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*
llvmpipe: Human friendlier sampler state dump.
José Fonseca
2009-10-25
2
-9
/
+22
*
util: Human readable output of texture states.
José Fonseca
2009-10-25
2
-0
/
+92
*
llvmpipe: Dump the sampler state of the shader key.
José Fonseca
2009-10-25
1
-0
/
+18
*
llvmpipe: Immediate multiplication.
José Fonseca
2009-10-25
4
-32
/
+64
*
llvmpipe: Fast path for sampling rgba8 textures with linear filtering.
José Fonseca
2009-10-25
1
-12
/
+256
*
llvmpipe: Make lerping work for 8.8 fixed point values.
José Fonseca
2009-10-25
1
-4
/
+50
*
llvmpipe: New module to help make assertions about formats.
José Fonseca
2009-10-25
4
-0
/
+78
*
llvmpipe: New function to unpack rgba8 formats into 4 x u8n AoS.
José Fonseca
2009-10-25
2
-12
/
+148
*
llvmpipe: Split the format swizzling step from the unpacking.
José Fonseca
2009-10-25
2
-16
/
+34
*
llvmpipe: Allow different signs when unpacking.
José Fonseca
2009-10-25
1
-2
/
+1
*
llvmpipe: Add inlines to quickly generate types matching the native SIMD regi...
José Fonseca
2009-10-25
2
-12
/
+102
*
llvmpipe: Merge lp_build_load_rgba_soa into lp_build_sample_texel.
José Fonseca
2009-10-25
1
-32
/
+16
*
llvmpipe: Factor our pixel offset computation.
José Fonseca
2009-10-25
3
-43
/
+83
*
llvmpipe: Share testing infrastructure with lp_test_format.
José Fonseca
2009-10-25
2
-23
/
+46
*
llvmpipe: Eliminate lp_build_store_rgba_aos.
José Fonseca
2009-10-25
3
-49
/
+16
*
llvmpipe: Eliminate lp_build_load_rgba_aos.
José Fonseca
2009-10-25
3
-52
/
+15
*
llvmpipe: Move a few format/sampling functions into better space.
José Fonseca
2009-10-25
7
-123
/
+158
*
r300g: fix redefining mipmaps and fetching from them
Marek Olšák
2009-10-25
1
-2
/
+7
*
r300g: added support for 3D textures
Marek Olšák
2009-10-25
4
-53
/
+51
*
r300g: fix scons build yet again
Joakim Sindholt
2009-10-24
2
-4
/
+2
*
Merge branch 'mesa_7_6_branch'
Brian Paul
2009-10-23
2
-14
/
+2
|
\
|
*
mesa: remove FBO texture depth/stencil test
Brian Paul
2009-10-23
1
-12
/
+0
|
*
mesa: fix broken _mesa_str_checksum()
Brian Paul
2009-10-23
1
-2
/
+2
*
|
mesa: simplify att->CubeMapFace assignment
Brian Paul
2009-10-23
1
-6
/
+1
*
|
mesa: refactor, new print_shader_info()
Brian Paul
2009-10-23
1
-25
/
+36
*
|
mesa: rework error checking code for glGetCompressedTexImage()
Brian Paul
2009-10-23
1
-48
/
+122
*
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mesa: remove misplaced VERBOSE_TEXTURE tests
Brian Paul
2009-10-23
2
-5
/
+5
*
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mesa: more detailed error messages in fbo code
Brian Paul
2009-10-23
1
-2
/
+5
*
|
st/xorg: fix text with component alpha rendering
Zack Rusin
2009-10-23
3
-23
/
+45
*
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Merge remote branch 'origin/mesa_7_6_branch'
Eric Anholt
2009-10-23
19
-146
/
+552
|
\
|
|
*
intel: Keep track of x,y offsets in miptrees and use them for blitting.
Eric Anholt
2009-10-23
8
-140
/
+118
|
*
progs/tests: print requested/internal format info
Brian Paul
2009-10-23
1
-1
/
+7
|
*
docs: document updated GL extension header files
Brian Paul
2009-10-23
1
-0
/
+2
|
*
gl: updated wglext.h to version 17
Brian Paul
2009-10-23
1
-5
/
+40
|
*
gl: updated glxext.h to version 25
Brian Paul
2009-10-23
1
-4
/
+92
|
*
gl: updated glext.h to version 56
Brian Paul
2009-10-23
1
-3
/
+215
|
*
docs: document cell, glGetTexLevelParameter() fixes
Brian Paul
2009-10-23
1
-0
/
+3
|
*
mesa: fix GL_TEXTURE_INTERNAL_FORMAT query for compressed formats
Brian Paul
2009-10-23
1
-1
/
+9
|
*
mesa: added _mesa_compressed_format_to_glenum()
Brian Paul
2009-10-23
2
-0
/
+54
|
*
mesa: change s3tc vs. fxt1 priority when choosing compressed formats
Brian Paul
2009-10-23
1
-8
/
+8
|
*
ARB prog parser: Fix parameter array size comparison
Ian Romanick
2009-10-22
2
-2
/
+2
*
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i965: Annotate _NEW_COLOR dependency for brw_update_renderbuffer_surface().
Eric Anholt
2009-10-23
1
-1
/
+2
*
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nv50: do SIGN_SET as one instruction
Christoph Bumiller
2009-10-23
1
-6
/
+1
*
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nv50: fix saturation outside of tx_insn case
Christoph Bumiller
2009-10-23
1
-3
/
+5
*
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nv50: allow all 127 TEMP regs
Christoph Bumiller
2009-10-23
1
-3
/
+16
*
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nv50: fix address reg code
Christoph Bumiller
2009-10-23
1
-23
/
+44
*
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nv50: add depth texture formats, and a few others, too
Christoph Bumiller
2009-10-23
4
-32
/
+76
*
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progs/tests: Fix MSVC build.
Vinson Lee
2009-10-23
1
-8
/
+8
*
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nouveau: nv30: Relax some limits. We can render to z24s8 buffer even if color...
Patrice Mandin
2009-10-23
2
-3
/
+9
*
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nouveau: nv30: use r5g6b5 as z16 format
Patrice Mandin
2009-10-23
1
-1
/
+1
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