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* nv50/ir: print CCTL subops in debug modeSamuel Pitoiset2016-10-191-0/+9
* nir: Optimize integer division and modulus with 1Ian Romanick2016-10-191-0/+4
* configure.ac: enable EGL platform DRM if GBM is enabledMarek Olšák2016-10-191-2/+6
* configure.ac: enable GBM by defaultMarek Olšák2016-10-191-10/+9
* configure.ac: print whether GBM is enabledMarek Olšák2016-10-191-0/+5
* radeonsi: eliminate trivial constant VS outputsMarek Olšák2016-10-193-2/+186
* nv50/ir: silent TGSI_PROPERTY_FS_DEPTH_LAYOUTSamuel Pitoiset2016-10-191-0/+1
* docs: add 13.1.0-devel release notes template, bump versionEmil Velikov2016-10-192-1/+61
* docs: rename release notes to 13.0.013.0-branchpointEmil Velikov2016-10-191-4/+4
* radeonsi: remove cb0_is_integer handlingMarek Olšák2016-10-193-13/+3
* st/mesa: disable alpha-test, alpha-to-coverage, alpha-to-one for integer FBsMarek Olšák2016-10-192-2/+4
* mesa: remove gl_shader_compiler_options::EmitNoNoiseMarek Olšák2016-10-195-7/+1
* glsl_to_tgsi: remove code for fixing up TGSI labelsMarek Olšák2016-10-191-90/+2
* glsl_to_tgsi: remove subroutine supportMarek Olšák2016-10-192-205/+5
* mesa_to_tgsi: remove remnants of flow control and subroutine supportMarek Olšák2016-10-191-92/+1
* mesa_to_tgsi: drop support for instructions that can't occur hereMarek Olšák2016-10-191-72/+0
* glsl_to_tgsi: allocate glsl_to_tgsi_instruction::tex_offsets on demandMarek Olšák2016-10-191-1/+4
* glsl_to_tgsi: merge buffer and sampler fields in glsl_to_tgsi_instructionMarek Olšák2016-10-191-32/+31
* glsl_to_tgsi: reduce the size of glsl_to_tgsi_instruction using bitfieldsMarek Olšák2016-10-191-17/+19
* glsl_to_tgsi: reduce the size of st_dst_reg and st_src_regMarek Olšák2016-10-191-31/+40
* glsl_to_tgsi: remove unused st_translate::tex_offsetsMarek Olšák2016-10-191-1/+0
* glsl_to_tgsi: remove unused parameters from calc_deref_offsetsMarek Olšák2016-10-191-9/+5
* glsl_to_tgsi: use array_id for temp arrays instead of hacking high bitsMarek Olšák2016-10-191-13/+19
* reviewers: Throw myself on the GLX grenadeAdam Jackson2016-10-191-0/+4
* egl: bring back the default glapi.so nameEric Engestrom2016-10-191-3/+1
* i965: fix subnr overflow in suboffset()Iago Toral Quiroga2016-10-191-8/+5
* radv: decompress fmask before reading using texture unitDave Airlie2016-10-193-6/+5
* radv: fix samples_identical return value.Dave Airlie2016-10-191-0/+3
* radv: fix wsi porting regression in swapchain destroy.Dave Airlie2016-10-191-3/+10
* radv: fix fmask ptr issueDave Airlie2016-10-191-4/+18
* radv: simplify fast clear shadersDave Airlie2016-10-191-46/+2
* vulkan/wsi: fix out of tree build.Dave Airlie2016-10-191-1/+1
* radv: start using defines for the user sgpr offsetsDave Airlie2016-10-193-14/+34
* radv: port to common wsi codebaseDave Airlie2016-10-197-1860/+216
* anv: move to using shared wsi codeDave Airlie2016-10-1911-10/+78
* anv/wsi: remove all anv references from WSI common codeDave Airlie2016-10-199-99/+98
* anv: move common wsi code to x11/wayland common files.Dave Airlie2016-10-1910-1656/+1851
* anv/wsi/wayland: add callback to get device format properties.Dave Airlie2016-10-193-7/+27
* anv/wsi/wl: stop using device in more placesDave Airlie2016-10-193-20/+28
* anv/wsi: split out surface creation to avoid instance APIDave Airlie2016-10-192-29/+64
* anv/wsi: move further away from passing anv displays aroundDave Airlie2016-10-194-39/+35
* anv/wsi: split image alloc/free out to separate fns.Dave Airlie2016-10-194-219/+180
* anv/wsi: switch to using VkDevice in swapchainDave Airlie2016-10-194-14/+14
* anv/wsi/x11: more refactoring to use generic handlesDave Airlie2016-10-191-27/+43
* anv/wsi/x11: start refactoring out the image allocation/free functionalityDave Airlie2016-10-191-22/+52
* anv/wsi: drop device from get formatDave Airlie2016-10-194-5/+5
* anv/wsi: remove device from get_support interfaceDave Airlie2016-10-194-5/+10
* anv/wsi/x11: abstract WSI interface from internals.Dave Airlie2016-10-191-9/+24
* anv/wsi/x11: push anv_device out of the init/finish routinesDave Airlie2016-10-193-15/+19
* anv/wsi: abstract wsi interfaces away from device a bit more.Dave Airlie2016-10-194-24/+28