.Gareth Hughes2000-10-278-48/+48
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* added GL_BGR case to bytes_per_pixel()Brian Paul2000-10-261-2/+3
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* removed X86/*.m4 files from tar archiveBrian Paul2000-10-261-2/+1
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* clarified meaning of DEFAULT_SOFTWARE_DEPTH_BITS valueBrian Paul2000-10-261-3/+8
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* fixed value for GLU_NURBS_MODEBrian Paul2000-10-261-3/+3
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* added a glFinish() callBrian Paul2000-10-261-3/+7
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* added incomplete() debug function/macroBrian Paul2000-10-241-1/+26
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* signal NEW_TEXTURING if there's a Driver.BindTexture() functionBrian Paul2000-10-241-1/+3
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* Put a white texel in each corner of each texture.Brian Paul2000-10-231-2/+57
| | | | | Draw polygons using the texture's aspect ratio. The tdfx-3-0-0 texcoord bug is obvious with the -randomsize option.
* added idle() func, enable fog by defaultBrian Paul2000-10-231-3/+11
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* added libOSMesa.so infoBrian Paul2000-10-232-2/+72
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* generate separate libOSMesa library ala XFree86/DRIBrian Paul2000-10-233-13/+129
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* fixed 386/x86 mismatches, reordered a few configsBrian Paul2000-10-232-49/+50
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* Major audit of all Mesa's x86 assembly code. This round is basicallyGareth Hughes2000-10-232-131/+181
| | | | | | | | | | | | | | general cleanups - more to come. Added P6 architecture timing to debug_xform routines. Still need to add test_all_vertex_functions test for the v16 asm. Dynamic reconfiguration of counter overhead for more accurate benchmarking. Removed redundant x86 assembly build options, replace with linux-x86 and so on. This will build all x86, MMX, 3DNow!, SSE etc assembly into libGL - preferred over many different options to include some but not all assembly code. Note that linux-3dnow and linux-katmai options have thus been removed.
* Major audit of all Mesa's x86 assembly code. This round is basicallyGareth Hughes2000-10-2316-300/+955
| | | | | | | | general cleanups - more to come. Added P6 architecture timing to debug_xform routines. Still need to add test_all_vertex_functions test for the v16 asm. Dynamic reconfiguration of counter overhead for more accurate benchmarking.
* added a proper idle() functionBrian Paul2000-10-211-1/+8
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* fixed a texture enable bugBrian Paul2000-10-212-27/+10
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* polygon offset changes; added Visual->MRD fieldBrian Paul2000-10-212-2/+5
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* Changes for multitexture > 3, code clean-ups.Brian Paul2000-10-205-14/+39
| | | | | | Added GLboolean ctx->Texture.MultiTextureEnabled to determine when multitexture is enabled. Eventually ctx->Texture.ReallyEnabled may become a boolean.
* use 1.1 glPolygonOffset instead of glPolygonOffsetEXTBrian Paul2000-10-201-1/+1
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* Rewrote get_static_proc_address(). It made mistakes in some situationsBrian Paul2000-10-191-6/+8
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* glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctlyBrian Paul2000-10-191-2/+18
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* call Driver.SetReadBuffer() in clear_color_buffers() to fix colormasked ↵Brian Paul2000-10-191-2/+7
| | | | clear bug