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* i965: Also emit HiZ and Stencil packets when disabling depth on Gen6.Kenneth Graunke2013-10-281-0/+12
* i965: Also emit HIER_DEPTH and STENCIL packets when disabling depth.Kenneth Graunke2013-10-281-0/+12
* i965: Move post-sync non-zero flush for 3DSTATE_MULTISAMPLE.Kenneth Graunke2013-10-281-3/+3
* i965: Also guard 3DSTATE_DRAWING_RECTANGLE with a flush in blorp.Kenneth Graunke2013-10-281-0/+3
* i965: Emit post-sync non-zero flush before 3DSTATE_DRAWING_RECTANGLE.Kenneth Graunke2013-10-281-0/+4
* i965: Emit post-sync non-zero flush before 3DSTATE_GS_SVB_INDEX.Kenneth Graunke2013-10-281-0/+3
* i965: CS writes/reads should use I915_GEM_INSTRUCTIONDaniel Vetter2013-10-281-2/+2
* i965: Do not set bilinear_filter flag in case of multisample blitsAnuj Phogat2013-10-281-1/+1
* mesa: Remove trailing whitespace in texparam.cRico Schüller2013-10-281-6/+6
* mesa: use void in _mesa_VDPAUFiniNV() as in the header fileBrian Paul2013-10-281-1/+1
* glsl: Add check for unsized arrays to glsl typesTimothy Arceri2013-10-287-26/+30
* glsl: whitespace cleanups.Timothy Arceri2013-10-281-3/+0
* glsl: Fix commentTimothy Arceri2013-10-281-1/+1
* vl/h264: split fields into SPS/PPSChristian König2013-10-287-125/+169
* radeon/uvd: fix H264 chroma format handlingChristian König2013-10-281-1/+15
* vl: add 400 chroma format as wellChristian König2013-10-281-0/+1
* ilo: minor cleanups for recent interface changesChia-I Wu2013-10-283-156/+9
* glsl: Move error message inside validation check reducing duplicate message h...Timothy Arceri2013-10-271-13/+14
* i965: Make fs gl_PrimitiveID input work even when there's no gs.Paul Berry2013-10-272-5/+26
* mesa: Add GL_NV_vdpau_interop functions to dispatch_sanity.cpp.Vinson Lee2013-10-261-0/+12
* mesa: add vdpau.c and st_vdpau.c to src/mesa/SConscriptBrian Paul2013-10-261-0/+2
* implement NV_vdpau_interop v7Christian König2013-10-2619-9/+934
* winsys/radeon: make radeon_drm_winsys_create publicChristian König2013-10-261-1/+1
* i965: Remove ir_txf coord+offset special case in visitorsChris Forbes2013-10-262-65/+16
* i965: Generalize coord+offset lowering pass for ir_txfChris Forbes2013-10-261-3/+26
* i965: Add lowering pass to fold offset into unnormalized coordsChris Forbes2013-10-264-0/+81
* i965: Add lowering pass for splitting textureGatherOffsetsChris Forbes2013-10-264-0/+92
* i965: Add asserts to ensure that ir_tg4 offset arrays are loweredChris Forbes2013-10-262-0/+6
* glsl: add signatures for textureGatherOffsets()Chris Forbes2013-10-261-0/+30
* glsl: add support for texture functions with offset arraysChris Forbes2013-10-261-0/+9
* i965/fs: Add support for shadow comparitors with gather4Chris Forbes2013-10-262-3/+15
* i965/vs: Add support for shadow comparitors with gather4Chris Forbes2013-10-262-3/+16
* i965: Add Gen7 gather4_c and gather4_po_c message typesChris Forbes2013-10-261-0/+2
* glsl: Add new textureGather[Offset]() overloads for shadow samplersChris Forbes2013-10-261-0/+10
* glsl: Add support for separate reference Z for shadow samplersChris Forbes2013-10-261-5/+15
* i965/vs: add support for gather4 with nonconstant offsetsChris Forbes2013-10-261-1/+15
* i965/fs: add support for gather4 with nonconstant offsetsChris Forbes2013-10-261-7/+46
* i965: relax brw_texture_offset assertChris Forbes2013-10-264-5/+10
* i965: Add SHADER_OPCODE_TG4_OFFSET for gather with nonconstant offsets.Chris Forbes2013-10-266-3/+20
* i965: add missing tg4 case in brw_instruction_nameChris Forbes2013-10-261-0/+2
* glsl: relax const offset requirement for textureGatherOffsetChris Forbes2013-10-261-20/+41
* glsl: Add ARB_gpu_shader5 textureGatherOffset signaturesChris Forbes2013-10-261-0/+16
* i965: Weaken the flushing in gen7_end_transform_feedback().Kenneth Graunke2013-10-251-6/+6
* i965/fs: Stop trying to hack around MRF dep chains on gen7+ LIFO scheduling.Eric Anholt2013-10-251-1/+1
* i965: Try not to reverse-schedule things when doing LIFO scheduling.Eric Anholt2013-10-251-5/+3
* mesa/st: disable ARB_framebuffer_object when no driver support.Ilia Mirkin2013-10-261-2/+5
* gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZESIlia Mirkin2013-10-2614-1/+17
* glx: Fix return value from indirect_bind_contextAdam Jackson2013-10-251-4/+4
* glsl: Optimize (not A) and (not B) into not (A or B).Matt Turner2013-10-251-0/+9
* glsl: Optimize (not A) or (not B) into not (A and B).Matt Turner2013-10-251-0/+12