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*
util: Move u_dynarray to src/util
Thomas Helland
2017-06-07
3
-1
/
+1
*
gallium: Add missing includes
Thomas Helland
2017-06-07
4
-0
/
+4
*
radeonsi: update clip_regs on shader state changes only when it's needed
Marek Olšák
2017-06-07
1
-3
/
+32
*
radeonsi: precompute some fields for PA_CL_VS_OUT_CNTL in si_shader_selector
Marek Olšák
2017-06-07
4
-16
/
+25
*
radeonsi: add a new helper si_get_vs
Marek Olšák
2017-06-07
2
-17
/
+19
*
radeonsi: isolate real framebuffer changes from the decompression passes (v3)
Samuel Pitoiset
2017-06-07
3
-2
/
+28
*
radeonsi: do EarlyCSEMemSSA LLVM pass
Marek Olšák
2017-06-07
1
-0
/
+2
*
radeonsi: remove 8 bytes from si_shader_key
Marek Olšák
2017-06-07
3
-14
/
+17
*
radeonsi: move PSIZE and CLIPDIST unique IO indices after GENERIC
Marek Olšák
2017-06-07
2
-8
/
+14
*
svga: Always set the alpha value to 1 when sampling using an XRGB view
Thomas Hellstrom
2017-06-07
1
-13
/
+30
*
svga: Fix imported surface view creation
Thomas Hellstrom
2017-06-07
4
-11
/
+33
*
svga: Set alpha to 1 for non-alpha views
Thomas Hellstrom
2017-06-07
1
-0
/
+18
*
svga: Allow format differences in 16-bit RGBA surface sharing
Thomas Hellstrom
2017-06-07
1
-1
/
+5
*
dri/vmwgfx: Disable a couple of glx extensions also for Ubuntu unity / compiz
Thomas Hellstrom
2017-06-07
1
-0
/
+4
*
dri: Turn of a couple of glx extensions for gnome-shell on vmwgfx.
Thomas Hellstrom
2017-06-07
1
-0
/
+7
*
st/dri: Allow gallium drivers to turn off two GLX extensions
Thomas Hellstrom
2017-06-07
1
-0
/
+2
*
dri: Optionally turn off a couple of GLX extensions based on driconf options
Thomas Hellstrom
2017-06-07
3
-3
/
+25
*
st/dri: Allow dri users to query also driver options
Thomas Hellstrom
2017-06-07
1
-1
/
+64
*
radeonsi: clean up decompress blend state names
Marek Olšák
2017-06-07
4
-10
/
+10
*
gallium/radeon: clean up a misleading statement from the old days
Marek Olšák
2017-06-07
1
-4
/
+1
*
radeonsi: don't use 1D tiling for Z/S on VI to get TC-compatible HTILE
Marek Olšák
2017-06-07
1
-3
/
+13
*
radeonsi: enable TC-compatible stencil compression on VI
Marek Olšák
2017-06-07
3
-5
/
+8
*
st/mesa: don't keep framebuffer state in st_context
Marek Olšák
2017-06-07
7
-51
/
+48
*
st/mesa: cache pipe_surface for GL_FRAMEBUFFER_SRGB changes
Marek Olšák
2017-06-07
4
-29
/
+41
*
st/mesa: use gl_driver_flags::NewFramebufferSRGB
Marek Olšák
2017-06-07
1
-3
/
+6
*
mesa: add gl_driver_flags::NewFramebufferSRGB
Marek Olšák
2017-06-07
2
-1
/
+7
*
radeonsi/gfx9: prevent a race when the previous shader's main part is missing
Marek Olšák
2017-06-07
1
-0
/
+2
*
radeonsi/gfx9: wait for main part compilation of 1st shaders of merged shaders
Marek Olšák
2017-06-07
1
-0
/
+4
*
radeonsi/gfx9: fix LS scratch buffer support without TCS for GFX9
Marek Olšák
2017-06-07
1
-3
/
+18
*
radeonsi: move streamout state update out of si_update_shaders
Marek Olšák
2017-06-07
2
-16
/
+25
*
radeonsi: remove dead code in declare_input_fs
Marek Olšák
2017-06-07
1
-5
/
+0
*
radeonsi: move handling of DBG_NO_OPT_VARIANT into si_shader_selector_key
Marek Olšák
2017-06-07
1
-4
/
+3
*
radeonsi: use a compiler queue with a low priority for optimized shaders
Marek Olšák
2017-06-07
3
-8
/
+34
*
util/u_queue: add an option to set the minimum thread priority
Marek Olšák
2017-06-07
8
-8
/
+29
*
radeonsi: decrease the number of compiler threads to num CPUs - 1
Marek Olšák
2017-06-07
1
-1
/
+4
*
radeonsi: drop unfinished shader compilations when destroying shaders
Marek Olšák
2017-06-07
2
-3
/
+5
*
util/u_queue: add a way to remove a job when we just want to destroy it
Marek Olšák
2017-06-07
2
-6
/
+49
*
freedreno/a5xx: set SP_BLEND_CONTROL properly
Rob Clark
2017-06-07
3
-1
/
+4
*
freedreno/a5xx: LRZ support
Rob Clark
2017-06-07
14
-14
/
+234
*
freedreno: drop timestamp field
Rob Clark
2017-06-07
2
-3
/
+0
*
freedreno/a5xx: refactor out helper for LRZ flush
Rob Clark
2017-06-07
3
-11
/
+19
*
freedreno: reshuffle FD_MESA_DEBUG bitmask
Rob Clark
2017-06-07
1
-3
/
+3
*
freedreno: update generated headers
Rob Clark
2017-06-07
7
-17
/
+31
*
gallium/u_blitter: use 2D_ARRAY for cubemap blits if possible
Marek Olšák
2017-06-07
5
-22
/
+39
*
gallium/u_blitter: use TXF if possible
Marek Olšák
2017-06-07
1
-102
/
+190
*
gallium/u_blitter: use TEX_LZ if it's supported
Marek Olšák
2017-06-07
1
-4
/
+8
*
gallium/util: add _LZ and TXF options to simple shaders
Marek Olšák
2017-06-07
6
-33
/
+77
*
gallium/ureg: add TEX/TXF_LZ opcodes to ureg
Marek Olšák
2017-06-07
1
-0
/
+2
*
i965: Use BLORP for all HiZ ops
Jason Ekstrand
2017-06-07
3
-162
/
+10
*
blorp: Use FullSurfaceDepthandStencilClear for blorp_hiz_op
Jason Ekstrand
2017-06-07
3
-0
/
+5
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