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* rtasm: add sse_movntpsKeith Whitwell2008-10-032-0/+14
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* draw: modify prefetching slightlyKeith Whitwell2008-10-021-4/+15
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* draw: don't keep refetching constant inputsKeith Whitwell2008-10-026-62/+144
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* rtasm: add prefetch instructionsKeith Whitwell2008-10-022-0/+31
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* draw: add streamlined paths for fetching linear vertsKeith Whitwell2008-10-023-66/+134
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* mesa: Fix compiler warnings on Windows.Michal Krol2008-10-012-2/+2
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* Gallivm: add slt. glxgears should be running, except it isn't.Stephane Marchesin2008-10-014-66/+101
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* Gallivm: port to llvm 2.4.Stephane Marchesin2008-09-306-149/+150
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* Gallivm: fix off-by-one.Stephane Marchesin2008-09-281-1/+1
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* Gallivm: need to link with libstdc++ for llvm.Stephane Marchesin2008-09-281-1/+1
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* Gallivm: more instructions.Stephane Marchesin2008-09-283-8/+73
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* Gallivm: make it compile again, add some opcodes.Stephane Marchesin2008-09-285-485/+771
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* mesa: fix temp register allocation problems.Brian Paul2008-09-261-0/+15
| | | | Complex texcombine modes were running out of registers (>32 registers for 8 tex units).
* egl: check for null ptr/nameBrian Paul2008-09-261-1/+4
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* egl: remove space after -L flagBrian Paul2008-09-261-1/+1
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* gallium: rename tgsi_translate_mesa_program() to st_translate_mesa_program()Brian Paul2008-09-263-4/+4
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* mesa: add some bracesBrian Paul2008-09-261-1/+2
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* mesa: fix/simplify initialization of vertex/fragment program limitsBrian Paul2008-09-252-30/+27
| | | | | | Defaults for program length, num ALU instructions, num indirections, etc. basically indicate no limit for software rendering. Driver should override as needed.
* mesa: increase MAX_INSTRUCTIONSBrian Paul2008-09-251-4/+2
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* mesa: fix swizzle failure, fix typoBrian Paul2008-09-251-3/+5
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* mesa: fix default buffer object access valueBrian Paul2008-09-251-2/+9
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* mesa: Fix compiler error.Michal Krol2008-09-191-1/+3
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* mesa: Fix arb parse constantsBrian Paul2008-09-192-9/+38
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* mesa: Update ignores a bitJakob Bornecrantz2008-09-193-0/+3
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* destroy window on exitBrian Paul2008-09-181-1/+4
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* gallium: if we run out of memory in st_TexImage, flush and try again.Brian Paul2008-09-181-2/+9
| | | | | If the driver buffers a scene flushing should release old textures and make space for new ones. Fixes problem with texdown.c test.
* tgsi: Build tgsi_text with makeJakob Bornecrantz2008-09-181-0/+1
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* util: A few more memory debugging checks.José Fonseca2008-09-181-2/+29
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* util: Add missing p_debug.h include.José Fonseca2008-09-181-0/+1
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* gallium: fix surface object memory leak in cso moduleBrian Paul2008-09-181-0/+20
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* tgsi: Make tgsi dumps look more like mesa shader dumps.Jakob Bornecrantz2008-09-181-2/+3
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* progs/fp: Add a bit of local variable testing to fp-triJakob Bornecrantz2008-09-182-0/+13
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* pipebuffer: New callback to flush all temporary-held buffers.José Fonseca2008-09-189-11/+113
| | | | | Used mostly to aid debugging memory issues or to clean up resources when the drivers are long lived.
* gallium: fix wide point / point coord semantic info (generic, not fog)Brian Paul2008-09-171-2/+2
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* gallium: fix fog vs. pointcoord attribute handling in mesa->TGSI conversionBrian Paul2008-09-171-1/+4
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* mesa: new gl_fragment_program fields indicating use of fog, front-facing, ↵Brian Paul2008-09-172-19/+36
| | | | point coord
* egl: print multisample infoBrian Paul2008-09-171-5/+10
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* gallium: clean-up/fix msaa override in state trackerBrian Paul2008-09-174-7/+27
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* gallium: fix tgsi sanity checker with respect to END.Brian Paul2008-09-171-9/+7
| | | | | | Subroutine code may be found after the END instruction so it's not always the last instruction. At least check for presence of exactly one END instruction though.
* mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()Brian Paul2008-09-171-0/+9
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* gallium: include prog_print.h to silence warningBrian Paul2008-09-171-0/+1
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* gallium: need to finish, not flush, in st_copy_texsubimage()Brian Paul2008-09-171-1/+2
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* gallium: new assertion on surface->textureBrian Paul2008-09-171-0/+1
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* tgsi: Add a ugly fix for CONSTANT problemsJakob Bornecrantz2008-09-171-0/+9
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* tgsi: More debug printing on sanity check errorJakob Bornecrantz2008-09-171-2/+5
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* gallium: fix lack of surface reference counting in ↵Brian Paul2008-09-171-3/+21
| | | | | | cso_set/save/restore_framebuffer() Fixes asst problems with FBO / render to texture.
* mesa: fix bug in previous changes to _slang_resolve_attributes()Brian Paul2008-09-171-1/+3
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* mesa: rework GLSL vertex attribute bindingBrian Paul2008-09-164-103/+110
| | | | | | | Calls to glBindAttribLocation() should not take effect until the next time that glLinkProgram() is called. gl_shader_program::Attributes now just contains user-defined bindings. gl_shader_program::VertexProgram->Attributes contains the actual/final bindings.
* gallium: fix glTexImage(width=height=depth=0) caseBrian Paul2008-09-161-0/+5
| | | | Free old teximage/level data, then stop.
* mesa: fix display list regression (check if save->prim_count > 0 in ↵Brian Paul2008-09-161-5/+7
| | | | vbo_save_EndList())