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* glsl: implement variable array indexesZack Rusin2008-06-126-15/+34
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* mesa: restore and fix Keith's "further degenerate the special case lit ↵Brian Paul2008-06-121-13/+31
| | | | | | | | | substitute" There was a bug in emit_degenerate_lit() that caused the SLT to produce unpredictable results in lit.z Plus, added a bunch of new comments.
* pb: don't assert(0) on failure to allocate - this is a normal condition in ↵Keith Whitwell2008-06-121-1/+0
| | | | many drivers
* Revert "mesa: further degenerate the special case lit substitute"Brian Paul2008-06-111-12/+9
| | | | | | This reverts commit e841b92d9c8bf48085b4996df828ae745977f931. This fixes two specular lighting conform failures.
* mesa: refactor: update SConscript with recently added new source filesBrian Paul2008-06-111-0/+9
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* mesa: refactor: move various ENUM_TO_x macros into macros.hBrian Paul2008-06-117-22/+57
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* mesa: refactor: move glTexParameter-related functions into new texparam.c fileBrian Paul2008-06-118-1028/+1106
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* mesa: refactor: move glTexEnv-related functions into new texenv.c fileBrian Paul2008-06-118-841/+920
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* mesa: refactor: move glTexGen-related functions into new texgen.c fileBrian Paul2008-06-118-596/+674
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* gallium: Support L16 pixel format.José Fonseca2008-06-122-0/+2
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* pipebuffer: Fix improper memory free.José Fonseca2008-06-121-1/+1
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* gallium: Implement debug_get_num_option.José Fonseca2008-06-122-3/+29
| | | | For numeric options.
* egl: some basic docs for libEGLBrian Paul2008-06-111-0/+71
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* egl: some prototype Windows code (eq for dlopen,dlsym)Brian Paul2008-06-111-4/+41
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* revert the DRI2 commitsAlan Hourihane2008-06-1246-6107/+3307
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* draw: don't assume vertex position is in data[0]Keith Whitwell2008-06-1115-60/+97
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* draw: preserve specular alpha when flatshading -- may be FOGCKeith Whitwell2008-06-111-2/+28
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* fix card_extensionsAlan Hourihane2008-06-112-13/+6
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* fix legacy DRIAlan Hourihane2008-06-111-0/+2
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* add missed files for DRI2 mergeAlan Hourihane2008-06-1111-0/+2866
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* Hook gallium i915 up to DRI2Alan Hourihane2008-06-116-95/+27
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* small optimizationAlan Hourihane2008-06-111-2/+10
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* Bring in DRI2 changesAlan Hourihane2008-06-1133-3648/+3655
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* draw: remove another debug assert on failover to generic vs varientKeith Whitwell2008-06-111-2/+1
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* trivial: add test for integer vertex arraysKeith Whitwell2008-06-112-0/+118
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* draw: remove debug assert on failover to generic vs varientKeith Whitwell2008-06-111-1/+0
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* mesa: refactor: fix some FEATURE_ typos, mistakesBrian Paul2008-06-102-2/+2
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* gallium: work-around glapi.c build problem for dri configsBrian Paul2008-06-101-4/+12
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* egl: only windows are renderable at this timeBrian Paul2008-06-101-0/+3
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* egl: some prototype API detection codeBrian Paul2008-06-101-0/+52
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* mesa: refactor: move #define FEATURE flags into new mfeatures.h fileBrian Paul2008-06-1016-99/+323
| | | | Also, check the FEATURE flags in many places.
* mesa: include mtypes.hBrian Paul2008-06-101-0/+2
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* mesa: remove unnecessary swrast, tnl includesBrian Paul2008-06-101-3/+0
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* gallium: remove stray include of st_context.hBrian Paul2008-06-101-2/+0
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* add some missing rule dependenciesBrian Paul2008-06-101-3/+3
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* Revert "draw: no need to rearrange most primitives in vcache for ↵Keith Whitwell2008-06-102-72/+56
| | | | | | flatshade-first" This reverts commit ad44e68706877ab06929747e7a82c718c1c27e02.
* draw: no need to rearrange most primitives in vcache for flatshade-firstKeith Whitwell2008-06-102-56/+72
| | | | | | | The driver/pipeline will still be applying flatshade-first state to the triangles emitted from vcache, so there's no need to rotate the vertices of most primitives. The only exception is POLYGON, as explained in the code.
* draw: fix edgeflags on clipped poly emitKeith Whitwell2008-06-101-1/+1
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* trivial: add trifan testsKeith Whitwell2008-06-106-0/+706
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* trivial: add poly-flat-clip testsKeith Whitwell2008-06-103-4/+150
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* trivial: add tristrip-flat to makefileKeith Whitwell2008-06-101-0/+1
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* copy msaa visuals capabilityRoland Scheidegger2008-06-101-1/+4
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* draw: rework splitting of fan/loop prims in varray.c, fix flatshade issuesKeith Whitwell2008-06-102-116/+76
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* softpipe: Replace GETENV by debug_get_bool_option.José Fonseca2008-06-101-2/+2
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* gallium: Detect buffer overflows in the homegrown memory debugger.José Fonseca2008-06-101-3/+46
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* pipebuffer: Alternative buffer manager.José Fonseca2008-06-104-0/+108
| | | | | For situations where one has a reserve memory pool, or a faster/slower pool.
* pipebuffer: Be more lenient when matching cached buffer sizes.José Fonseca2008-06-101-2/+5
| | | | Reuse cached buffers up to twice as big a requested.
* gallium: Deprecate GETENV. Replace by debug_get_bool_option.José Fonseca2008-06-104-7/+5
| | | | | | debug_get_bool_option will interpret "n", "no", "0", "f", or "false" as FALSE; and everything else as TRUE. The default value (used when the variable is not set) is received as a parameter.
* mesa: Xlib libGL.so fixes from masterBrian Paul2008-06-091-3/+1
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* mesa: remove unused api_eval.h header fileBrian Paul2008-06-093-44/+0
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