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*
docs: update news.html with 7.10.2 release
mesa-7.10.2
Ian Romanick
2011-04-06
1
-0
/
+7
*
docs: Add change log to 7.10.2 release notes
Ian Romanick
2011-04-06
1
-1
/
+121
*
mesa: Remove nonexistant files from _FILES lists
Ian Romanick
2011-04-06
1
-3
/
+1
*
mesa: set version string to 7.10.2
Ian Romanick
2011-04-06
2
-3
/
+3
*
docs: Initial bits of 7.10.2 release notes
Ian Romanick
2011-04-06
1
-0
/
+81
*
r300/compiler: Don't try to convert RGB to Alpha in full instructions
Tom Stellard
2011-04-06
1
-1
/
+2
*
Revert "i965: bump VS thread number to 60 on SNB"
Ian Romanick
2011-04-05
2
-11
/
+2
*
glcpp: Refresh autogenerated lexer files
Ian Romanick
2011-04-05
1
-291
/
+223
*
r300/compiler: Fix vertex shader MAD instructions with constant swizzles
Tom Stellard
2011-04-05
1
-0
/
+18
*
glsl: silence warning in printf() with a cast
Brian Paul
2011-04-05
1
-1
/
+1
*
st/mesa: Apply LOD from texture object
Fabian Bieler
2011-04-05
1
-1
/
+2
*
st/mesa: Apply LOD bias from correct texture unit
Brian Paul
2011-04-05
1
-1
/
+1
*
mesa: Guard against null pointer deref in fbo validation
Brian Paul
2011-04-05
1
-1
/
+1
*
docs: update prerequisites, remove old demo info
Brian Paul
2011-04-04
1
-80
/
+24
*
docs: update info about Mesa packaging/contents
Brian Paul
2011-04-04
1
-58
/
+25
*
r300/compiler: apply the texture swizzle to shadow pass and fail values too
Marek Olšák
2011-04-04
1
-8
/
+20
*
r300/compiler: propagate SaturateMode down to the result of shadow comparison
Marek Olšák
2011-04-04
1
-0
/
+3
*
r600g: add some additional ontario pci ids
Alex Deucher
2011-04-04
1
-0
/
+2
*
r600c: add new ontario pci ids
Alex Deucher
2011-04-04
2
-0
/
+4
*
r300g: tell the GLSL compiler to lower the continue opcode
Marek Olšák
2011-04-03
1
-2
/
+2
*
glsl: Accept precision qualifiers on sampler types, but only in ES.
Kenneth Graunke
2011-04-02
1
-2
/
+9
*
i965/fs: Fix linear gl_Color interpolation on pre-gen6 hardware.
Kenneth Graunke
2011-04-02
1
-3
/
+5
*
prog_optimize: Fix reallocating registers for shaders with loops
Tom Stellard
2011-03-31
1
-3
/
+14
*
r600g: move user fence into base radeon structure
Jerome Glisse
2011-03-30
6
-43
/
+42
*
Use proper source row stride when getting depth/stencil texels.
Michel Dänzer
2011-03-30
1
-1
/
+2
*
st/dri: Fix surfaceless gl using contexts with previous bound surfaces
Benjamin Franzke
2011-03-30
1
-2
/
+6
*
st/mesa: Validate state before doing blits.
Henri Verbeet
2011-03-30
1
-0
/
+3
*
r300g: fix alpha-test with no colorbuffer
Marek Olšák
2011-03-24
1
-0
/
+5
*
i965: Fix alpha testing when there is no color buffer in the FBO.
Eric Anholt
2011-03-24
3
-0
/
+13
*
i965: Apply a workaround for the Ironlake "vertex flashing".
Eric Anholt
2011-03-24
1
-1
/
+8
*
i965: bump VS thread number to 60 on SNB
Zou Nan hai
2011-03-24
2
-2
/
+11
*
glsl: Only allow unsized array assignment in an initializer
Ian Romanick
2011-03-23
1
-14
/
+17
*
glsl: Use insert_before for lists instead of open coding it
Ian Romanick
2011-03-23
1
-4
/
+1
*
linker: Add imported functions to the linked IR
Ian Romanick
2011-03-23
1
-1
/
+7
*
glsl: Add several function / call related validations
Ian Romanick
2011-03-23
1
-0
/
+27
*
glsl: Function signatures cannot have NULL return type
Ian Romanick
2011-03-23
2
-1
/
+7
*
glsl: Process redeclarations before initializers
Ian Romanick
2011-03-23
1
-43
/
+44
*
glsl: Refactor AST-to-HIR code handling variable redeclarations
Ian Romanick
2011-03-23
1
-62
/
+82
*
glsl: Refactor AST-to-HIR code handling variable initializers
Ian Romanick
2011-03-23
1
-108
/
+125
*
mesa: More glGet* fixes.
José Fonseca
2011-03-23
1
-4
/
+4
*
i965: Fix tex_swizzle when depth mode is GL_RED
Chad Versace
2011-03-22
1
-1
/
+2
*
glcpp: Remove trailing contexts from #if rules.
Kenneth Graunke
2011-03-22
1
-6
/
+6
*
glcpp: Rework lexer to use a SKIP state rather than REJECT.
Kenneth Graunke
2011-03-22
1
-21
/
+16
*
mesa: Fix typo glGet*v(GL_TEXTURE_COORD_ARRAY_*).
José Fonseca
2011-03-22
1
-3
/
+3
*
r300/compiler: Use a 4-bit writemask in pair instructions
Tom Stellard
2011-03-18
3
-3
/
+4
*
r600: don't close fd on failed load
Dave Airlie
2011-03-14
1
-3
/
+0
*
st/mesa: fix crash when using both user and vbo buffers with the same stride
Marek Olšák
2011-03-12
1
-0
/
+8
*
r300/compiler: remove unused variables
Marek Olšák
2011-03-12
1
-1
/
+1
*
r300/compiler: fix equal and notequal shadow compare functions
Marek Olšák
2011-03-12
1
-18
/
+16
*
r300/compiler: saturate Z before the shadow comparison
Marek Olšák
2011-03-12
1
-37
/
+44
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