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*
osmesa: fix glReadPixels, etc
Brian Paul
2012-01-12
1
-1
/
+57
*
intel: move declaration before code
Brian Paul
2012-01-12
1
-1
/
+1
*
intel: fix mapping of malloc'd renderbuffers
Brian Paul
2012-01-12
1
-0
/
+15
*
mesa: Throw the required error for glCopyPixels from multisample FBO.
Eric Anholt
2012-01-12
1
-0
/
+6
*
mesa: Throw the required error for glCopyTex{Sub,}Image from multisample FBO.
Eric Anholt
2012-01-12
1
-0
/
+14
*
mesa: Throw the required error for glReadPixels() from a multisampled FBO.
Eric Anholt
2012-01-12
1
-0
/
+5
*
mesa: Avoid short-circuiting realloc of renderbuffers to new sample count.
Eric Anholt
2012-01-12
1
-1
/
+2
*
meta: Add GL_RED/GL_RG support to meta CopyTexImage.
Eric Anholt
2012-01-12
1
-1
/
+4
*
i965/gen7: Fix depth buffer rendering to tile offsets.
Eric Anholt
2012-01-12
2
-4
/
+4
*
mesa: remove incorrect (float) cast in mipmap do_row()
Brian Paul
2012-01-12
1
-1
/
+1
*
swrast: use BITFIELD64_BIT() macro to fix MSVC warnings
Brian Paul
2012-01-12
3
-5
/
+5
*
mesa: fix ir_variable declaration
Brian Paul
2012-01-12
1
-1
/
+1
*
mesa: fix incorrect float vs. int values in a few places
Brian Paul
2012-01-12
1
-3
/
+3
*
meta: fix incorrect argument order in setup_texture_coords() call
Brian Paul
2012-01-12
1
-1
/
+1
*
mesa: use _mesa_is_user_fbo() and _mesa_is_winsys_fbo() functions
Brian Paul
2012-01-12
7
-48
/
+52
*
mesa: whitespace, 80-column wrapping in buffers.c
Brian Paul
2012-01-12
1
-2
/
+6
*
mesa: remove obsolete comment on _mesa_dest_buffer_exists()
Brian Paul
2012-01-12
1
-1
/
+0
*
st/mesa: whitespace fixes, 80-column wrapping
Brian Paul
2012-01-12
1
-14
/
+21
*
mesa/gallium: add FFS_DEFINED to protect ffs() from multiple definitions
Brian Paul
2012-01-12
2
-0
/
+9
*
st/mesa: re-order #includes in st_manager.c
Brian Paul
2012-01-12
1
-10
/
+10
*
sofpipe: remove extraneous semicolon
Brian Paul
2012-01-12
1
-1
/
+1
*
st/mesa: fix struct vs. class compilation warning
Brian Paul
2012-01-12
1
-1
/
+1
*
r600g: don't advertise integers yet on r600.
Dave Airlie
2012-01-12
1
-2
/
+0
*
configs: fix, simplify RADEON_LIBS, RADEON_CFLAGS
Brian Paul
2012-01-12
1
-3
/
+2
*
mesa: remove _mesa_ffs(), implement ffs() for non-GNU platforms
Brian Paul
2012-01-12
14
-42
/
+35
*
configure: Add the svga gallium driver to the default gallium drivers
Thomas Hellstrom
2012-01-12
1
-1
/
+1
*
st/xa: Bump version to 1.0.0 according to the README
Thomas Hellstrom
2012-01-12
2
-4
/
+4
*
svga: Fix user clip planes.
José Fonseca
2012-01-12
2
-4
/
+3
*
softpipe: bump max texture array layers to 256.
Dave Airlie
2012-01-12
1
-1
/
+1
*
gallium/svga: Pass the SVGA3D_SURFACE_HINT_RENDERTARGET flag to the device
Thomas Hellstrom
2012-01-12
1
-3
/
+6
*
vbo: fix breakage from previous commit
Brian Paul
2012-01-11
1
-1
/
+1
*
vbo: fix void * arithmetic compilation error on MSVC
Brian Paul
2012-01-11
1
-4
/
+5
*
docs/GL3: consolidate FBO extensions into one ARB
Marek Olšák
2012-01-12
1
-3
/
+1
*
docs/GL3: document r300 extension support
Marek Olšák
2012-01-12
1
-24
/
+24
*
docs/GL3: document what's missing for GL3
Marek Olšák
2012-01-12
1
-2
/
+2
*
vbo: introduce vbo_get_minmax_indices function
Yuanhan Liu
2012-01-12
8
-17
/
+53
*
mesa: remove const qualifier from fProg to silence warning
Brian Paul
2012-01-11
1
-1
/
+1
*
mesa: include uniforms.h to silence warning, remove unused var
Brian Paul
2012-01-11
1
-2
/
+1
*
mesa: Include glx tests Makefile.in in tarball
8.0-branchpoint
Jakob Bornecrantz
2012-01-12
1
-0
/
+2
*
Enable is_front_buffer_rendering variable in case of GL_FRONT_AND_BACK
Anuj Phogat
2012-01-11
1
-1
/
+1
*
mesa: Remove unused opengl version macro
Jakob Bornecrantz
2012-01-11
1
-11
/
+0
*
rbug: Silence warning
Jakob Bornecrantz
2012-01-11
1
-1
/
+2
*
i965: Don't use _mesa_ir_link_shader to do our dirty work
Ian Romanick
2012-01-11
1
-7
/
+85
*
i965: Don't calculate masks of used FS inputs
Ian Romanick
2012-01-11
1
-0
/
+15
*
linker: Calculate used samplers and shadow samplers in the linker
Ian Romanick
2012-01-11
4
-39
/
+64
*
linker: Calculate the sampler to texture target mapping during linking
Ian Romanick
2012-01-11
8
-17
/
+28
*
glsl: Add glsl_type::sampler_index
Ian Romanick
2012-01-11
2
-0
/
+35
*
mesa: Validate sampler settings using uniform storage
Ian Romanick
2012-01-11
3
-62
/
+48
*
mesa: Track fixed-function fragment shader as a shader
Ian Romanick
2012-01-11
7
-5
/
+50
*
mesa: Use static buffer for uniform name
Ian Romanick
2012-01-11
1
-1
/
+6
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