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*
r300/compiler: detect constants harder
Marek Olšák
2011-03-08
1
-4
/
+8
*
r300/compiler: improve the detection of constants for constant folding
Marek Olšák
2011-03-08
1
-0
/
+7
*
r300/compiler: saturate Z before the shadow comparison
Marek Olšák
2011-03-08
1
-37
/
+44
*
llvmpipe: clamp texcoords in lp_build_sample_compare()
Brian Paul
2011-03-07
1
-0
/
+5
*
softpipe: clamp texcoords in sample_compare()
Philip Taylor
2011-03-07
1
-24
/
+30
*
mesa: return after invalidating renderbuffer
Marek Olšák
2011-03-07
1
-0
/
+1
*
st/mesa: fail to alloc a renderbuffer if st_choose_renderbuffer_format fails
Marek Olšák
2011-03-07
1
-1
/
+5
*
mesa: invalidate framebuffer if internal format of renderbuffer is changed
Marek Olšák
2011-03-07
2
-6
/
+31
*
mesa: initialize DummyBufferObject's mutex
Brian Paul
2011-03-07
1
-0
/
+1
*
st/mesa: fix incorrect version checking code
Brian Paul
2011-03-07
1
-2
/
+3
*
st/glx: whitespace, 80-column fixes
Brian Paul
2011-03-07
1
-35
/
+50
*
mesa: remove stray _mesa_finish() call in _mesa_CopyPixels()
Brian Paul
2011-03-07
1
-2
/
+0
*
r600g: Simplify some swizzle lookups.
Henri Verbeet
2011-03-07
1
-75
/
+14
*
r600g: Constant buffers can contain up to 4096 constants.
Henri Verbeet
2011-03-07
2
-1
/
+2
*
i915: Only invert wpos when rendering to the system framebuffer.
Henri Verbeet
2011-03-07
1
-7
/
+15
*
i915: Derive the gl_fragment_program from i915_fragment_program.
Henri Verbeet
2011-03-07
1
-6
/
+5
*
glx: Take GLPROTO_CFLAGS into account.
Henri Verbeet
2011-03-07
2
-0
/
+2
*
intel: check for miptree allocation failure
Chris Wilson
2011-03-07
1
-0
/
+2
*
intel: Add some defense against buffer allocation failure for subimage blits
Chris Wilson
2011-03-07
1
-11
/
+11
*
intel: Add some defense against bo allocation failure
Chris Wilson
2011-03-07
1
-7
/
+11
*
egl_dri2: Add attribute map for __DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE
Benjamin Franzke
2011-03-07
1
-0
/
+1
*
r600g: use long long integers for instance addr calculation
Christian König
2011-03-06
1
-1
/
+1
*
glx/dri: add initial dri interface for GLX_EXT_framebuffer_sRGB.
Dave Airlie
2011-03-06
5
-5
/
+10
*
glx: add initial GLX_EXT_framebuffer_sRGB support.
Dave Airlie
2011-03-06
5
-0
/
+16
*
pb: Add is_buffer_busy for malloc buffers.
José Fonseca
2011-03-06
1
-1
/
+10
*
st/wgl: No need to initialize OneTimeLock anymore.
José Fonseca
2011-03-06
1
-6
/
+0
*
mapi: _glthread_DECLARE_STATIC_MUTEX is not broken on Windows.
José Fonseca
2011-03-06
3
-18
/
+5
*
trace: Use pipe_static_mutex.
José Fonseca
2011-03-06
3
-22
/
+1
*
os: Fix pipe_static_mutex on Windows.
José Fonseca
2011-03-06
1
-1
/
+2
*
graw-gdi: Silence gcc missing initialization warning.
José Fonseca
2011-03-06
1
-1
/
+3
*
i915g: update TODO
Daniel Vetter
2011-03-06
1
-10
/
+7
*
r300g/swtcl: advertise draw_instanced and primitive_restart
Marek Olšák
2011-03-05
1
-2
/
+5
*
r300g: implement instanced arrays
Marek Olšák
2011-03-05
5
-48
/
+132
*
gallium: split CAP_INSTANCE_DRAWING into INSTANCEID and INSTANCE_DIVISOR
Marek Olšák
2011-03-05
9
-9
/
+19
*
r300g: cleanup parameters of draw functions
Marek Olšák
2011-03-05
3
-108
/
+113
*
nv50: support the InstanceID system value
Christoph Bumiller
2011-03-05
3
-0
/
+25
*
r600g: simplify instance addr calculation
Christian König
2011-03-05
1
-47
/
+4
*
nvc0: Update SConscript.
Vinson Lee
2011-03-04
1
-3
/
+0
*
nv50: Update SConscript.
Vinson Lee
2011-03-04
1
-4
/
+0
*
r600g: fix fragment shader size calculation
Christian König
2011-03-05
1
-8
/
+9
*
glsl: Process redeclarations before initializers
Ian Romanick
2011-03-04
1
-43
/
+44
*
glsl: Refactor AST-to-HIR code handling variable initializers
Ian Romanick
2011-03-04
1
-108
/
+125
*
glsl: Refactor AST-to-HIR code handling variable redeclarations
Ian Romanick
2011-03-04
1
-113
/
+133
*
nv50,nvc0: get format desc for TIC entry from sampler view format
Christoph Bumiller
2011-03-05
2
-2
/
+2
*
nv50,nvc0: share sampler state creation
Christoph Bumiller
2011-03-05
10
-150
/
+60
*
nv50,nvc0: update the format tables
Christoph Bumiller
2011-03-05
10
-641
/
+335
*
nvc0: use m2mf for resource_copy_region if formats are equal
Christoph Bumiller
2011-03-05
3
-4
/
+75
*
nv50,nvc0: fix texture layer issues
Christoph Bumiller
2011-03-05
10
-65
/
+89
*
i915g: Use tgsi_info from fragment shader instead
Jakob Bornecrantz
2011-03-05
1
-4
/
+1
*
i915g: use passthough shader for empty fragment programs
Daniel Vetter
2011-03-04
1
-3
/
+15
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