Commit message (Collapse) | Author | Age | Files | Lines | |
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* | more make clean items | Brian | 2008-04-09 | 1 | -0/+1 |
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* | use InitUniforms() | Brian | 2008-04-09 | 1 | -24/+1 |
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* | Replace duplicated code with new shaderutil.c functions | Brian | 2008-04-09 | 12 | -1075/+200 |
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* | shader utility functions | Brian | 2008-04-09 | 2 | -0/+193 |
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* | Add support for dfbsd to mklib script. | Hasso Tepper | 2008-04-09 | 1 | -1/+4 |
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* | Add $(X11_INCLUDES) to shut makedepend up. | Hasso Tepper | 2008-04-09 | 2 | -2/+2 |
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* | autoconf: Add dfbsd support. | Hasso Tepper | 2008-04-09 | 1 | -2/+2 |
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* | Handle fbconfig comparison correctly for attributes the X server didn't send. | Jie Luo | 2008-04-08 | 2 | -5/+6 |
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* | Only convert configs if screen creation was successful. | Kristian Høgsberg | 2008-04-08 | 2 | -9/+11 |
| | | | | Thanks to Adam Jackson for pointing it out. | ||||
* | r300: Fix r300VAPInputRoute{0,1} for big endian platforms. | Michel Dänzer | 2008-04-07 | 1 | -11/+19 |
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* | 7.0.3 updates | Brian | 2008-04-04 | 2 | -1/+4 |
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* | updated w/ 7.0.3 release | Brian | 2008-04-04 | 1 | -0/+7 |
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* | import 7.0.3 relnotes from 7.0 branch | Brian | 2008-04-04 | 1 | -0/+84 |
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* | added glGetActiveUniform_func | Brian | 2008-04-04 | 1 | -0/+2 |
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* | mesa: add missing glPush/PopMatrix() calls | Brian | 2008-04-04 | 1 | -0/+2 |
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* | mesa: add missing glPush/PopMatrix() calls | Brian | 2008-04-04 | 1 | -0/+2 |
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* | rewrite some of the mat*mat, mat*vec intrinsics | Brian | 2008-04-03 | 3 | -567/+336 |
| | | | | Also, remove obsolete matrix codegen code. | ||||
* | silence warning | Brian | 2008-04-03 | 1 | -1/+1 |
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* | Pick up dri2proto from the standard proto header include path. | Kristian Høgsberg | 2008-04-02 | 2 | -2/+2 |
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* | Initialize GLX_EXT_texture_from_pixmap attributes correctly. | Kristian Høgsberg | 2008-04-02 | 3 | -14/+11 |
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* | fix mistakenly set ATIFragmentShader._Enabled bit (bug 15269) | Roland Scheidegger | 2008-04-01 | 1 | -1/+1 |
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* | added some missing calls to _mesa_enable_x_y_extensions() | Brian | 2008-04-01 | 3 | -0/+8 |
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* | Use AC_CHECK_PROGS to find alternate make programs | Dan Nicholson | 2008-03-31 | 1 | -6/+2 |
| | | | | | | | | The autoconf macro AC_PATH_PROGS handles the case of searching for multiple program names already, so we don't need to open code it. Also changed the search to AC_CHECK_PROGS so that it doesn't set the full path unless the user specified. Finally, report back the found value at the end for what the user should run. | ||||
* | fix parsing bug involving comments at the end of ARB v/f programs | Markus Amsler | 2008-03-31 | 2 | -6/+6 |
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* | DRI interface changes and DRI2 direct rendering support. | Kristian Høgsberg | 2008-03-31 | 38 | -1661/+2505 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver. | ||||
* | mesa: Free all shader program data before deleting all | Xiang, Haihao | 2008-03-31 | 2 | -0/+18 |
| | | | | shader/shader program objects to avoid memory access error. | ||||
* | Revert "mesa: separate shader program object from shader object." (bug#15244) | Xiang, Haihao | 2008-03-31 | 3 | -21/+13 |
| | | | | This reverts commit 3ffd11f71d021f672b9bc15b3c39c155a0e2fecb. | ||||
* | i915: texture object's lod bias. fix bug #15192 | Xiang, Haihao | 2008-03-31 | 4 | -5/+25 |
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* | r300: Copy-and-paste error from the vertex program branch. | Markus Amsler | 2008-03-30 | 1 | -1/+2 |
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* | r300: Take PROGRAM_CONSTANT into account. | Markus Amsler | 2008-03-30 | 2 | -0/+2 |
| | | | | This bug was introduced by commit 978145a075255ae153ee05c2a037400e61558079. | ||||
* | Merge branch 'r300-vertprog-branch' of ssh://people.freedesktop.org/~z3ro/mesa | Oliver McFadden | 2008-03-29 | 7 | -978/+821 |
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| * | r300: Indented the vertex program code... | Oliver McFadden | 2008-03-26 | 1 | -344/+474 |
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| * | r300: Cleaned up the default vertex program code with longer lines. | Oliver McFadden | 2008-03-26 | 1 | -28/+4 |
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| * | r300: Removed the last of the duplicate vertex program macros. | Oliver McFadden | 2008-03-26 | 2 | -51/+8 |
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| * | r300: Added Copyright lines to the vertex program code. | Oliver McFadden | 2008-03-26 | 1 | -14/+3 |
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| * | r300: Renamed the Mesa opcode translation functions. | Oliver McFadden | 2008-03-26 | 1 | -54/+54 |
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| * | r300: Renamed the destination-and-opcode/source macros to more appropriate ↵ | Oliver McFadden | 2008-03-26 | 3 | -104/+104 |
| | | | | | | | | names. | ||||
| * | r300: Merged the constant zero/one source macros. | Oliver McFadden | 2008-03-24 | 1 | -72/+55 |
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| * | r300: Merged the Vector and Math Engine opcode macros. | Oliver McFadden | 2008-03-24 | 3 | -153/+225 |
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| * | r300: Corrected a bug with the SUB instruction. | Oliver McFadden | 2008-03-02 | 1 | -0/+16 |
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| * | r300: Corrected a bug with the MAD instruction. | Oliver McFadden | 2008-03-02 | 2 | -4/+12 |
| | | | | | | | | | | The PVS_VECTOR_OPCODE macro should be modified to support macro instructions, too. | ||||
| * | r300: Added the PVS_SRC_OPERAND documentation from AMD. | Oliver McFadden | 2008-03-01 | 2 | -38/+56 |
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| * | r300: Added the PVS_OP_DST_OPERAND documentation from AMD. | Oliver McFadden | 2008-03-01 | 2 | -22/+56 |
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| * | r300: Added a TODO comment for registers missing from AMD's documentation. | Oliver McFadden | 2008-03-01 | 1 | -0/+2 |
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| * | r300: Moved the vertex program shift/mask defines into the appropriate file. | Oliver McFadden | 2008-03-01 | 2 | -27/+23 |
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| * | r300: Indented the vertex program code with longer lines. | Oliver McFadden | 2008-03-01 | 1 | -462/+304 |
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| * | r300: Moved the PREFER_DP4 define near the position invariant function. | Oliver McFadden | 2008-03-01 | 1 | -3/+3 |
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| * | r300: Added a TODO comment for the MAD opcodes. | Oliver McFadden | 2008-03-01 | 1 | -0/+4 |
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| * | r300: Use the VE_ADD hardware opcode for the SUB opcode. | Oliver McFadden | 2008-03-01 | 1 | -19/+1 |
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| * | r300: Use the VE_MULTIPLY hardware opcode for the MUL opcode. | Oliver McFadden | 2008-03-01 | 1 | -1/+1 |
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