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*
glsl: Make ir_dereference_record constructor assert the variable exists.
Kenneth Graunke
2012-03-26
1
-4
/
+4
*
glsl: Make ir_dereference_array constructor assert the variable exists.
Kenneth Graunke
2012-03-26
1
-10
/
+9
*
glsl: Comment that expression flattening is used for matrix operations.
Kenneth Graunke
2012-03-26
1
-1
/
+4
*
st/vdpau: clear video surface at least once
Christian König
2012-03-26
3
-0
/
+31
*
st/vdpau: invert interlaced buffer checks
Christian König
2012-03-26
1
-1
/
+1
*
intel: fix TFP at 16-bpp
Dave Airlie
2012-03-25
1
-6
/
+11
*
drisw: fix image stride calculation for 16-bit.
Dave Airlie
2012-03-25
1
-3
/
+3
*
glsl: fix compiling warning from gcc 4.7
Dave Airlie
2012-03-25
1
-1
/
+1
*
glsl: initialise const force glsl extension warning in fake ctx
Dave Airlie
2012-03-25
1
-0
/
+1
*
makefile: add phony am--refresh target
Dave Airlie
2012-03-25
1
-1
/
+3
*
docs/GL3.txt: document ARB_blend_func_extended state
Dave Airlie
2012-03-24
1
-1
/
+1
*
glx/drisw: avoid segfaults when we fail to get visual
Dave Airlie
2012-03-24
1
-2
/
+9
*
mesa: Fix memory leak in _mesa_get_uniform_location.
Vinson Lee
2012-03-23
1
-1
/
+3
*
st/mesa: fix mipmap image size computation w.r.t. texture arrays
Brian Paul
2012-03-23
1
-3
/
+15
*
mesa: set numFaces=6 for cube maps in _mesa_test_texobj_completeness()
Brian Paul
2012-03-23
1
-1
/
+2
*
intel: fix null dereference processing HiZ buffer
Dylan Noblesmith
2012-03-22
1
-0
/
+6
*
docs: fix html in bugs.html
Christopher Yeleighton
2012-03-22
1
-1
/
+2
*
st/vdpau: improve frame dumping functionality a bit
Christian König
2012-03-22
1
-3
/
+6
*
st/vdpau: add VC-1 startcode if none is found in the stream
Christian König
2012-03-22
1
-7
/
+42
*
glx: Fix glXGetProcAddress() of global glX symbols post-automake conversion.
Eric Anholt
2012-03-21
1
-0
/
+1
*
st/mesa: set MaxUnrollIterations = 255
Brian Paul
2012-03-21
1
-0
/
+2
*
glsl: propagate MaxUnrollIterations to the optimizer's loop unroller
Brian Paul
2012-03-21
1
-1
/
+3
*
intel: Make use of the new GPU-unsynchronized map functionality in libdrm.
Eric Anholt
2012-03-21
1
-1
/
+3
*
intel: Drop the tracking of bo_map vs bo_map_gtt for unmapping.
Eric Anholt
2012-03-21
2
-15
/
+2
*
i965: Avoid flushing the batch for busy BOs for ARB_mbr with INVALIDATE_BUFFER.
Eric Anholt
2012-03-21
1
-15
/
+20
*
intel: Handle devid overrides using libdrm.
Eric Anholt
2012-03-21
1
-19
/
+4
*
intel: Ask libdrm to dump an AUB file if INTEL_DEBUG=aub.
Eric Anholt
2012-03-21
3
-0
/
+37
*
intel: Bump libdrm requirement to 2.4.32.
Eric Anholt
2012-03-21
1
-1
/
+1
*
docs: Add 8.0.2 md5sums
Jakob Bornecrantz
2012-03-21
1
-1
/
+3
*
docs: Add 8.0.2 release notes
Jakob Bornecrantz
2012-03-21
3
-0
/
+167
*
mesa: Include mesa ES mapi generated files
Jakob Bornecrantz
2012-03-21
1
-0
/
+6
*
glsl: Don't require gl_Position to be written in GLSL 1.40.
Eric Anholt
2012-03-21
1
-5
/
+30
*
mapi: Use -no-undefined libtool flag in src/mapi/shared-glapi/Makefile.am
Jon TURNEY
2012-03-21
1
-0
/
+1
*
drirc: Add missing XML attributes that made the driconf application whine.
Eric Anholt
2012-03-21
1
-4
/
+4
*
r600g: add support for TN (trinity) APUs
Alex Deucher
2012-03-20
5
-4
/
+15
*
i965: Change the hiz-override env var to a driconf option.
Eric Anholt
2012-03-20
3
-28
/
+13
*
i965: Drop the INTEL_FORCE_GS environment variable.
Eric Anholt
2012-03-20
1
-5
/
+0
*
intel: Drop the INTEL_NO_BLIT debug environment variable.
Eric Anholt
2012-03-20
1
-5
/
+3
*
intel: Drop the INTEL_STRICT_CONFORMANCE environment variable.
Eric Anholt
2012-03-20
3
-44
/
+6
*
intel: Fix a case when mapping large texture fails
Anuj Phogat
2012-03-20
2
-10
/
+23
*
Add Makefile to shared-glapi .gitignore
Kenneth Graunke
2012-03-20
1
-1
/
+1
*
Add Makefile.in to toplevel .gitignore
Kenneth Graunke
2012-03-20
16
-15
/
+1
*
Add .deps/, .libs/, and *.la to toplevel .gitignore
Paul Berry
2012-03-20
16
-41
/
+3
*
mesa: only test cube face widths in _mesa_test_texobj_completeness()
Brian Paul
2012-03-20
1
-5
/
+8
*
softpipe: set max cube texture size to 4Kx4K
Brian Paul
2012-03-20
2
-1
/
+2
*
mesa: add integer texture completeness check
Brian Paul
2012-03-20
3
-0
/
+15
*
mesa: rework texture completeness testing
Brian Paul
2012-03-20
10
-38
/
+79
*
mesa: add _mesa_is_mipmap_filter() helper
Brian Paul
2012-03-20
1
-0
/
+9
*
mesa: use _mesa_dirty_texobj() in glTexParameter code
Brian Paul
2012-03-20
1
-1
/
+2
*
mesa: use _mesa_dirty_texobj() function
Brian Paul
2012-03-20
1
-12
/
+5
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