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* r300g: initialize some crucial state in the first CSMarek Olšák2010-06-271-7/+8
* r300g: introduce VAP invariant stateMarek Olšák2010-06-266-15/+41
* r300g: immediate mode cleanupMarek Olšák2010-06-261-16/+12
* r300g: update my notes about fastfill and zbuffer compressionMarek Olšák2010-06-262-11/+24
* r300g: enum r300_blitter_op is a bitmaskMarek Olšák2010-06-261-4/+4
* draw: fix build with llvm and makeMarek Olšák2010-06-261-0/+1
* mesa: Remove unnecessary header.Vinson Lee2010-06-261-1/+0
* st/mesa: Remove unnecessary headers.Vinson Lee2010-06-261-2/+0
* draw: Remove unnecessary header.Vinson Lee2010-06-261-1/+0
* draw: deleted by mistakeZack Rusin2010-06-251-0/+1
* draw: initialize headers in the none post paths as wellZack Rusin2010-06-251-0/+8
* draw: limit the number of vertex shader variants kept aroundZack Rusin2010-06-258-62/+324
* draw: initialize vertex headerZack Rusin2010-06-253-43/+16
* gallium/util: fix pipe_sampler_view_reference() callsBrian Paul2010-06-251-7/+2
* softpipe: rename a varBrian Paul2010-06-251-4/+4
* draw: Work around an invalid write.Chia-I Wu2010-06-251-1/+1
* mesa: initialize extension string when context is first boundBrian Paul2010-06-252-2/+2
* llvmpipe: fix comment typoBrian Paul2010-06-251-1/+1
* softpipe: fix comment typoBrian Paul2010-06-251-1/+1
* r300g: a couple more chipsets do not have HiZ RAMMarek Olšák2010-06-241-0/+4
* gallium/docs: Vertex data formats.Corbin Simpson2010-06-241-3/+38
* glhd: Add test for logicop enable.Corbin Simpson2010-06-241-0/+7
* gallium/docs: Lops override the rest of the blending state when enabled.Corbin Simpson2010-06-241-2/+4
* gallium/docs: updated remaining semantic label docsBrian Paul2010-06-241-22/+33
* pipe: Add PIPE_OS_HURDnobled2010-06-241-0/+5
* gallium/docs: Add lop table.Corbin Simpson2010-06-241-0/+26
* gallium/docs: Slight clarification and formatting for Blend.Corbin Simpson2010-06-241-7/+32
* Merge branch 'shader-file-reorg'Brian Paul2010-06-23193-2442/+2364
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| * mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-10139-464/+462
| * mesa: move shader/slang/* sources to main/slang/*Brian Paul2010-06-1054-49/+49
| * mesa: move nvprogram.[ch] to main/Brian Paul2010-06-107-13/+13
| * mesa: move arbprogram.[ch] to main/Brian Paul2010-06-109-12/+12
| * mesa: move atifragshader.[ch] to main/Brian Paul2010-06-109-12/+12
| * mesa: move uniforms.c to main/Brian Paul2010-06-106-6/+6
| * mesa: refactor shader api / object codeBrian Paul2010-06-1020-1872/+1793
| * i965: remove UseProgram driver callbackBrian Paul2010-06-101-10/+0
* | r300g: remove an XXX commentMarek Olšák2010-06-241-7/+0
* | r300g: move AA registers into the new AA stateMarek Olšák2010-06-247-29/+80
* | r300g: separate the cache flush from the framebuffer stateMarek Olšák2010-06-245-18/+54
* | r300g: reorder and cleanup register writes everywhereMarek Olšák2010-06-245-80/+79
* | r300g: add "has HiZ" flag, add ZMask regsMarek Olšák2010-06-243-0/+23
* | gallium/docs: document TGSI_SEMANTIC_EDGEFLAGBrian Paul2010-06-231-1/+9
* | gallium/docs: update TEXTURE_SHADOW_MAP MAX_PREDICATE_REGISTERSBrian Paul2010-06-231-2/+10
* | gallium/docs: fix definitions of TGSI_SEMANTIC_POSITION, COLORBrian Paul2010-06-231-18/+26
* | draw: use gallium's TRUE/FALSEBrian Paul2010-06-232-2/+2
* | llvmpipe: Remove unnecessary header.Vinson Lee2010-06-231-1/+0
* | glhd: Simple rasterizer checks.Corbin Simpson2010-06-231-0/+10
* | id, glhd: Unbreak texturing.Corbin Simpson2010-06-232-0/+2
* | glhd: Use an environment variable (GALAHAD) to enable. Off by default.Corbin Simpson2010-06-232-2/+4
* | draw: don't try to precalculate the pipeline output primitiveKeith Whitwell2010-06-238-34/+46