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* fix state.light[n].spot.direction.w value (bug 3083)Brian Paul2005-04-201-1/+2
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* clean up buffer creation codeBrian Paul2005-04-201-106/+75
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* Reorganized shader stuff.Aapo Tahkola2005-04-195-115/+105
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* Fixes for bugs that were nailed down when compairing against software vertex ↵Aapo Tahkola2005-04-194-64/+86
| | | | shading.
* Fixing and enabling elt buffers by default.Aapo Tahkola2005-04-183-10/+11
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* If the file name passed to parse_GL_API is None or "-", read from standardIan Romanick2005-04-181-1/+7
| | | | input. This allows use of GL API scripts in pipelines.
* Refactor a bunch of common code from the "leaf" scripts to a new functions,Ian Romanick2005-04-1812-141/+29
| | | | parse_GL_API, in gl_XML.py.
* Fill-in function offsets and correct a couple typos.Ian Romanick2005-04-181-25/+28
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* Convert all Python scripts to use XML namespaces.Ian Romanick2005-04-1812-92/+106
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* Alpha test fixPeter Zubaj2005-04-181-2/+26
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* Move the DTD to its own file.Ian Romanick2005-04-182-122/+121
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* comments and clean-upBrian Paul2005-04-181-25/+27
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* Add support for pthreads and TLS to libGL for __glXLock / __glXUnlock andIan Romanick2005-04-182-9/+104
| | | | | | for tracking the current GLX context. This fixes bug #3024.
* Send GL_PACK_INVERT_MESA state to the server. This fixes bug #2538.Ian Romanick2005-04-181-10/+47
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* s/NORMAL/FOG/ (J.P. Delport)Brian Paul2005-04-181-3/+3
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* Updates for OpenVMS : New makefilesJouk Jansen2005-04-185-6/+54
| | | | | | | | | | | | | added some type-casts Modified Files: Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/shader/program.c Mesa/src/mesa/shader/slang/slang_compile.c Mesa/src/mesa/shader/slang/slang_preprocess.c Added Files: Mesa/src/mesa/shader/slang/descrip.mms ----------------------------------------------------------------------
* added SLANG_SOURCES to SOLO_C_SOURCESBrian Paul2005-04-151-0/+1
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* config for profiling with gprofBrian Paul2005-04-151-0/+29
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* added _mesa_share_state()Brian Paul2005-04-152-0/+28
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* more gldirect compile fixes. Getting near the linking stage now. No build ↵Ben Crossman2005-04-1514-188/+511
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* remove carriage returnsBrian Paul2005-04-156-8686/+8686
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* Fix alpha value of STATE_LIGHTMODEL_SCENECOLOR. From the spec:Keith Whitwell2005-04-151-3/+7
| | | | | | | The "w" component of the program parameter variable is filled with the alpha component of the front diffuse material color. Make sure matrix inverses are uptodate also.
* add shader/slang/slang_preprocess.cMichal Krol2005-04-151-1/+2
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* implement info log; parse #version directiveMichal Krol2005-04-153-177/+402
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* slang preprocessorMichal Krol2005-04-152-0/+120
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* slang #version directive syntaxMichal Krol2005-04-152-0/+182
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* change __asm statement semanticsMichal Krol2005-04-153-14/+14
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* Reverted the last change back to fix bug 3035Ben Crossman2005-04-152-2/+2
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* Convert 'variable_param' from a CDATA attribute to a NMTOKENS attribute.Ian Romanick2005-04-142-5/+5
| | | | | The main difference is that white-space is used to separate the names instead of comas.
* Refactor the handling of the '(true | false)' enumerated attributes.Ian Romanick2005-04-142-54/+27
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* Modify the DTD to use NMTOKEN, enumerants, and explicit default valuesIan Romanick2005-04-141-57/+56
| | | | | | wherever possible. Correct a couple mis-uses of the 'counter' attribute when 'count' was intended. Fix some errors in the DTD and in the data with 'doubles_in_order'.
* In GLX_USE_TLS builds, make GET_CURRENT_CONTEXT use the TLS verion of theIan Romanick2005-04-143-28/+28
| | | | | | variable. Without this, GET_CURRENT_CONTEXT would *always* result in a call to _glapi_get_context (because _glapi_Context is a const pointer to NULL in TLS builds).
* Add missing includes of indirect.h.Ian Romanick2005-04-146-0/+6
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* A few getenv() that werent using the mesa wrapper versionBen Crossman2005-04-143-2/+4
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* Some initial compile fixes. Still some left and warnings that need fixing. ↵Ben Crossman2005-04-1423-111/+114
| | | | No where near runnable yet.
* Disable CLOD (Lod constant) state emit. The values emitted wereKeith Whitwell2005-04-141-6/+6
| | | | | | | possibly negative, hence clobbering the leading register-id byte. Fixed the calculation of the values to prevent negative numbers being emitted, but the code still doesn't implement texture LOD bias correctly, so leave it disabled overall.
* hook to _slang_compile()Michal Krol2005-04-141-0/+18
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* cosmetic changesMichal Krol2005-04-141-6/+7
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* ARB_fragment_shader stateMichal Krol2005-04-141-1/+14
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* ARB_fragment/vertex_shader stateMichal Krol2005-04-142-5559/+5646
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* ARB_shading_language_100 bit;Michal Krol2005-04-141-2/+4
| | | | Fragment shader derivative hint
* add GL_ARB_shading_language_100;Michal Krol2005-04-141-20/+27
| | | | reorder GL_ARB_shader_objects and GL_ARB_fragment/vertex_shader stuff
* add FEATURE_ARB_shading_language_100;Michal Krol2005-04-141-5/+15
| | | | | remove FEATURE_shading_language; add ARB_fragment/vertex_shader max values
* do not use isdigit() - can cause link errorsMichal Krol2005-04-141-1/+1
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* updated procedure for getting CVS-write accessBrian Paul2005-04-131-3/+5
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* Add TLS support to libGL and, by virtue of using glthread.h and GL_CALL, allIan Romanick2005-04-137-65/+281
| | | | | | | DRI drivers. A TLS enabled libGL can load a TLS or a non-TLS DRI driver, but a TLS DRI driver requires a TLS enabled libGL. This fixes bug #1822.
* Revert revision 1.13. This allows server-side libGLcore (in X.org) to buildIan Romanick2005-04-131-1/+1
| | | | | | | with Mesa CVS. This change was wrong in the first place, and the issue that necessitated it has been resolved. For more background on the problem see: http://marc.theaimsgroup.com/?l=mesa3d-dev&m=111333880529935&w=2
* add SLANG_SOURCESMichal Krol2005-04-131-1/+5
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* clean-up stuffMichal Krol2005-04-131-24/+32
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* simple front-end compilerMichal Krol2005-04-132-0/+2061
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