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*
glsl: Modify uniform_field_visitor::recursion to take a row_major parameter
Ian Romanick
2013-01-25
2
-5
/
+19
*
glsl: Add a predicate to determine whether a variable is an interface block
Ian Romanick
2013-01-25
1
-0
/
+27
*
glsl: Require that indices into uniform block arrays be constants
Ian Romanick
2013-01-25
1
-0
/
+9
*
glsl: Add ir_variable::interface_type field
Ian Romanick
2013-01-25
3
-1
/
+13
*
glsl: Add ir_variable::is_in_uniform_block predicate
Ian Romanick
2013-01-25
8
-8
/
+16
*
glsl: Generate an interface type for uniform blocks
Ian Romanick
2013-01-25
1
-49
/
+118
*
glsl: Add GLSL_TYPE_INTERFACE
Ian Romanick
2013-01-25
11
-9
/
+109
*
glsl: Add row_major field to glsl_struct_field
Ian Romanick
2013-01-25
3
-37
/
+42
*
glsl: Refactor out processing of structure fields
Ian Romanick
2013-01-25
1
-13
/
+41
*
glsl: Parse interface array size
Ian Romanick
2013-01-25
2
-17
/
+59
*
glsl: Parse non-array uniform block instance names in GLSL ES 3.00.
Kenneth Graunke
2013-01-25
2
-4
/
+30
*
glsl: Refactor uniform block parser rules.
Kenneth Graunke
2013-01-25
1
-21
/
+16
*
linker: Refactor intra-stage block compatabililty testing
Ian Romanick
2013-01-25
4
-19
/
+73
*
mesa: Track the packing mode of a UBO in gl_uniform_buffer
Ian Romanick
2013-01-25
2
-0
/
+24
*
glsl: Replace most default cases in switches on GLSL type
Ian Romanick
2013-01-25
10
-23
/
+48
*
i965: Correct gen6+ guardband calculation.
Eric Anholt
2013-01-25
2
-9
/
+21
*
i965: Use GL_RED for DEPTH_TEXTURE_MODE in ES 3.0 for unsized formats.
Kenneth Graunke
2013-01-25
4
-7
/
+21
*
i965: Bump maximum supported ES2 context version to 3.0
Chad Versace
2013-01-25
1
-1
/
+1
*
i965/Gen6+: Enable ARB_ES3_compatibility extension
Paul Berry
2013-01-25
1
-0
/
+1
*
mesa/es3: Enable ES 3.0 API and shading language version
Ian Romanick
2013-01-25
2
-2
/
+27
*
scons: Add imports.c to builtin_compiler build.
Vinson Lee
2013-01-24
1
-0
/
+2
*
i965/fs/gen7: Fix fatal typo in unpackHalf2x16
Chad Versace
2013-01-24
1
-1
/
+1
*
i965/fs/gen7: Emit code for GLSL 3.00 pack/unpack operations (v4)
Chad Versace
2013-01-24
5
-3
/
+144
*
i965/vs/gen7: Emit code for GLSL ES 3.00 pack/unpack operations (v3)
Chad Versace
2013-01-24
3
-0
/
+146
*
i965: Quote the PRM on a HorzStride subtlety
Chad Versace
2013-01-24
1
-1
/
+4
*
i965: Add opcodes for F32TO16 and F16TO32
Chad Versace
2013-01-24
4
-0
/
+8
*
i965: Lower the GLSL ES 3.00 pack/unpack operations (v2)
Chad Versace
2013-01-24
1
-0
/
+32
*
glsl: Add lowering pass for GLSL ES 3.00 pack/unpack operations (v4)
Chad Versace
2013-01-24
3
-0
/
+1056
*
glsl: Fix type-deduction for and/or/xor expressions
Chad Versace
2013-01-24
1
-0
/
+5
*
glsl: Reformat and/or/xor cases in ir_expression ctor
Chad Versace
2013-01-24
1
-2
/
+2
*
glsl/ir_builder: Add helpers for making if-statements
Chad Versace
2013-01-24
2
-0
/
+35
*
glsl/ir_builder: Add `enum writemask`
Chad Versace
2013-01-24
1
-0
/
+9
*
glsl/ir_factory: Add helper method for making an ir_constant
Chad Versace
2013-01-24
1
-0
/
+24
*
glsl/ir_builder: Add more helpers for constructing expressions
Chad Versace
2013-01-24
2
-0
/
+156
*
glsl/ir_factory: Initialize members to NULL in constructor
Chad Versace
2013-01-24
1
-0
/
+7
*
glsl: Evaluate constant GLSL ES 3.00 pack/unpack expressions (v3)
Chad Versace
2013-01-24
1
-0
/
+189
*
mesa: Remove rounding bias in _mesa_float_to_half()
Chad Versace
2013-01-24
1
-29
/
+37
*
mesa,glsl: Move round_to_even() from glsl to mesa/main (v2)
Chad Versace
2013-01-24
6
-22
/
+35
*
glsl/standalone_scaffolding: Add stub for _mesa_warning()
Chad Versace
2013-01-24
2
-0
/
+21
*
glsl: Extend ir_expression_operation for GLSL 3.00 pack/unpack functions (v2)
Chad Versace
2013-01-24
4
-1
/
+95
*
glsl: Add IR lisp for GLSL ES 3.00 pack/unpack functions
Chad Versace
2013-01-24
7
-7
/
+43
*
glsl: Fix typo in comment
Chad Versace
2013-01-24
1
-1
/
+1
*
i965/disasm: Fix horizontal stride of dest registers
Chad Versace
2013-01-24
1
-3
/
+6
*
intel: Fix glCopyTexSubImage on buffers whose width >= 32kbytes
Paul Berry
2013-01-24
1
-0
/
+21
*
glsl: Allow varying structs in GLSL ES 3.00 and GLSL 1.50.
Paul Berry
2013-01-24
1
-4
/
+4
*
glsl: Disable transform feedback of varying structs.
Paul Berry
2013-01-24
1
-1
/
+10
*
glsl: Update lower_packed_varyings to handle varying structs.
Paul Berry
2013-01-24
1
-4
/
+18
*
glsl: Generalize compute_packing_order for varying structs.
Paul Berry
2013-01-24
1
-3
/
+2
*
glsl: Disable structure splitting for shader ins/outs.
Paul Berry
2013-01-24
1
-1
/
+2
*
glsl: Eliminate ambiguity between function ins/outs and shader ins/outs
Paul Berry
2013-01-24
31
-193
/
+205
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