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*
i915g: buffer validation for blitter
Daniel Vetter
2011-02-27
1
-0
/
+11
*
i915g: buffer validation for render state
Daniel Vetter
2011-02-27
3
-0
/
+87
*
i915g/winsys: buffer validation support
Daniel Vetter
2011-02-27
3
-0
/
+42
*
i915g: add raw batchbuffer dumping in drm winsys
Daniel Vetter
2011-02-27
3
-0
/
+11
*
i915g: cleanup static state calculation, part 2
Daniel Vetter
2011-02-27
3
-48
/
+48
*
i915g: cleanup static state calculation, part 1
Daniel Vetter
2011-02-27
3
-89
/
+103
*
glsl/builtins: Fix return type for textureSize sampler2DArray variants.
Kenneth Graunke
2011-02-27
2
-4
/
+4
*
glx: Adjust the MESA_multithread_makecurrent spec to match implementation.
Eric Anholt
2011-02-26
1
-3
/
+26
*
intel: Use the current context rather than last bound context for a drawable.
Eric Anholt
2011-02-26
1
-1
/
+2
*
dri2: Don't call the dri2 flush hook for swapbuffers unless we have a context.
Eric Anholt
2011-02-26
1
-2
/
+7
*
glx: Don't do the implicit glFlush in SwapBuffers if it's the wrong drawable.
Eric Anholt
2011-02-26
1
-2
/
+6
*
mesa: Add new MESA_multithread_makecurrent extension.
Eric Anholt
2011-02-26
5
-24
/
+172
*
i915g: make dynamic state emission actually lazy
Daniel Vetter
2011-02-26
1
-1
/
+1
*
gallivm: Initialize stack values
Jakob Bornecrantz
2011-02-26
1
-8
/
+8
*
glsl/Makefile: Remove builtin_function.cpp if generation fails.
Arkadiusz Miskiewicz
2011-02-26
1
-1
/
+1
*
i915g: Handle null constants properly
Jakob Bornecrantz
2011-02-26
1
-3
/
+6
*
i915g: fix null deref in draw_rect emission
Daniel Vetter
2011-02-26
1
-4
/
+8
*
i915g: simplify math in constants emission
Daniel Vetter
2011-02-26
1
-1
/
+1
*
i915g: Use the same debug env vars in drm and sw winsys
Jakob Bornecrantz
2011-02-26
1
-1
/
+1
*
i915g: Use unchecked writes in sw winsys batchbuffer
Jakob Bornecrantz
2011-02-26
1
-3
/
+3
*
Check for out of memory when creating fence
Alan Hourihane
2011-02-26
1
-0
/
+3
*
util: Don't destroy shaders null shaders
Jakob Bornecrantz
2011-02-26
1
-2
/
+4
*
util: Don't create array texture shaders if the driver doesn't support it
Jakob Bornecrantz
2011-02-26
1
-4
/
+6
*
i965/fs: Initial plumbing to support TXD.
Kenneth Graunke
2011-02-25
2
-0
/
+14
*
i965/fs: Complete TXL support on gen5+.
Kenneth Graunke
2011-02-25
1
-0
/
+7
*
i965/fs: Complete TXL support on gen4.
Kenneth Graunke
2011-02-25
1
-0
/
+10
*
i965/fs: Use a properly named constant in TXB handling.
Kenneth Graunke
2011-02-25
1
-1
/
+1
*
i965: Add #defines for gen4 SIMD8 TXB/TXL with shadow comparison.
Kenneth Graunke
2011-02-25
1
-0
/
+2
*
gallium/tgsi: shuffle ureg_src structure to work around gcc4.6.0 issue
Jerome Glisse
2011-02-25
1
-14
/
+14
*
gallium/st: place value check before value is use
Jerome Glisse
2011-02-25
1
-1
/
+1
*
gallium/util: add 1d/2d mipmap generation support
Dave Airlie
2011-02-25
1
-6
/
+37
*
scons: Reduce all Cygwin platform names to 'cygwin'.
Vinson Lee
2011-02-24
3
-2
/
+6
*
r600g: explicity set sign bits for RGTC
Dave Airlie
2011-02-25
1
-2
/
+4
*
r600g: bc 4/5 or rgtc textures need to be tiled as well.
Dave Airlie
2011-02-25
2
-10
/
+10
*
r300g: explicit sign bits on RGTC textures
Dave Airlie
2011-02-25
1
-2
/
+4
*
i965: Increase Sandybridge point size clamp in the clip state.
Kenneth Graunke
2011-02-24
1
-1
/
+1
*
intel: Try using glCopyTexSubImage2D in _mesa_meta_BlitFramebuffer
Neil Roberts
2011-02-24
3
-22
/
+108
*
nvc0: fix PointCoord enable in FP header
Christoph Bumiller
2011-02-24
1
-2
/
+5
*
nvc0: change TGSI CMP translation to use slct
Christoph Bumiller
2011-02-24
3
-8
/
+15
*
nvc0: sprite coord enable is per GENERIC, not overall index
Christoph Bumiller
2011-02-24
1
-5
/
+3
*
nvc0: fix new_value calls using type instead of size
Christoph Bumiller
2011-02-24
1
-3
/
+3
*
nvc0: set local memory usage info in shader header
Christoph Bumiller
2011-02-24
6
-3
/
+34
*
nvc0: don't fold loads from local memory
Christoph Bumiller
2011-02-24
1
-0
/
+5
*
nvc0: presin and preex2 can load from const space
Christoph Bumiller
2011-02-24
1
-2
/
+2
*
nvc0: kick out empty live ranges
Christoph Bumiller
2011-02-24
1
-0
/
+3
*
nvc0: preemptively insert branch at ENDIF
Christoph Bumiller
2011-02-24
2
-1
/
+9
*
nvc0: correct allocation of constrained registers
Christoph Bumiller
2011-02-24
1
-67
/
+154
*
nvc0: sync textures with render targets ourselves
Christoph Bumiller
2011-02-24
6
-6
/
+35
*
nvc0: improve userspace fencing
Christoph Bumiller
2011-02-24
6
-26
/
+46
*
nvc0: values for undefined outputs must have file GPR
Christoph Bumiller
2011-02-24
1
-7
/
+4
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