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* progs/wgl: Create GL context in a thread that actually uses it.Michal Krol2009-03-201-30/+35
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* progs/wgl: Make context current to get GL_RENDERER string.Michal Krol2009-03-201-0/+2
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* stw: Use u_handle_table to maintain context list.Michal Krol2009-03-203-28/+23
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* winsys/gdi: Init state tracker's per-thread data.Michal Krol2009-03-201-1/+12
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* stw: Keep per-thread storage for current context and pixel format.Michal Krol2009-03-207-12/+193
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* slang: Use _mesa_snprintf() wrapper.Michal Krol2009-03-201-1/+1
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* slang: initialize the contextAlan Hourihane2009-03-191-2/+3
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* slang: support uniform arraysAlan Hourihane2009-03-191-1/+13
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* trace: Formalize on a standard for data size pairJakob Bornecrantz2009-03-191-10/+11
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* glslcompiler: added new options to override debug/optimization pragmasBrian Paul2009-03-191-7/+36
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* glsl: change GLSL #pragma initializationBrian Paul2009-03-194-14/+25
| | | | | | Initialize the shader's pragma settings before calling the compiler. Added pragma "Ignore" fields to allow overriding the #pragma directives found in shader source code.
* egl: fix commentAlan Hourihane2009-03-191-3/+3
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* egl: try harder for eglGetProcAddress()Alan Hourihane2009-03-191-1/+14
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* glsl: when debug pragma is on, emit comments about function calls/inlinesBrian Paul2009-03-193-0/+13
| | | | BTW, the debug pragma syntax is "#pragma debug(on)"
* mesa: check renderbuffer is defined before use.Alan Hourihane2009-03-191-8/+10
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* st/gl: Only transfer needed parts in st_TexSubimageJakob Bornecrantz2009-03-191-4/+2
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* slang: if/else/break & if/else/continue work for unrolled loopsAlan Hourihane2009-03-192-7/+38
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* wgl: Add an `-s' option to wglthreads to force single-threaded operation.Michal Krol2009-03-191-22/+43
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* swrast: Silence compiler warnings, give better structure to the code as a ↵Michal Krol2009-03-192-61/+62
| | | | result.
* tgsi: Document vs_2_0 instruction set operations.Michal Krol2009-03-191-0/+14
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* tgsi: Document vs_1_1 instruction set operations.Michal Krol2009-03-191-0/+14
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* tgsi: Begin documenting ps_2_x instruction set operations.Michal Krol2009-03-191-0/+44
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* r300-gallium: Emit viewport state.Corbin Simpson2009-03-184-9/+51
| | | | | Note that this will break you, hard, if you're not using RADEON_NO_TCL. I really need to start vertex shaders soon.
* r300-gallium: Viewport state storage.Corbin Simpson2009-03-182-1/+15
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* r300-gallium: Fixup registers for viewport state.Corbin Simpson2009-03-181-11/+19
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* mesa: use the IROUND() macro in pixel packing codeBrian Paul2009-03-181-108/+108
| | | | | | It turns out some tests are sensitive to rounding vs. truncating when converting float color values to integers in glReadPixels(). In particular, this matters when the destination format is 5/6/5 or 4/4/4/4, etc.
* slang: redo the last commit for if/break & if/continue tests as itAlan Hourihane2009-03-181-1/+8
| | | | wasn't good enough for deeply nested if's.
* Revert "slang: if we detect an if/break or if/continue within a loop and we're"Alan Hourihane2009-03-181-28/+17
| | | | This reverts commit 752296b8f311c5e3844f3ce89d17ba57224ce5ba.
* slang: if we detect an if/break or if/continue within a loop and we'reAlan Hourihane2009-03-181-17/+28
| | | | trying to unroll, bail, and fallback to doing the real loop.
* st: call _glapi_check_multithread from st_make_currentKeith Whitwell2009-03-182-5/+5
| | | | | | | This function is called from many OS-dependent versions of MakeCurrent. Move the check for multithreading to this central location to avoid having to make this check from all the callers.
* stw: Fix makeCurrent.Thomas Hellstrom2009-03-181-2/+8
| | | | | | Flush if we change current context. Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
* progs: Build the wgl examples with scons.José Fonseca2009-03-182-0/+24
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* progs/trivial: Make quad-tex-sub repeat patternsJakob Bornecrantz2009-03-181-7/+12
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* tests: remove/update old commentsBrian Paul2009-03-182-18/+2
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* st: need to free/realloc pipe texture when we're handed image level > last_levelBrian Paul2009-03-181-0/+1
| | | | Fixes progs/tests/tri-fbo-tex-mip.c
* st: clean up some if-statment codeBrian Paul2009-03-181-12/+11
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* softpipe: more texture transfer fixes.Brian Paul2009-03-181-4/+8
| | | | | Need to null-out pointers after freeing transfer objects. Fix mix-ups between tc->transfer and tc->tex_trans fields.
* softpipe: need to set tc->transfer=NULL after destroying the transfer objectBrian Paul2009-03-181-0/+1
| | | | | This fixes a number of crashes/regressions in programs such as lodbias.c, mipmap_limits.c, etc.
* st: update texture commentsBrian Paul2009-03-181-7/+5
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* progs/trivial: Add quad-tex-subJakob Bornecrantz2009-03-184-0/+201
| | | | Tests glTexSubImage
* Use the specified X11 headers for xlib mesaDan Nicholson2009-03-181-1/+2
| | | | | The xlib build was using the system's Xlib headers or bombing if they weren't available.
* tests: add simplest mipgen testKeith Whitwell2009-03-183-0/+209
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* pipe/atomic: dont use ms interlock calls from gccKeith Whitwell2009-03-181-1/+2
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* util: avoid clashprone UINT, UBYTE enum valuesKeith Whitwell2009-03-181-58/+58
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* draw: use AOS_ERROR rather than clash-prone ERROR() macroKeith Whitwell2009-03-183-9/+9
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* pipe/atomic: clean up #ifdef mazeKeith Whitwell2009-03-181-17/+135
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* progs/tests: Update mipmap_limits to show image and colorsJakob Bornecrantz2009-03-182-67/+135
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* xlib st: Fix makeCurrent.Thomas Hellstrom2009-03-182-11/+17
| | | | | | | | Flush if we change context. Also reinstate the old optimization of doing nothing if nothing changes. Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
* progs/trivial: Add tri-fbo-tex-mipJakob Bornecrantz2009-03-184-0/+272
| | | | Tests rendering to mip levels other then first
* nouveau: rewrite winsys in terms of drm_api, support dri2 state trackerBen Skeggs2009-03-1826-746/+505
| | | | | | | | | | drm_api is a set of hooks used by the dri2 state tracker, this wraps our dri1 code around the same set of hooks. Currently the dri2 build will produce nouveau_dri2.so which you'll need to install as nouveau_dri.so if you wish to try it. The dri2 state tracker doesn't make it easy for a driver to support both paths in the same binary.