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* glsl: add cast to silence signed/unsigned comparision warningBrian Paul2013-01-011-1/+1
* xlib: handle _mesa_initialize_visual()'s return valueBrian Paul2012-12-311-9/+12
* i965: Fail to blit rather than assert on invalid pitch requirements.Kenneth Graunke2012-12-291-2/+2
* intel: Skip texture validation logic when nothing has changed.Eric Anholt2012-12-285-2/+30
* intel: Turn a test in miptree_match_image into an assert.Eric Anholt2012-12-281-2/+5
* i965: Stop making a copy of non-builtin uniforms in ParameterValues[].Eric Anholt2012-12-281-3/+0
* i965: Consistently use nr_pull_params instead of NumParameters.Eric Anholt2012-12-282-4/+3
* i965/vs: Reference the core GL uniform storage for non-builtin uniforms.Eric Anholt2012-12-282-54/+35
* i965/fs: Reference the core GL uniform storage for non-builtin uniforms.Eric Anholt2012-12-283-44/+30
* glsl: Add a note about a surprising feature of gl_uniform_storage->type.Eric Anholt2012-12-281-0/+4
* i965/fs: Remove the param_index/param_offset indirection.Eric Anholt2012-12-284-46/+10
* i965: Add asserts to check that we don't realloc ParameterValues.Eric Anholt2012-12-284-0/+19
* i965: Add texrect scale parameters before pointers to ParameterValues.Eric Anholt2012-12-283-0/+24
* i965: Fix a typo in a comment.Eric Anholt2012-12-281-1/+1
* i965: Add a note about a bug from the no-recompile-on-sampler-updates change.Eric Anholt2012-12-281-0/+4
* mesa: add missing texel fetch code for sRGB DXT formatsBrian Paul2012-12-262-0/+86
* i965: Fix border color handling for deprecated SNORM formats.Eric Anholt2012-12-261-2/+29
* i965: Start using HIZ for Z16 textures.Eric Anholt2012-12-261-0/+1
* intel: Use the parent miptree's format for setting up HiZ miptrees.Eric Anholt2012-12-261-1/+1
* intel: Remove a couple of dead function prototypes.Eric Anholt2012-12-221-5/+0
* i965: Add perf debug for depth/stencil alignment workaround.Eric Anholt2012-12-221-0/+16
* i965: Assert that relayout laid out something that won't need it again.Eric Anholt2012-12-221-0/+6
* i965: Also fix validation of Z32F_S8 textures.Eric Anholt2012-12-221-0/+2
* i965: Fix validation of ETC miptrees.Eric Anholt2012-12-221-5/+7
* qi965: Add perf debug for texture relayout.Eric Anholt2012-12-221-0/+5
* i965: Fix hiz resolves getting stomped by depth offset validation.Eric Anholt2012-12-221-5/+5
* r600g: rename GPU_FLUSH -> INVAL_READ_CACHESMarek Olšák2012-12-225-11/+11
* r600g: remove redundant parameter alloc_bo from r600_texture_create_objectMarek Olšák2012-12-221-6/+5
* Make IsVertexArray() return false before BindVertexArray()Matt Turner2012-12-212-4/+6
* Make IsTransformFeedback() return false before BindTransformFeedback()Matt Turner2012-12-212-3/+11
* nouveau: deal with tbo cap for now.Dave Airlie2012-12-223-0/+3
* r600g: always use a tiled resource as the destination of MSAA resolveMarek Olšák2012-12-213-8/+16
* winsys/radeon: the env var RADEON_NOOP can be used to skip CS ioctlsMarek Olšák2012-12-211-1/+4
* r600g: remove a false commentMarek Olšák2012-12-211-1/+0
* r600g: don't suspend TIME_ELAPSED queries during flushingMarek Olšák2012-12-214-54/+8
* gallium/tests: fix build breakage after pipe_surface::usage removalMarek Olšák2012-12-211-1/+0
* mesa: add bounds checking for uniform array accessFrank Henigman2012-12-211-13/+13
* util/u_format: Round when converting depth values from float to z16_unorm.José Fonseca2012-12-211-1/+1
* r600g: add cs tracing infrastructure for lockup pin pointingJerome Glisse2012-12-205-2/+106
* r600g: add htile support v16Jerome Glisse2012-12-2010-24/+221
* r600g: rework flusing and synchronization pattern v7Jerome Glisse2012-12-208-162/+89
* mesa: Allow glReadBuffer(GL_NONE) for winsys framebuffers.Paul Berry2012-12-201-2/+2
* llvmpipe: Drop PIPE_QUERY_TIME_ELAPSED support.José Fonseca2012-12-203-13/+1
* mesa/st: Implement GL_TIME_ELAPSED w/ PIPE_QUERY_TIMESTAMP.José Fonseca2012-12-204-22/+79
* gallium: s/PIPE_CAP_TIMER_QUERY/PIPE_CAP_QUERY_TIME_ELAPSED/José Fonseca2012-12-2014-15/+15
* r600g: add assertions to prevent creation of invalid surfacesMarek Olšák2012-12-203-16/+18
* r600g: refactor and make streamout dumping more informativeMarek Olšák2012-12-201-12/+21
* r600g: try to fix streamout for the cases where BURST_COUNT > 0Marek Olšák2012-12-201-1/+1
* r600g: lower stream outputs with dst_offset < start_componentMarek Olšák2012-12-201-7/+47
* r600g: use r600_get_temp to get temporaries for CLIPDIST shader outputsMarek Olšák2012-12-201-3/+11