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*
gallium: adjust the query interface to support custom types
Zack Rusin
2010-06-08
12
-15
/
+22
*
gallium: rename draw_auto to draw_stream_output, plus fix a comment
Zack Rusin
2010-06-08
5
-5
/
+4
*
gallium: make draw auto work and add relevant caps and docs
Zack Rusin
2010-06-08
7
-6
/
+43
*
gallium: add interface for DrawAuto and implement it in softpipe
Zack Rusin
2010-06-08
6
-1
/
+75
*
gallium: a lot more complete implementation of stream output
Zack Rusin
2010-06-08
9
-75
/
+381
*
gallium: basic and initial implementation of the stream output interface
Zack Rusin
2010-06-08
11
-1
/
+161
*
st/mesa: attempt to fix TFP by using sampler views (v1)
Dave Airlie
2010-06-08
5
-10
/
+63
*
llvmpipe: Add geom shader file to make build
Jakob Bornecrantz
2010-06-08
1
-0
/
+1
*
graw: Fix file handle leaks.
Vinson Lee
2010-06-07
3
-0
/
+3
*
graw: Remove unnecessary headers.
Vinson Lee
2010-06-07
3
-3
/
+0
*
sw: Remove unnecessary header.
Vinson Lee
2010-06-07
1
-1
/
+0
*
glew: Drop glew now that we don't need it for the progs
Jakob Bornecrantz
2010-06-08
19
-41308
/
+8
*
r600g: Remove unnecessary header.
Vinson Lee
2010-06-07
1
-1
/
+0
*
llvmpipe: Remove unnecessary header.
Vinson Lee
2010-06-07
1
-1
/
+0
*
graw: Add gallium library to SCons build.
Vinson Lee
2010-06-07
1
-1
/
+1
*
r300g: fix hardlock caused by an incompatible vertex format
Marek Olšák
2010-06-07
1
-1
/
+1
*
graw: add gs-test.c and some simple geometry shader examples
Keith Whitwell
2010-06-07
8
-2
/
+626
*
softpipe: use util_clear_render_target/depth_stencil fallbacks
Roland Scheidegger
2010-06-07
1
-0
/
+2
*
llvmpipe: use util_clear_render_target/depth_stencil fallbacks
Roland Scheidegger
2010-06-07
1
-0
/
+2
*
util: implement util_clear_depth_stencil fallback
Roland Scheidegger
2010-06-07
2
-1
/
+115
*
graw: add parse_geometry_shader helper
Keith Whitwell
2010-06-07
2
-0
/
+16
*
tgsi: null-terminate string in parse_identifier
Keith Whitwell
2010-06-07
1
-0
/
+1
*
draw: don't use llvm engine when geometry shaders active
Keith Whitwell
2010-06-07
1
-1
/
+1
*
graw: trivial geometry shader test
Keith Whitwell
2010-06-07
2
-0
/
+269
*
graw: add symlinks to shader test directories
Keith Whitwell
2010-06-07
2
-0
/
+2
*
i965g: Use Xorg template makefile
Jakob Bornecrantz
2010-06-06
1
-37
/
+10
*
nouveau: Use Xorg template makefile
Jakob Bornecrantz
2010-06-06
1
-45
/
+10
*
nouveau: Remove left over argument in drm api
Jakob Bornecrantz
2010-06-06
1
-2
/
+1
*
r300g: Use Xorg template makefile
Jakob Bornecrantz
2010-06-06
1
-42
/
+15
*
graw: remove references to unistd.h
Keith Whitwell
2010-06-07
4
-4
/
+1
*
util: new file u_dirty_flags.h
Keith Whitwell
2010-06-07
1
-0
/
+28
*
tests/graw: missing file tri.c
Keith Whitwell
2010-06-07
1
-0
/
+253
*
graw_xlib: build fixes
Keith Whitwell
2010-06-07
1
-0
/
+3
*
graw: update graw_null after interface changes and build graw tests again
Keith Whitwell
2010-06-07
5
-14
/
+30
*
softpipe: remove assert on setting constbufs greater than zero
Keith Whitwell
2010-06-07
1
-1
/
+0
*
llvmpipe: hook up basic gs and multiple constant buffer support
Keith Whitwell
2010-06-07
8
-10
/
+135
*
cell/spu: divorce from tgsi_exec.h
Keith Whitwell
2010-06-07
3
-2
/
+161
*
util: add u_box_3d
Keith Whitwell
2010-06-07
1
-0
/
+19
*
gallivm: eliminate tgsi_exec.h include
Keith Whitwell
2010-06-07
1
-1
/
+1
*
include/st: new file swrast_screen_create.h
Keith Whitwell
2010-06-07
1
-0
/
+67
*
util: add util_framebuffer_min_size
Keith Whitwell
2010-06-07
2
-0
/
+40
*
util: allocate larger tmp_row in util_format_translate
Keith Whitwell
2010-06-07
1
-3
/
+4
*
tgsi: reject interpolation and semantics on vs inputs
Keith Whitwell
2010-06-07
1
-2
/
+6
*
regress: remove interpolation and semantic info from vs inputs
Keith Whitwell
2010-06-07
30
-56
/
+56
*
test/graw: add vp-test
Keith Whitwell
2010-06-07
2
-1
/
+508
*
tests/graw: add fp-test
Keith Whitwell
2010-06-07
2
-0
/
+513
*
.gitignore: Ignore emacs .dir-locals.el files
Kristian Høgsberg
2010-06-07
1
-0
/
+1
*
Remove last bits of progs/ infrastructure
Kristian Høgsberg
2010-06-07
4
-84
/
+0
*
r300g: fix 24-bit depth texturing
Marek Olšák
2010-06-07
2
-1
/
+4
*
r600g: add shader literal constant support
Jerome Glisse
2010-06-06
3
-14
/
+75
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