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* docs: update news.html with 7.10.2 releasemesa-7.10.2Ian Romanick2011-04-061-0/+7
* docs: Add change log to 7.10.2 release notesIan Romanick2011-04-061-1/+121
* mesa: Remove nonexistant files from _FILES listsIan Romanick2011-04-061-3/+1
* mesa: set version string to 7.10.2Ian Romanick2011-04-062-3/+3
* docs: Initial bits of 7.10.2 release notesIan Romanick2011-04-061-0/+81
* r300/compiler: Don't try to convert RGB to Alpha in full instructionsTom Stellard2011-04-061-1/+2
* Revert "i965: bump VS thread number to 60 on SNB"Ian Romanick2011-04-052-11/+2
* glcpp: Refresh autogenerated lexer filesIan Romanick2011-04-051-291/+223
* r300/compiler: Fix vertex shader MAD instructions with constant swizzlesTom Stellard2011-04-051-0/+18
* glsl: silence warning in printf() with a castBrian Paul2011-04-051-1/+1
* st/mesa: Apply LOD from texture objectFabian Bieler2011-04-051-1/+2
* st/mesa: Apply LOD bias from correct texture unitBrian Paul2011-04-051-1/+1
* mesa: Guard against null pointer deref in fbo validationBrian Paul2011-04-051-1/+1
* docs: update prerequisites, remove old demo infoBrian Paul2011-04-041-80/+24
* docs: update info about Mesa packaging/contentsBrian Paul2011-04-041-58/+25
* r300/compiler: apply the texture swizzle to shadow pass and fail values tooMarek Olšák2011-04-041-8/+20
* r300/compiler: propagate SaturateMode down to the result of shadow comparisonMarek Olšák2011-04-041-0/+3
* r600g: add some additional ontario pci idsAlex Deucher2011-04-041-0/+2
* r600c: add new ontario pci idsAlex Deucher2011-04-042-0/+4
* r300g: tell the GLSL compiler to lower the continue opcodeMarek Olšák2011-04-031-2/+2
* glsl: Accept precision qualifiers on sampler types, but only in ES.Kenneth Graunke2011-04-021-2/+9
* i965/fs: Fix linear gl_Color interpolation on pre-gen6 hardware.Kenneth Graunke2011-04-021-3/+5
* prog_optimize: Fix reallocating registers for shaders with loopsTom Stellard2011-03-311-3/+14
* r600g: move user fence into base radeon structureJerome Glisse2011-03-306-43/+42
* Use proper source row stride when getting depth/stencil texels.Michel Dänzer2011-03-301-1/+2
* st/dri: Fix surfaceless gl using contexts with previous bound surfacesBenjamin Franzke2011-03-301-2/+6
* st/mesa: Validate state before doing blits.Henri Verbeet2011-03-301-0/+3
* r300g: fix alpha-test with no colorbufferMarek Olšák2011-03-241-0/+5
* i965: Fix alpha testing when there is no color buffer in the FBO.Eric Anholt2011-03-243-0/+13
* i965: Apply a workaround for the Ironlake "vertex flashing".Eric Anholt2011-03-241-1/+8
* i965: bump VS thread number to 60 on SNBZou Nan hai2011-03-242-2/+11
* glsl: Only allow unsized array assignment in an initializerIan Romanick2011-03-231-14/+17
* glsl: Use insert_before for lists instead of open coding itIan Romanick2011-03-231-4/+1
* linker: Add imported functions to the linked IRIan Romanick2011-03-231-1/+7
* glsl: Add several function / call related validationsIan Romanick2011-03-231-0/+27
* glsl: Function signatures cannot have NULL return typeIan Romanick2011-03-232-1/+7
* glsl: Process redeclarations before initializersIan Romanick2011-03-231-43/+44
* glsl: Refactor AST-to-HIR code handling variable redeclarationsIan Romanick2011-03-231-62/+82
* glsl: Refactor AST-to-HIR code handling variable initializersIan Romanick2011-03-231-108/+125
* mesa: More glGet* fixes.José Fonseca2011-03-231-4/+4
* i965: Fix tex_swizzle when depth mode is GL_REDChad Versace2011-03-221-1/+2
* glcpp: Remove trailing contexts from #if rules.Kenneth Graunke2011-03-221-6/+6
* glcpp: Rework lexer to use a SKIP state rather than REJECT.Kenneth Graunke2011-03-221-21/+16
* mesa: Fix typo glGet*v(GL_TEXTURE_COORD_ARRAY_*).José Fonseca2011-03-221-3/+3
* r300/compiler: Use a 4-bit writemask in pair instructionsTom Stellard2011-03-183-3/+4
* r600: don't close fd on failed loadDave Airlie2011-03-141-3/+0
* st/mesa: fix crash when using both user and vbo buffers with the same strideMarek Olšák2011-03-121-0/+8
* r300/compiler: remove unused variablesMarek Olšák2011-03-121-1/+1
* r300/compiler: fix equal and notequal shadow compare functionsMarek Olšák2011-03-121-18/+16
* r300/compiler: saturate Z before the shadow comparisonMarek Olšák2011-03-121-37/+44