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* draw: fix first provoking vertex mode for unfilled quadsBrian Paul2009-06-181-10/+24
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* mesa: fix first provoking vertex mode for unfilled tri stripsBrian Paul2009-06-181-10/+16
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* draw: clean up indentationBrian Paul2009-06-181-11/+11
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* st/mesa: enable EXT_provoking_vertexBrian Paul2009-06-091-0/+1
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* tests: prim.c demo, modified for GL_EXT_provoking_vertexBrian Paul2009-06-092-0/+560
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* tests: need tkmap.c for prim.cBrian Paul2009-06-091-0/+71
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* draw: implement flatshade_first for drawing pipelineBrian Paul2009-06-092-20/+67
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* softpipe: implement flatshade_first for trianglesBrian Paul2009-06-091-58/+182
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* softpipe: implement flatshade_first for line setupBrian Paul2009-06-091-1/+4
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* Revert "softpipe: fix flat shading provoking vertex for PIPE_PRIM_POLYGON"Brian Paul2009-06-033-6/+1
| | | | This reverts commit 5d75124db480b37977c353511b4e228905b7cc95.
* mesa: fix parity error for tri strips with 1st provoking vertexBrian Paul2009-06-031-1/+1
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* tnl: fix first provoking vertex case for unfilled trianglesBrian Paul2009-06-031-1/+1
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* tnl: fix first provoking vertex bug for line loopsBrian Paul2009-06-031-1/+1
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* docs: implemented GL_EXT_provoking_vertexBrian Paul2009-06-011-0/+2
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* mesa: enable GL_EXT_provoking_vertex for sw driversBrian Paul2009-06-011-0/+1
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* tnl: implement GL_EXT_provoking_vertexBrian Paul2009-06-011-17/+66
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* st: set pipe_rasterizer_state::flatshade_first according to provoking vertex ↵Brian Paul2009-05-281-0/+3
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* mesa: glGet queries for GL_EXT_provoking_vertexBrian Paul2009-05-282-0/+31
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* mesa: exec/dlist functions for glProvokingVertexEXT()Brian Paul2009-05-284-9/+77
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* mesa: data structure updates for GL_EXT_provoking_vertexBrian Paul2009-05-283-0/+9
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* mesa: regenerated enums for GL_EXT_provoking_vertexBrian Paul2009-05-281-2350/+2362
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* mesa: regenerated API files for GL_EXT_provoking_vertexBrian Paul2009-05-285-102/+87
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* mesa: GL API changes for GL_EXT_provoking_vertexBrian Paul2009-05-287-336/+357
| | | | This creates the new glProvokingVertexEXT() entrypoint.
* r300-gallium, radeon-gallium: Make add_buffer indicate when a flush is needed.Corbin Simpson2009-05-284-23/+50
| | | | On a side note, why is RADEON_MAX_BOS 24? Should ask airlied about that.
* nv50: some mipmapping fixesBen Skeggs2009-05-284-22/+31
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* nv50: negate sources directly where supportedChristoph Bumiller2009-05-281-42/+68
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* nv50: introduce emit_cvt and use itChristoph Bumiller2009-05-281-40/+48
| | | | | This makes some code cleaner, and we can now easily do CEIL and TRUNC.
* nv50: fix TXPChristoph Bumiller2009-05-281-23/+112
| | | | | | | | For TXP we need to divide texture coords by their w component, or use the coords' 1/w in the perspective interpolation instruction. This also tries to support 1D, 3D and CUBE textures, and lets the instruction only load the components that are used.
* nv50: use multiple constant buffersChristoph Bumiller2009-05-284-48/+105
| | | | | | | Use different buffers for immds, FP params, and VP params. One has to map constant buffer indices in shader code to buffers defined via CB_DEF. In principle, we could use more buffers so we'd have to change the shader code less frequently.
* nv50: don't look for unfreed temps in free_nv50_pcChristoph Bumiller2009-05-281-8/+0
| | | | | Since we stopped using alloc_temp to get hw indices for FP attrs there shouldn't be any non-deallocated temps left.
* nv50: release hw TEMPs earlyChristoph Bumiller2009-05-281-0/+19
| | | | | Since we know when we don't use a TEMP or FP ATTR register anymore, we can release their hw resources early.
* nv50: allow immediates for MOV, ADD and MULChristoph Bumiller2009-05-281-5/+22
| | | | | | Immediates are inlined now where possible, so we need to set pc->allow32 to FALSE in LIT where we have the conditional MOV, since immediates swallow the predicate bits.
* nv50: enable half insns for MOV and MULChristoph Bumiller2009-05-281-7/+12
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* nv50: make sure half-long insns are pairedChristoph Bumiller2009-05-281-0/+72
| | | | | | | I chose to just convert unpaired 32 bit length instructions after parsing all instructions, although it might be possible to determine beforehand whether there would be any lone ones, and then even do some swapping to bring them together ...
* nv50: enable KIL in register 19a8Christoph Bumiller2009-05-281-0/+1
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* nv50: don't overwrite sources before they're usedChristoph Bumiller2009-05-281-12/+83
| | | | | This would have happened in p.e. ADD TEMP[0], TEMP[0].xyxy, TEMP[1] or RCP/RSQ TEMP[i], TEMP[i].
* nv50: put FP outputs where they belongChristoph Bumiller2009-05-281-4/+37
| | | | | Depth output in fragment programs should end up in the first register after the color outputs.
* nv50: modified FP attribute loadingChristoph Bumiller2009-05-282-45/+147
| | | | | | | | VP outputs that should be loadable in the FP are mapped to interpolant indices by HPOS, COL0 etc.; of course HPOS is always written, so the highest byte of 1988 is a bitmask that selects which components of HPOS are used for interpolants, i.e. the FP inputs in COL0 start at index POPCNT(1988[24:28]).
* nv50: inspect decl semantic and interpolation modeChristoph Bumiller2009-05-281-1/+74
| | | | | | Record interpolation mode for attributes while parsing declarations, and also remember the indices of FP color inputs and FP depth output, which has to end up in the highest output register.
* nv50: record last access to temp and attr regsChristoph Bumiller2009-05-281-0/+127
| | | | | | | We now inspect the TGSI instructions in tx_prep to determine where temps and FP attrs are last accessed. This will enable us to reclaim some temporaries early and we also use it to omit pre-loading FP attributes that aren't used.
* nv50: save some space in immediate bufferChristoph Bumiller2009-05-281-1/+7
| | | | | We could do even better (like just allocating 1 value in alloc_immd), but that's fine for now I guess.
* nv50: fix SIGN_SET case in tgsi_srcChristoph Bumiller2009-05-281-1/+1
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* nv50: set dst.z,w to 0,1 in SCS and XPDChristoph Bumiller2009-05-281-0/+14
| | | | | According to tgsi-instruction-set.txt, if they are written, z and w should be set to 0 and 1 respectively in SCS, and w to 1.0 in XPD.
* nv50: make LRP instruction nicerChristoph Bumiller2009-05-281-6/+3
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* nv50: fix some memory leaks in shader assemblerChristoph Bumiller2009-05-281-25/+63
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* nouveau: explicitly request mappable buffers for the momentBen Skeggs2009-05-281-0/+1
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* draw: Fix assertion failure at fetch_emit_prepareMike Kaplinksiy2009-05-271-0/+6
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* demos: remove some old debug/test codeBrian Paul2009-05-271-5/+2
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* softpipe: commentsBrian Paul2009-05-271-0/+2
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* softpipe: include sp_winsys.h to silence warning (unprototyped function)Brian Paul2009-05-271-0/+1
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